Player Matchup

Kukulkan
Kukulkan
Ripidash
Kukulkan
Level 67
God Stats
16W - 14L
1,524 SR
Queue Stats
87W - 79L
1,532 Elo+
Party 3
Artemis
Artemis
Rouge129
Artemis
Level 117
God Stats
31W - 23L
1,512 SR
Queue Stats
165W - 157L
1,537 Elo+
Party 3
Cthulhu
Cthulhu
SlideyTuba
Cthulhu
Level 16
God Stats
6W - 3L
1,544 SR
Queue Stats
15W - 13L
1,518 Elo+
Party 3
Achilles
Achilles
ThDl42
Achilles
Level 49
God Stats
8W - 5L
1,302 SR
Queue Stats
36W - 35L
1,486 Elo+
Solo
Loki
Loki
eazie13
Loki
Level 85
God Stats
4W - 6L
1,414 SR
Queue Stats
7W - 9L
1,392 Elo+
Solo
Team Averages
Level 67
1,459 SR
1,493 Elo+

VS

Team Averages
Level 38
1,320 SR
1,295 Elo+
Olorun
Olorun
LeftHandofFate
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
Slax1813
Kukulkan
Level 57
God Stats
0W - 2L
1,297 SR
Queue Stats
61W - 63L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Smokebear420
Danzaburou
Level 21
God Stats
0W - 4L
1,129 SR
Queue Stats
5W - 15L
1,233 Elo+
Party 1
Izanami
Izanami
TFS Blackout
Izanami
Level 5
God Stats
0W - 3L
1,176 SR
Queue Stats
0W - 3L
1,110 Elo+
Party 1
Sylvanus
Sylvanus
THF Reaper
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ripidash
Kukulkan
19
7 / 2 / 27
13,514
1,229
30,139
6,423
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Rouge129
Artemis
20
21 / 0 / 15
14,739
1,340
40,563
17,834
7,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
SlideyTuba
Cthulhu
18
4 / 4 / 19
11,607
1,055
12,564
18,789
14,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
ThDl42
Achilles
18
10 / 2 / 14
11,768
1,070
13,201
12,907
14,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
eazie13
Loki
18
2 / 4 / 25
11,615
1,056
13,413
10,184
4,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 8
10,671
970
8,733
23,790
13,850
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Slax1813
Kukulkan
17
7 / 7 / 4
12,614
1,147
22,303
16,063
8,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Smokebear420
Danzaburou
17
2 / 8 / 7
11,264
1,024
12,834
25,320
14,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
TFS Blackout
Izanami
16
0 / 10 / 6
9,895
900
7,035
18,298
9,387
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
THF Reaper
Sylvanus
17
2 / 9 / 7
11,876
1,080
9,094
30,950
45,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
44
44
Kills
12
12
Deaths
44
100
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
W
Kukulkan
Ripidash
Kukulkan
7
2
27
10.25
W
Artemis
Rouge129
Artemis
21
0
15
28.5
L
Kukulkan
Slax1813
Kukulkan
7
7
4
1.29
W
Cthulhu
SlideyTuba
Cthulhu
4
4
19
3.38
L
Danzaburou
Smokebear420
Danzaburou
2
8
7
0.69
L
Izanami
TFS Blackout
Izanami
0
10
6
0.3
L
Sylvanus
THF Reaper
Sylvanus
2
9
7
0.61
W
Achilles
ThDl42
Achilles
10
2
14
8.5
W
Loki
eazie13
Loki
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,880
Damage
59,999
66,137
Taken
114,421
44,480
Mitigated
91,473
13,006
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,733
4,278
723
1,438
23,790
13,850
0
6,644
16,583
23,904
0
W
Kukulkan
Ripidash
Kukulkan
30,139
1,981
0
0
6,423
2,745
0
3,912
2,511
55,511
0
W
Artemis
Rouge129
Artemis
40,563
27,945
0
11,284
17,834
7,411
0
11,685
6,149
0
62,454
L
Kukulkan
Slax1813
Kukulkan
22,303
2,310
0
638
16,063
8,484
0
6,260
9,357
45,392
0
W
Cthulhu
SlideyTuba
Cthulhu
12,564
1,061
444
154
18,789
14,976
0
12,034
6,564
21,930
0
L
Danzaburou
Smokebear420
Danzaburou
12,834
7,347
0
2,826
25,320
14,062
0
9,825
14,897
0
35,056
L
Izanami
TFS Blackout
Izanami
7,035
5,338
0
296
18,298
9,387
0
6,194
11,607
0
21,640
L
Sylvanus
THF Reaper
Sylvanus
9,094
2,674
3,724
5,376
30,950
45,690
0
11,454
18,356
19,381
0
W
Achilles
ThDl42
Achilles
13,201
2,134
0
1,124
12,907
14,863
0
6,385
5,881
0
17,997
W
Loki
eazie13
Loki
13,413
3,099
0
0
10,184
4,485
0
6,114
4,070
0
24,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,243
Gold Earned
56,320
221
Minions Killed
169
5
Camps Cleared
3
938,687
Distance Traveled
780,410
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,671
970
32
3
2
154,306
0
W
Kukulkan
13,514
1,229
89
8
0
180,799
0
W
Artemis
14,739
1,340
72
7
2
198,155
0
L
Kukulkan
12,614
1,147
56
5
0
181,661
0
W
Cthulhu
11,607
1,055
21
2
0
190,623
0
L
Danzaburou
11,264
1,024
42
4
1
177,142
0
L
Izanami
9,895
900
23
2
0
121,346
2
L
Sylvanus
11,876
1,080
16
1
0
145,955
0
W
Achilles
11,768
1,070
14
1
3
155,172
1
W
Loki
11,615
1,056
25
2
0
213,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role