Player Matchup

Ishtar
Ishtar
Aaron_Chelo
Ishtar
Level 99
God Stats
8W - 5L
1,525 SR
Queue Stats
23W - 31L
1,413 Elo+
Solo
Chronos
Chronos
Quiles-UPR
Chronos
Level 147
God Stats
4W - 2L
1,838 SR
Queue Stats
597W - 571L
1,481 Elo+
Solo
Ratatoskr
Ratatoskr
SiameseDrip
Ratatoskr
Level 105
God Stats
12W - 15L
1,625 SR
Queue Stats
107W - 92L
1,514 Elo+
Solo
Sobek
Sobek
docfimbres
Sobek
Level 74
God Stats
18W - 19L
1,518 SR
Queue Stats
98W - 120L
1,462 Elo+
Party 1
Tyr
Tyr
zekethegeek816
Tyr
Level 120
God Stats
5W - 6L
1,492 SR
Queue Stats
303W - 367L
1,473 Elo+
Party 1
Team Averages
Level 109
1,599 SR
1,469 Elo+

VS

Team Averages
Level 86
1,542 SR
1,470 Elo+
Cthulhu
Cthulhu
AyKamcraft040419
Cthulhu
Level 123
God Stats
7W - 11L
1,546 SR
Queue Stats
186W - 165L
1,471 Elo+
Party 2
Susano
Susano
BurntToast817
Susano
Level 68
God Stats
5W - 0L
1,735 SR
Queue Stats
92W - 102L
1,439 Elo+
Party 2
Neith
Neith
SavieeeGee
Neith
Level 64
God Stats
13W - 16L
1,535 SR
Queue Stats
146W - 174L
1,466 Elo+
Solo
Yu Huang
Yu Huang
ZadGuy
Yu Huang
Level 67
God Stats
1W - 1L
1,449 SR
Queue Stats
89W - 88L
1,481 Elo+
Party 2
Chaac
Chaac
jakedasnake0814
Chaac
Level 108
God Stats
5W - 3L
1,443 SR
Queue Stats
107W - 90L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 4 / 2
6,515
434
7,482
13,093
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Quiles-UPR
Chronos
12
0 / 1 / 4
7,535
502
5,538
9,101
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
SiameseDrip
Ratatoskr
15
4 / 1 / 1
8,343
556
5,120
10,867
4,633
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sobek
12
3 / 1 / 2
7,642
509
5,129
13,311
12,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 0
7,313
488
3,177
9,569
6,551
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
8,515
568
8,566
9,815
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 2
7,898
527
3,059
12,538
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
13
1 / 1 / 2
7,397
493
4,631
6,850
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yu Huang
ZadGuy
Yu Huang
14
3 / 2 / 0
8,750
583
7,977
8,121
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 5
7,165
478
12,620
12,519
7,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
9
Kills
9
9
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
4
2
0.25
W
0
1
4
2
W
3
3
2
1.33
L
Chronos
Quiles-UPR
Chronos
0
1
4
2
W
Neith
1
1
2
2
L
Ratatoskr
SiameseDrip
Ratatoskr
4
1
1
4.5
W
Yu Huang
ZadGuy
Yu Huang
3
2
0
1.5
L
Sobek
3
1
2
4
W
2
2
5
2.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
36,853
55,941
Taken
49,843
33,906
Mitigated
25,521
17,986
Healing
20,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,482
4,187
0
5,904
13,093
4,789
0
1,065
12,008
0
45,714
W
8,566
879
746
3,787
9,815
6,318
119
1,294
8,521
58,860
0
W
3,059
98
0
5,742
12,538
4,873
0
1,355
11,183
32
48,984
L
Chronos
Quiles-UPR
Chronos
5,538
2,033
0
1,146
9,101
4,958
830
5,677
3,368
62,833
0
W
Neith
4,631
1,769
0
3,477
6,850
2,977
1,406
988
5,862
0
52,671
L
Ratatoskr
SiameseDrip
Ratatoskr
5,120
1,265
0
848
10,867
4,633
0
2,873
7,868
0
80,295
W
Yu Huang
ZadGuy
Yu Huang
7,977
1,170
112
2,175
8,121
3,653
0
3,760
4,361
63,610
0
L
Sobek
5,129
694
273
4,548
13,311
12,975
28
2,298
10,901
25,220
0
W
12,620
3,636
0
4,411
12,519
7,700
348
3,270
9,249
0
50,410
L
3,177
336
0
5,267
9,569
6,551
0
3,880
5,221
0
42,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,348
Gold Earned
39,725
433
Minions Killed
501
0
Camps Cleared
0
1,303,092
Distance Traveled
1,422,082
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,515
434
86
6
0
222,658
4
W
Cthulhu
8,515
568
127
8
0
310,370
7
W
Susano
7,898
527
99
7
0
292,236
0
L
Chronos
7,535
502
112
7
0
260,158
4
W
Neith
7,397
493
88
6
0
249,880
2
L
Ratatoskr
8,343
556
121
8
0
337,740
0
W
Yu Huang
8,750
583
121
8
0
274,916
6
L
Sobek
7,642
509
29
2
0
261,197
0
W
Chaac
7,165
478
66
4
0
294,680
5
L
Tyr
7,313
488
85
6
0
221,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role