Player Matchup

Charybdis
Charybdis
GodsAre2Op
Charybdis
Level 106
God Stats
2W - 0L
1,634 SR
Queue Stats
31W - 22L
1,576 Elo+
Party 2
Hel
Hel
KingKhalilRG
Hel
Level 18
God Stats
20W - 9L
1,679 SR
Queue Stats
31W - 19L
1,621 Elo+
Party 2
Horus
Horus
XIIIK
Horus
Level 66
God Stats
1W - 0L
1,919 SR
Queue Stats
46W - 19L
1,681 Elo+
Party 2
Chaac
Chaac
jacyy2
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,226 Elo+
Party 3
Ares
Ares
protoco13
Ares
Level 30
God Stats
2W - 1L
1,306 SR
Queue Stats
4W - 5L
1,226 Elo+
Party 3
Team Averages
Level 48
1,607 SR
1,466 Elo+

VS

Team Averages
Level 31
1,501 SR
1,449 Elo+
Bellona
Bellona
DatzCrazyTalk
Bellona
Level 14
God Stats
2W - 4L
1,626 SR
Queue Stats
12W - 20L
1,418 Elo+
Party 1
Cupid
Cupid
Isengg
Cupid
Level 109
God Stats
3W - 3L
1,607 SR
Queue Stats
14W - 21L
1,462 Elo+
Party 1
Ra
Ra
Jbigg
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,287 Elo+
Party 1
Hel
Hel
LLois
Hel
Level 3
God Stats
0W - 4L
1,273 SR
Queue Stats
9W - 15L
1,579 Elo+
Party 1
King Arthur
King Arthur
hybrd
King Arthur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GodsAre2Op
Charybdis
20
19 / 1 / 17
15,791
1,316
63,871
32,041
22,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 2 / 14
13,159
1,097
17,506
17,670
16,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
XIIIK
Horus
20
7 / 0 / 22
14,722
1,227
13,351
25,857
45,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
jacyy2
Chaac
18
1 / 2 / 14
11,991
999
20,080
18,518
34,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
19
6 / 2 / 21
14,712
1,226
21,188
23,994
46,837
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
4 / 9 / 2
12,569
1,047
26,157
36,887
48,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Isengg
Cupid
17
1 / 11 / 6
11,563
964
32,152
34,900
18,827
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
17
1 / 7 / 6
11,466
956
28,624
23,283
13,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
LLois
Hel
17
0 / 7 / 5
11,011
918
10,991
21,949
14,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
hybrd
King Arthur
17
1 / 7 / 5
11,374
948
10,863
26,086
31,780
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
31
41
Kills
7
7
Deaths
41
88
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
9
2
0.56
W
Charybdis
GodsAre2Op
Charybdis
19
1
17
27.5
L
Cupid
Isengg
Cupid
1
11
6
0.36
L
Ra
1
7
6
0.57
W
8
2
14
7.5
L
Hel
LLois
Hel
0
7
5
0.36
W
Horus
XIIIK
Horus
7
0
22
18
L
King Arthur
hybrd
King Arthur
1
7
5
0.5
W
Chaac
jacyy2
Chaac
1
2
14
4
W
Ares
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,996
Damage
108,787
118,080
Taken
143,105
164,954
Mitigated
126,679
60,792
Healing
32,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
26,157
10,117
0
1,224
36,887
48,339
0
13,066
23,475
4,115
44,974
W
Charybdis
GodsAre2Op
Charybdis
63,871
41,812
0
15,833
32,041
22,425
0
11,872
20,169
54
98,312
L
Cupid
Isengg
Cupid
32,152
21,871
0
1,551
34,900
18,827
0
8,265
26,421
0
52,872
L
Ra
28,624
4,730
4,497
3,804
23,283
13,398
0
4,300
18,717
57,562
0
W
17,506
2,936
14,429
7,754
17,670
16,279
0
5,957
11,713
34,689
0
L
Hel
LLois
Hel
10,991
2,313
14,656
6,336
21,949
14,335
0
6,018
15,780
19,241
0
W
Horus
XIIIK
Horus
13,351
6,942
7,114
10,772
25,857
45,243
0
9,605
16,252
79
20,098
L
King Arthur
hybrd
King Arthur
10,863
2,436
0
298
26,086
31,780
0
7,467
18,280
0
16,542
W
Chaac
jacyy2
Chaac
20,080
1,789
0
3,156
18,518
34,170
0
6,499
12,019
853
41,653
W
Ares
21,188
1,637
0
1,734
23,994
46,837
0
8,020
15,974
32,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,375
Gold Earned
57,983
205
Minions Killed
209
9
Camps Cleared
3
1,117,986
Distance Traveled
1,058,832
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,569
1,047
33
3
0
208,724
0
W
Charybdis
15,791
1,316
69
6
6
199,213
1
L
Cupid
11,563
964
58
5
1
191,766
0
L
Ra
11,466
956
79
7
1
222,699
3
W
Hel
13,159
1,097
53
4
0
210,710
0
L
Hel
11,011
918
22
2
1
212,209
0
W
Horus
14,722
1,227
15
1
1
228,315
0
L
King Arthur
11,374
948
17
1
0
223,434
0
W
Chaac
11,991
999
59
5
1
233,675
0
W
Ares
14,712
1,226
9
1
1
246,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role