Player Matchup

Thor
Thor
Lazarus_16
Thor
Level 117
God Stats
1W - 4L
1,373 SR
Queue Stats
94W - 115L
1,313 Elo+
Solo
Maui
Maui
Majordaddyizzuez
Maui
Level 79
God Stats
7W - 4L
1,768 SR
Queue Stats
102W - 139L
1,249 Elo+
Party 1
Hercules
Hercules
PsychoExBF
Hercules
Level 87
God Stats
6W - 8L
1,486 SR
Queue Stats
424W - 484L
1,384 Elo+
Solo
Anubis
Anubis
Tchno_Bunny
Anubis
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 124L
1,286 Elo+
Party 1
Izanami
Izanami
Upwards21
Izanami
Level 66
God Stats
1W - 1L
1,768 SR
Queue Stats
138W - 165L
1,333 Elo+
Party 1
Team Averages
Level 85
1,579 SR
1,313 Elo+

VS

Team Averages
Level 94
1,507 SR
1,327 Elo+
Hou Yi
Hou Yi
CHoji2
Hou Yi
Level 106
God Stats
15W - 11L
1,504 SR
Queue Stats
111W - 114L
1,335 Elo+
Solo
Jormungandr
Jormungandr
HATR Assist
Jormungandr
Level 103
God Stats
1W - 3L
1,148 SR
Queue Stats
541W - 581L
1,321 Elo+
Solo
Hel
Hel
VioletRoseBush
Hel
Level 79
God Stats
2W - 0L
1,861 SR
Queue Stats
112W - 130L
1,344 Elo+
Solo
Cliodhna
Cliodhna
X3PHYR_W0lF156
Cliodhna
Level 75
God Stats
5W - 6L
1,372 SR
Queue Stats
262W - 294L
1,351 Elo+
Solo
Cthulhu
Cthulhu
skydiction
Cthulhu
Level 105
God Stats
5W - 2L
1,649 SR
Queue Stats
152W - 172L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,690
483
6,694
17,260
7,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 4
7,914
440
4,589
15,279
15,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
PsychoExBF
Hercules
11
3 / 0 / 0
7,536
419
3,108
8,430
5,356
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
4 / 7 / 2
8,709
484
6,605
14,045
7,784
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Upwards21
Izanami
12
3 / 3 / 2
7,669
426
12,847
12,596
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CHoji2
Hou Yi
14
5 / 2 / 2
9,087
505
9,652
11,184
4,116
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
HATR Assist
Jormungandr
16
1 / 3 / 1
10,434
580
6,800
11,434
8,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 3
10,301
572
9,009
9,657
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
15
3 / 2 / 7
9,198
511
15,062
14,214
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
skydiction
Cthulhu
11
2 / 2 / 4
7,959
442
5,282
18,141
13,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
12
Kills
17
18
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CHoji2
Hou Yi
5
2
2
3
W
Jormungandr
HATR Assist
Jormungandr
1
3
1
0.5
L
2
5
5
0.9
L
0
3
4
0.67
L
Hercules
PsychoExBF
Hercules
3
0
0
3
L
Anubis
4
7
2
0.71
L
Izanami
Upwards21
Izanami
3
3
2
1.33
W
6
3
3
2.5
W
Cliodhna
3
2
7
3.25
W
Cthulhu
skydiction
Cthulhu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,843
Damage
45,805
67,610
Taken
64,630
41,937
Mitigated
36,137
20,436
Healing
21,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CHoji2
Hou Yi
9,652
5,018
156
4,475
11,184
4,116
2,405
1,371
9,813
0
50,388
W
Jormungandr
HATR Assist
Jormungandr
6,800
2,943
0
1,810
11,434
8,734
1,456
858
10,576
77,890
0
L
6,694
1,605
0
5,590
17,260
7,498
0
4,826
12,434
0
49,069
L
4,589
984
477
3,252
15,279
15,296
0
3,665
11,614
16,908
5,131
L
Hercules
PsychoExBF
Hercules
3,108
1,071
0
2,912
8,430
5,356
194
2,832
5,598
0
34,131
L
Anubis
6,605
264
0
3,136
14,045
7,784
0
7,662
6,383
45,602
0
L
Izanami
Upwards21
Izanami
12,847
9,821
0
5,069
12,596
6,003
177
2,106
10,490
0
71,771
W
9,009
946
2,091
2,665
9,657
3,929
606
3,743
5,914
80,608
0
W
Cliodhna
15,062
1,854
0
4,572
14,214
5,531
1,371
2,229
11,985
0
59,673
W
Cthulhu
skydiction
Cthulhu
5,282
321
472
5,753
18,141
13,827
54
2,550
15,591
24,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,518
Gold Earned
46,979
352
Minions Killed
495
0
Camps Cleared
0
1,501,348
Distance Traveled
1,533,840
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,087
505
88
5
0
282,400
0
W
Jormungandr
10,434
580
160
9
0
292,689
2
L
Thor
8,690
483
75
4
0
326,942
0
L
Maui
7,914
440
36
2
0
340,039
6
L
Hercules
7,536
419
62
3
0
222,983
3
L
Anubis
8,709
484
70
4
0
295,301
1
L
Izanami
7,669
426
109
6
0
316,083
3
W
Hel
10,301
572
135
8
0
331,298
3
W
Cliodhna
9,198
511
81
5
0
381,754
0
W
Cthulhu
7,959
442
31
2
0
245,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role