Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DerGurkennuckler
Ganesha
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
7W - 10L
1,278 Elo+
Solo
Persephone
Persephone
Xyligan4ik74
Persephone
Level 158
God Stats
12W - 9L
1,546 SR
Queue Stats
795W - 829L
1,480 Elo+
Solo
Fenrir
Fenrir
b0ndefaen
Fenrir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,504 Elo+
Solo
Sol
Sol
erlangSCHMUTZ
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,782 Elo+
Solo
Team Averages
Level 86
1,556 SR
1,509 Elo+

VS

Team Averages
Level 109
1,475 SR
1,471 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Angel23152914
Ravana
Level 79
God Stats
2W - 2L
1,627 SR
Queue Stats
188W - 177L
1,439 Elo+
Solo
Ymir
Ymir
blacky_jack21
Ymir
Level 85
God Stats
5W - 3L
1,523 SR
Queue Stats
406W - 425L
1,422 Elo+
Solo
Hachiman
Hachiman
christo93240
Hachiman
Level 87
God Stats
1W - 2L
1,309 SR
Queue Stats
35W - 44L
1,473 Elo+
Solo
Loki
Loki
gallarda86
Loki
Level 133
God Stats
2W - 6L
1,414 SR
Queue Stats
483W - 487L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
10 / 3 / 9
11,560
889
19,715
13,341
7,385
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 20
10,344
796
5,516
11,596
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Xyligan4ik74
Persephone
17
4 / 3 / 14
10,595
815
21,619
10,187
4,398
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
b0ndefaen
Fenrir
18
8 / 2 / 9
10,839
834
10,149
11,811
10,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 2 / 16
9,626
740
11,587
8,829
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 5 / 3
11,071
852
18,222
11,892
6,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 6 / 6
8,703
669
6,759
12,558
5,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
2 / 4 / 5
10,455
804
4,976
18,670
23,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
christo93240
Hachiman
11
0 / 5 / 4
7,716
594
3,770
9,600
4,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 3 / 7
9,456
727
10,750
21,629
11,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
23
Kills
11
11
Deaths
23
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
3
9
4.83
L
Skadi
 
Skadi
6
5
3
1.5
L
2
6
6
0.83
W
0
1
20
10
W
Persephone
Xyligan4ik74
Persephone
4
3
14
3.67
W
Fenrir
b0ndefaen
Fenrir
8
2
9
6.25
L
2
4
5
1.13
L
Hachiman
christo93240
Hachiman
0
5
4
0.4
W
1
2
16
4.5
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,586
Damage
44,477
55,764
Taken
74,349
41,202
Mitigated
50,357
27,811
Healing
21,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,715
10,888
1,216
4,317
13,341
7,385
2,574
1,036
12,305
0
39,316
L
Skadi
 
Skadi
18,222
5,953
660
964
11,892
6,046
2,525
5,864
5,923
0
36,651
L
6,759
632
1,681
1,542
12,558
5,677
766
6,433
5,977
0
12,968
W
5,516
279
1,673
5,331
11,596
15,340
110
1,962
9,634
14,698
0
W
Persephone
Xyligan4ik74
Persephone
21,619
1,433
2,068
3,417
10,187
4,398
1,237
692
9,492
41,498
0
W
Fenrir
b0ndefaen
Fenrir
10,149
2,561
63
3,668
11,811
10,399
464
1,176
10,635
0
18,169
L
4,976
323
1,941
3,681
18,670
23,140
270
9,788
8,690
12,431
0
L
Hachiman
christo93240
Hachiman
3,770
2,147
355
1,607
9,600
4,392
0
5,257
4,296
0
10,014
W
11,587
3,472
1,889
4,169
8,829
3,680
3,634
109
8,720
25,287
0
L
10,750
948
2,392
7,078
21,629
11,102
994
11,380
10,021
0
28,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,964
Gold Earned
47,401
139
Minions Killed
115
0
Camps Cleared
0
1,163,050
Distance Traveled
1,082,664
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,560
889
40
3
0
207,018
0
L
Skadi
11,071
852
49
4
0
224,892
0
L
Ravana
8,703
669
9
1
0
235,307
2
W
Ganesha
10,344
796
0
0
0
235,773
1
W
Persephone
10,595
815
37
3
0
236,849
0
W
Fenrir
10,839
834
26
2
0
245,462
1
L
Ymir
10,455
804
19
1
0
232,605
0
L
Hachiman
7,716
594
12
1
0
137,121
1
W
Sol
9,626
740
36
3
0
237,948
0
L
Loki
9,456
727
26
2
0
252,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role