Player Matchup

Fenrir
Fenrir
AROCKER88
Fenrir
Level 95
God Stats
13W - 10L
1,552 SR
Queue Stats
177W - 156L
1,480 Elo+
Party 1
Chaac
Chaac
NevilleAyanami
Chaac
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,073 Elo+
Solo
Poseidon
Poseidon
PhoneChicken
Poseidon
Level 94
God Stats
2W - 1L
1,237 SR
Queue Stats
99W - 106L
1,467 Elo+
Party 1
Hades
Hades
TheRealGattsu
Hades
Level 7
God Stats
2W - 2L
1,214 SR
Queue Stats
20W - 11L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
mgrazer
Danzaburou
Level 46
God Stats
40W - 83L
1,289 SR
Queue Stats
44W - 88L
1,190 Elo+
Solo
Team Averages
Level 67
1,358 SR
1,352 Elo+

VS

Team Averages
Level 51
1,537 SR
1,300 Elo+
Gilgamesh
Gilgamesh
GTomas09
Gilgamesh
Level 53
God Stats
8W - 7L
1,506 SR
Queue Stats
67W - 86L
1,317 Elo+
Solo
Discordia
Discordia
RAZOR_oIo_
Discordia
Level 67
God Stats
15W - 10L
1,470 SR
Queue Stats
83W - 126L
1,268 Elo+
Solo
Ishtar
Ishtar
Shxdow_Darky
Ishtar
Level 39
God Stats
5W - 4L
1,548 SR
Queue Stats
50W - 70L
1,230 Elo+
Party 2
King Arthur
King Arthur
alyloc6871
King Arthur
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 16L
1,460 Elo+
Solo
Nike
Nike
iSlicerr-
Nike
Level 60
God Stats
7W - 3L
1,659 SR
Queue Stats
59W - 82L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AROCKER88
Fenrir
20
13 / 0 / 5
16,216
624
20,837
26,312
15,154
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
0 / 5 / 13
11,993
461
12,419
25,380
20,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
PhoneChicken
Poseidon
20
17 / 3 / 10
16,382
630
39,994
21,523
9,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 2 / 12
13,920
535
14,227
24,539
21,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
mgrazer
Danzaburou
15
0 / 0 / 3
11,395
438
2,880
4,316
1,761

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GTomas09
Gilgamesh
14
1 / 8 / 3
9,951
383
8,884
22,202
9,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
RAZOR_oIo_
Discordia
18
2 / 11 / 2
11,653
448
10,867
20,365
7,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
14
1 / 8 / 3
9,932
382
8,702
18,270
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
alyloc6871
King Arthur
19
3 / 5 / 1
12,485
480
18,617
24,043
20,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
16
3 / 7 / 3
11,031
424
8,876
32,646
39,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
39
Kills
10
10
Deaths
39
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AROCKER88
Fenrir
13
0
5
15.5
L
Gilgamesh
GTomas09
Gilgamesh
1
8
3
0.31
W
0
5
13
1.3
W
Poseidon
PhoneChicken
Poseidon
17
3
10
7.33
L
Discordia
RAZOR_oIo_
Discordia
2
11
2
0.27
L
Ishtar
1
8
3
0.31
W
9
2
12
7.5
L
King Arthur
alyloc6871
King Arthur
3
5
1
0.7
L
Nike
3
7
3
0.64
W
Danzaburou
mgrazer
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,357
Damage
55,946
102,070
Taken
117,526
69,057
Mitigated
83,895
38,079
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AROCKER88
Fenrir
20,837
3,859
0
10,442
26,312
15,154
1,525
2,061
24,119
0
208,557
L
Gilgamesh
GTomas09
Gilgamesh
8,884
1,933
0
5,216
22,202
9,380
0
5,502
16,700
0
75,555
W
12,419
1,668
0
5,628
25,380
20,361
1,766
2,390
22,904
0
67,348
W
Poseidon
PhoneChicken
Poseidon
39,994
4,846
0
7,210
21,523
9,877
3,207
4,406
16,673
181,190
0
L
Discordia
RAZOR_oIo_
Discordia
10,867
391
65
1,821
20,365
7,712
108
14,827
5,538
84,055
0
L
Ishtar
8,702
5,238
0
1,473
18,270
7,098
2,467
13,832
4,438
0
52,709
W
14,227
1,989
1,406
13,143
24,539
21,904
1,340
1,881
22,540
84,876
6,792
L
King Arthur
alyloc6871
King Arthur
18,617
2,215
0
7,668
24,043
20,365
0
7,071
16,972
0
106,430
L
Nike
8,876
1,289
0
1,725
32,646
39,340
782
12,347
20,299
0
44,429
W
Danzaburou
mgrazer
Danzaburou
2,880
1,249
0
250
4,316
1,761
844
63
4,213
0
41,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,906
Gold Earned
55,052
697
Minions Killed
548
0
Camps Cleared
0
2,368,856
Distance Traveled
2,131,661
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,216
624
200
8
0
537,285
0
L
Gilgamesh
9,951
383
101
4
0
389,242
0
W
Chaac
11,993
461
97
4
0
498,965
11
W
Poseidon
16,382
630
214
8
0
512,634
1
L
Discordia
11,653
448
148
6
0
394,108
4
L
Ishtar
9,932
382
80
3
0
429,450
0
W
Hades
13,920
535
125
5
0
484,755
4
L
King Arthur
12,485
480
165
6
0
453,659
3
L
Nike
11,031
424
54
2
0
465,202
0
W
Danzaburou
11,395
438
61
2
0
335,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role