Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AfuzzyCTHULHU
Ah Muzen Cab
Level 113
God Stats
3W - 2L
1,610 SR
Queue Stats
103W - 73L
1,574 Elo+
Party 3
Zhong Kui
Zhong Kui
EHERIBERTO 06
Zhong Kui
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
FrickImAlive
Nu Wa
Level 102
God Stats
1W - 0L
1,159 SR
Queue Stats
3W - 4L
1,311 Elo+
Party 3
Tyr
Tyr
ShavedBubbles80
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,460 Elo+
Party 1
Cerberus
Cerberus
VerbatimLeaf864
Cerberus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,782 Elo+
Party 1
Team Averages
Level 120
1,454 SR
1,539 Elo+

VS

Team Averages
Level 117
1,470 SR
1,462 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JeConiah90
Thanatos
Level 156
God Stats
0W - 5L
1,251 SR
Queue Stats
134W - 120L
1,562 Elo+
Party 2
Neith
Neith
Tha_Elite_WKG
Neith
Level 159
God Stats
2W - 1L
1,553 SR
Queue Stats
131W - 132L
1,514 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YAMPI14
Ah Muzen Cab
Level 146
God Stats
1W - 2L
1,546 SR
Queue Stats
99W - 98L
1,527 Elo+
Party 2
Sobek
Sobek
pop6killer
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AfuzzyCTHULHU
Ah Muzen Cab
20
15 / 3 / 18
12,382
825
24,814
16,209
9,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
EHERIBERTO 06
Zhong Kui
20
7 / 1 / 23
12,185
812
23,512
15,466
13,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 27
10,629
709
17,336
11,590
5,129
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 4 / 25
10,480
699
10,172
21,372
26,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
19
9 / 4 / 24
12,852
857
11,838
23,917
25,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 6 / 5
9,643
643
10,746
26,637
29,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
JeConiah90
Thanatos
17
5 / 8 / 6
10,757
717
11,748
16,371
7,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 6 / 8
11,412
761
24,297
15,566
7,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
YAMPI14
Ah Muzen Cab
20
3 / 5 / 7
11,296
753
18,391
15,378
6,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
13
1 / 9 / 1
8,416
561
6,063
21,927
21,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
43
34
Kills
16
16
Deaths
34
117
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
5
0.92
W
Ah Muzen Cab
AfuzzyCTHULHU
Ah Muzen Cab
15
3
18
8
W
Zhong Kui
EHERIBERTO 06
Zhong Kui
7
1
23
18.5
W
2
4
27
3.88
L
Thanatos
JeConiah90
Thanatos
5
8
6
1
W
1
4
25
3.38
L
4
6
8
1.33
W
Cerberus
9
4
24
5.25
L
Ah Muzen Cab
YAMPI14
Ah Muzen Cab
3
5
7
1.3
L
Sobek
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,672
Damage
71,245
88,554
Taken
95,879
81,148
Mitigated
72,446
34,672
Healing
27,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,746
1,535
1,093
5,781
26,637
29,535
0
14,375
12,262
0
18,275
W
Ah Muzen Cab
AfuzzyCTHULHU
Ah Muzen Cab
24,814
9,988
2,102
5,692
16,209
9,336
4,191
284
15,925
0
49,472
W
Zhong Kui
EHERIBERTO 06
Zhong Kui
23,512
4,821
1,715
9,442
15,466
13,858
1,533
1,357
14,109
46,693
0
W
17,336
4,811
1,312
1,189
11,590
5,129
1,214
1,300
10,290
27,417
0
L
Thanatos
JeConiah90
Thanatos
11,748
2,238
68
6,296
16,371
7,474
253
8,852
7,519
0
20,552
W
10,172
1,454
1,176
3,989
21,372
26,922
928
1,580
19,792
0
25,034
L
24,297
12,262
544
4,220
15,566
7,225
1,095
8,303
7,263
0
51,130
W
Cerberus
11,838
315
183
7,872
23,917
25,903
553
1,542
22,375
23,489
0
L
Ah Muzen Cab
YAMPI14
Ah Muzen Cab
18,391
3,560
2,713
5,104
15,378
6,762
0
7,884
7,494
0
51,082
L
Sobek
6,063
385
0
1,340
21,927
21,450
0
13,272
8,655
9,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,528
Gold Earned
51,524
210
Minions Killed
188
0
Camps Cleared
0
1,372,121
Distance Traveled
1,184,242
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,643
643
22
1
0
262,669
4
W
Ah Muzen Cab
12,382
825
48
3
0
283,267
0
W
Zhong Kui
12,185
812
74
5
0
273,943
1
W
Nu Wa
10,629
709
36
2
0
250,017
0
L
Thanatos
10,757
717
21
1
0
230,982
0
W
Tyr
10,480
699
28
2
0
312,686
1
L
Neith
11,412
761
64
4
0
228,409
0
W
Cerberus
12,852
857
24
2
0
252,208
1
L
Ah Muzen Cab
11,296
753
76
5
0
268,454
0
L
Sobek
8,416
561
5
0
0
193,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role