Player Matchup

Skadi
Skadi
Bunrito21
Skadi
Level 125
God Stats
1W - 0L
1,548 SR
Queue Stats
30W - 28L
1,573 Elo+
Party 2
Ah Puch
Ah Puch
HxneyCore
Ah Puch
Level 103
God Stats
2W - 0L
1,893 SR
Queue Stats
118W - 79L
1,688 Elo+
Party 2
Shiva
Shiva
MoiraMainXOX
Shiva
Level 4
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 2L
1,309 Elo+
Party 2
Team Averages
Level 77
1,575 SR
1,524 Elo+

VS

Team Averages
Level 74
1,492 SR
1,544 Elo+
Kuzenbo
Kuzenbo
Achach
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
ELSWAGER911
Yu Huang
Level 144
God Stats
1W - 3L
1,456 SR
Queue Stats
24W - 24L
1,558 Elo+
Party 1
Neith
Neith
FamishedSloth91
Neith
Level 69
God Stats
0W - 2L
1,521 SR
Queue Stats
10W - 7L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bunrito21
Skadi
18
5 / 1 / 7
12,010
706
19,350
13,489
7,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
HxneyCore
Ah Puch
18
8 / 3 / 4
12,575
740
29,244
18,591
10,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 1 / 11
11,928
702
5,494
15,886
18,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Achach
Kuzenbo
16
1 / 2 / 3
10,564
621
11,310
26,038
21,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
ELSWAGER911
Yu Huang
16
2 / 5 / 3
11,116
654
10,259
17,029
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 6 / 4
10,560
621
9,697
17,416
6,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
4
5
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Achach
Kuzenbo
1
2
3
1.25
W
Skadi
Bunrito21
Skadi
5
1
7
8.5
L
Yu Huang
ELSWAGER911
Yu Huang
2
5
3
0.7
L
1
6
4
0.5
W
Ah Puch
HxneyCore
Ah Puch
8
3
4
3.33
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,088
Damage
31,266
47,966
Taken
60,483
36,009
Mitigated
33,764
17,885
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Achach
Kuzenbo
11,310
3,861
0
7,789
26,038
21,762
68
12,070
13,968
26,018
0
W
Skadi
Bunrito21
Skadi
19,350
5,750
718
1,252
13,489
7,130
2,061
4,514
8,975
0
64,606
L
Yu Huang
ELSWAGER911
Yu Huang
10,259
394
142
2,638
17,029
5,939
472
8,868
8,161
54,457
0
L
9,697
2,399
149
4,252
17,416
6,063
725
8,585
8,831
0
42,734
W
Ah Puch
HxneyCore
Ah Puch
29,244
750
0
8,482
18,591
10,143
1,058
9,823
8,768
81,809
0
W
5,494
1,388
2,890
4,543
15,886
18,736
215
7,246
8,640
230
18,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,513
Gold Earned
32,240
205
Minions Killed
203
0
Camps Cleared
0
915,693
Distance Traveled
835,253
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,564
621
27
2
0
289,135
0
W
Skadi
12,010
706
78
5
0
294,611
2
L
Yu Huang
11,116
654
109
6
0
287,803
4
L
Neith
10,560
621
67
4
0
258,315
0
W
Ah Puch
12,575
740
109
6
0
292,478
2
W
Shiva
11,928
702
18
1
0
328,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role