Player Matchup

Yemoja
Yemoja
Alerion Wg
Yemoja
Level 130
God Stats
1W - 2L
1,499 SR
Queue Stats
28W - 39L
1,466 Elo+
Party 4
King Arthur
King Arthur
Bonzsaw
King Arthur
Level 156
God Stats
30W - 31L
1,567 SR
Queue Stats
415W - 412L
1,523 Elo+
Party 3
Poseidon
Poseidon
IamTheHunger
Poseidon
Level 157
God Stats
3W - 5L
1,678 SR
Queue Stats
239W - 237L
1,524 Elo+
Party 3
Fenrir
Fenrir
XxAbehXx
Fenrir
Level 142
God Stats
7W - 11L
1,479 SR
Queue Stats
93W - 94L
1,535 Elo+
Party 4
Sol
Sol
yMacaroV
Sol
Level 139
God Stats
2W - 3L
1,753 SR
Queue Stats
95W - 93L
1,522 Elo+
Party 4
Team Averages
Level 145
1,595 SR
1,514 Elo+

VS

Team Averages
Level 144
1,492 SR
1,489 Elo+
Anubis
Anubis
FrenchToastYEAH
Anubis
Level 152
God Stats
6W - 3L
1,641 SR
Queue Stats
154W - 142L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
Grizzly_king44
Jormungandr
Level 146
God Stats
1W - 2L
1,126 SR
Queue Stats
349W - 343L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
Jongue-123
Zhong Kui
Level 158
God Stats
1W - 1L
1,291 SR
Queue Stats
154W - 139L
1,511 Elo+
Party 1
Ishtar
Ishtar
hipham6
Ishtar
Level 127
God Stats
1W - 0L
1,740 SR
Queue Stats
136W - 136L
1,479 Elo+
Solo
Fenrir
Fenrir
kingbernie35
Fenrir
Level 137
God Stats
6W - 5L
1,662 SR
Queue Stats
312W - 299L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alerion Wg
Yemoja
17
0 / 2 / 3
10,265
428
8,077
18,491
16,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Bonzsaw
King Arthur
20
2 / 2 / 2
12,591
525
23,200
27,150
33,097
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
IamTheHunger
Poseidon
17
2 / 6 / 2
11,150
465
9,807
13,795
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
XxAbehXx
Fenrir
17
3 / 5 / 3
11,025
459
11,846
21,440
10,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 1 / 0
11,802
492
15,257
17,746
8,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 5
13,352
556
16,397
13,616
8,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Grizzly_king44
Jormungandr
18
0 / 2 / 13
11,641
485
12,356
22,648
32,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Jongue-123
Zhong Kui
19
0 / 2 / 5
12,358
515
13,772
26,543
21,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
hipham6
Ishtar
19
0 / 1 / 4
12,105
504
11,091
21,916
11,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
20
8 / 1 / 3
13,501
563
16,330
20,319
13,214
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
16
16
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alerion Wg
Yemoja
0
2
3
0.75
L
King Arthur
Bonzsaw
King Arthur
2
2
2
1.5
W
8
2
5
5.25
W
Jormungandr
Grizzly_king44
Jormungandr
0
2
13
3.25
L
Poseidon
IamTheHunger
Poseidon
2
6
2
0.5
W
Zhong Kui
Jongue-123
Zhong Kui
0
2
5
1.25
L
Fenrir
XxAbehXx
Fenrir
3
5
3
0.9
W
Ishtar
hipham6
Ishtar
0
1
4
2
W
Fenrir
8
1
3
9.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,187
Damage
69,946
98,622
Taken
105,042
73,620
Mitigated
86,896
32,386
Healing
38,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alerion Wg
Yemoja
8,077
1,669
5,760
4,307
18,491
16,598
0
8,999
9,492
43,260
4,520
L
King Arthur
Bonzsaw
King Arthur
23,200
1,794
0
5,680
27,150
33,097
0
12,060
15,090
0
120,197
W
16,397
503
0
5,884
13,616
8,658
896
6,262
7,354
126,269
0
W
Jormungandr
Grizzly_king44
Jormungandr
12,356
2,876
0
3,049
22,648
32,302
59
9,390
13,258
64,312
1,115
L
Poseidon
IamTheHunger
Poseidon
9,807
2,163
0
288
13,795
5,468
0
8,054
5,741
100,972
0
W
Zhong Kui
Jongue-123
Zhong Kui
13,772
2,871
0
14,934
26,543
21,711
2,116
2,086
24,457
108,288
0
L
Fenrir
XxAbehXx
Fenrir
11,846
3,287
0
7,582
21,440
10,045
0
8,925
12,515
0
100,104
W
Ishtar
hipham6
Ishtar
11,091
6,579
0
12,451
21,916
11,011
2,259
11,630
10,286
0
116,840
W
Fenrir
16,330
2,526
0
1,806
20,319
13,214
0
2,900
17,419
0
139,845
L
15,257
5,075
0
8,769
17,746
8,412
1,110
4,378
13,368
119,312
17,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,833
Gold Earned
62,957
776
Minions Killed
803
0
Camps Cleared
0
2,286,159
Distance Traveled
2,277,166
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,265
428
73
3
0
432,172
12
L
King Arthur
12,591
525
205
9
0
462,565
0
W
Anubis
13,352
556
188
8
0
442,543
4
W
Jormungandr
11,641
485
65
3
0
450,001
0
L
Poseidon
11,150
465
165
7
0
447,841
2
W
Zhong Kui
12,358
515
180
8
0
405,607
6
L
Fenrir
11,025
459
130
5
0
514,028
7
W
Ishtar
12,105
504
190
8
0
416,082
6
W
Fenrir
13,501
563
180
8
0
562,933
3
L
Sol
11,802
492
203
8
0
429,553
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role