Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Tihy
Freya
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 13L
1,703 Elo+
Solo
Cu Chulainn
Cu Chulainn
VonSno
Cu Chulainn
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,585 Elo+
Solo
Camazotz
Camazotz
humzahumza
Camazotz
Level 148
God Stats
0W - 3L
1,197 SR
Queue Stats
243W - 251L
1,578 Elo+
Solo
Team Averages
Level 113
1,439 SR
1,573 Elo+

VS

Team Averages
Level 117
1,599 SR
1,597 Elo+
Chang'e
Chang'e
 
Chang'e
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aaronlight
Danzaburou
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,723 Elo+
Solo
The Morrigan
The Morrigan
CarbonFallout
The Morrigan
Level 157
God Stats
8W - 7L
1,589 SR
Queue Stats
367W - 383L
1,506 Elo+
Solo
Xing Tian
Xing Tian
D willof
Xing Tian
Level 65
God Stats
3W - 1L
1,630 SR
Queue Stats
109W - 79L
1,668 Elo+
Solo
Ymir
Ymir
TheBiddyMan
Ymir
Level 160
God Stats
1W - 0L
1,777 SR
Queue Stats
112W - 83L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 5 / 13
9,595
800
8,633
20,970
27,489
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hachiman
 
Hachiman
15
5 / 3 / 9
8,812
734
17,425
11,576
6,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
Tihy
Freya
16
6 / 5 / 7
9,848
821
14,330
14,767
8,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
VonSno
Cu Chulainn
14
1 / 5 / 13
8,362
697
8,314
17,504
19,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
humzahumza
Camazotz
15
2 / 4 / 14
8,662
722
11,902
16,544
17,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 4 / 17
9,219
768
7,910
14,249
9,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Aaronlight
Danzaburou
19
16 / 5 / 4
12,303
1,025
25,871
16,785
9,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
CarbonFallout
The Morrigan
16
4 / 2 / 10
9,109
759
11,796
8,258
10,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
D willof
Xing Tian
15
0 / 3 / 17
9,081
757
8,360
20,766
23,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 3 / 17
9,120
760
8,406
16,911
23,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
87
17
Kills
22
22
Deaths
17
56
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
5
13
1.9
L
Hachiman
 
Hachiman
5
3
9
3.17
W
Chang'e
 
Chang'e
2
4
17
2.63
W
Danzaburou
Aaronlight
Danzaburou
16
5
4
3.6
W
The Morrigan
CarbonFallout
The Morrigan
4
2
10
4.5
W
Xing Tian
D willof
Xing Tian
0
3
17
2.83
W
0
3
17
2.83
L
Freya
Tihy
Freya
6
5
7
1.9
L
Cu Chulainn
VonSno
Cu Chulainn
1
5
13
1.5
L
Camazotz
humzahumza
Camazotz
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,604
Damage
62,343
81,361
Taken
76,969
79,574
Mitigated
77,005
31,312
Healing
31,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,633
2,778
7,341
6,686
20,970
27,489
276
10,357
10,613
23,565
0
L
Hachiman
 
Hachiman
17,425
11,449
0
2,661
11,576
6,759
2,646
5,704
5,872
0
36,319
W
Chang'e
 
Chang'e
7,910
1,235
8,708
4,912
14,249
9,947
2,021
5,468
8,704
17,631
0
W
Danzaburou
Aaronlight
Danzaburou
25,871
12,391
345
4,395
16,785
9,690
3,462
6,058
10,466
0
52,327
W
The Morrigan
CarbonFallout
The Morrigan
11,796
1,788
2,688
1,180
8,258
10,376
1,460
2,187
5,936
32,113
0
W
Xing Tian
D willof
Xing Tian
8,360
505
1,484
3,642
20,766
23,220
494
4,578
15,939
13,268
0
W
8,406
1,482
2,190
1,925
16,911
23,772
389
4,682
11,974
10,688
0
L
Freya
Tihy
Freya
14,330
4,145
1,126
4,600
14,767
8,643
665
8,089
6,678
38,195
0
L
Cu Chulainn
VonSno
Cu Chulainn
8,314
664
679
2,119
17,504
19,351
97
5,640
11,864
44
22,444
L
Camazotz
humzahumza
Camazotz
11,902
2,233
1,159
4,941
16,544
17,332
310
6,682
9,862
0
20,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,279
Gold Earned
48,832
136
Minions Killed
121
0
Camps Cleared
0
965,072
Distance Traveled
1,039,675
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,595
800
22
2
0
163,819
0
L
Hachiman
8,812
734
28
2
0
202,225
0
W
Chang'e
9,219
768
29
2
0
202,001
5
W
Danzaburou
12,303
1,025
58
5
0
208,882
1
W
The Morrigan
9,109
759
26
2
0
210,145
3
W
Xing Tian
9,081
757
6
1
0
247,726
0
W
Ymir
9,120
760
2
0
0
170,921
1
L
Freya
9,848
821
46
4
0
184,787
0
L
Cu Chulainn
8,362
697
30
3
0
185,831
0
L
Camazotz
8,662
722
10
1
0
228,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role