Player Matchup

Achilles
Achilles
Alerion Wg
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,440 Elo+
Party 1
Medusa
Medusa
Darkstone3000
Medusa
Level 151
God Stats
3W - 2L
1,805 SR
Queue Stats
34W - 34L
1,490 Elo+
Solo
Thanatos
Thanatos
SquidFooo
Thanatos
Level 116
God Stats
1W - 2L
1,450 SR
Queue Stats
64W - 67L
1,481 Elo+
Solo
Bacchus
Bacchus
XxAbehXx
Bacchus
Level 142
God Stats
1W - 0L
1,282 SR
Queue Stats
93W - 94L
1,522 Elo+
Party 1
Poseidon
Poseidon
yMacaroV
Poseidon
Level 138
God Stats
8W - 8L
1,499 SR
Queue Stats
95W - 93L
1,507 Elo+
Party 1
Team Averages
Level 135
1,507 SR
1,488 Elo+

VS

Team Averages
Level 118
1,589 SR
1,488 Elo+
Guan Yu
Guan Yu
BridlingShark43
Guan Yu
Level 88
God Stats
9W - 9L
1,538 SR
Queue Stats
341W - 339L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
Eddy Belt6948
Kumbhakarna
Level 143
God Stats
7W - 4L
1,620 SR
Queue Stats
86W - 90L
1,508 Elo+
Party 2
Poseidon
Poseidon
MasterCheese127
Poseidon
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 43L
1,529 Elo+
Solo
Mercury
Mercury
Yuh Lucifer
Mercury
Level 150
God Stats
76W - 55L
1,635 SR
Queue Stats
574W - 569L
1,450 Elo+
Solo
Anhur
Anhur
perro777_joel
Anhur
Level 123
God Stats
1W - 2L
1,651 SR
Queue Stats
68W - 63L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alerion Wg
Achilles
14
1 / 0 / 3
7,874
562
7,569
14,003
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
4 / 1 / 4
8,587
613
9,564
12,218
4,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
SquidFooo
Thanatos
13
6 / 4 / 2
8,081
577
7,573
12,928
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
XxAbehXx
Bacchus
12
5 / 0 / 6
7,942
567
8,290
7,562
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
yMacaroV
Poseidon
12
1 / 2 / 1
6,798
486
4,703
5,191
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,031
574
8,354
10,108
11,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
Eddy Belt6948
Kumbhakarna
10
0 / 3 / 6
6,828
488
3,475
12,160
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
12
2 / 4 / 2
7,360
526
5,889
7,790
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Yuh Lucifer
Mercury
12
4 / 4 / 0
7,508
536
7,216
11,703
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 1
6,638
474
6,285
12,290
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
7
7
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alerion Wg
Achilles
1
0
3
2.5
L
0
1
1
0.5
W
4
1
4
6
L
Kumbhakarna
Eddy Belt6948
Kumbhakarna
0
3
6
1
L
Poseidon
2
4
2
0.75
W
Thanatos
SquidFooo
Thanatos
6
4
2
1.75
W
Bacchus
XxAbehXx
Bacchus
5
0
6
8
L
Mercury
Yuh Lucifer
Mercury
4
4
0
1
L
1
5
1
0.3
W
Poseidon
yMacaroV
Poseidon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,699
Damage
31,219
51,902
Taken
54,051
28,906
Mitigated
31,767
27,695
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alerion Wg
Achilles
7,569
1,788
0
9,396
14,003
9,484
0
708
12,294
0
60,242
L
8,354
929
385
4,938
10,108
11,644
0
930
8,052
0
64,031
W
9,564
5,265
0
6,464
12,218
4,542
0
1,899
10,319
0
68,748
L
Kumbhakarna
Eddy Belt6948
Kumbhakarna
3,475
349
0
2,030
12,160
8,552
0
4,151
7,911
16,750
0
L
Poseidon
5,889
1,302
0
250
7,790
3,251
302
3,976
3,814
60,218
0
W
Thanatos
SquidFooo
Thanatos
7,573
1,552
0
9,787
12,928
5,000
0
2,492
10,387
0
44,489
W
Bacchus
XxAbehXx
Bacchus
8,290
1,188
0
1,798
7,562
8,029
0
1,788
5,728
23,036
0
L
Mercury
Yuh Lucifer
Mercury
7,216
4,225
0
750
11,703
4,472
0
2,487
9,216
0
66,140
L
6,285
3,208
0
2,992
12,290
3,848
0
1,449
10,841
0
38,197
W
Poseidon
yMacaroV
Poseidon
4,703
421
0
250
5,191
1,851
1,005
2,477
2,665
53,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
36,365
390
Minions Killed
435
0
Camps Cleared
0
1,385,809
Distance Traveled
1,381,180
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,874
562
99
7
0
267,878
5
L
Guan Yu
8,031
574
127
9
0
288,146
3
W
Medusa
8,587
613
109
8
0
266,851
4
L
Kumbhakarna
6,828
488
29
2
0
275,701
1
L
Poseidon
7,360
526
108
8
0
267,549
2
W
Thanatos
8,081
577
80
6
0
282,836
4
W
Bacchus
7,942
567
29
2
0
300,950
7
L
Mercury
7,508
536
109
8
0
309,589
6
L
Anhur
6,638
474
62
4
0
240,195
3
W
Poseidon
6,798
486
73
5
0
267,294
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role