Player Matchup

Ne Zha
Ne Zha
Beagle Sniper
Ne Zha
Level 95
God Stats
13W - 9L
1,602 SR
Queue Stats
80W - 65L
1,601 Elo+
Party 1
Cerberus
Cerberus
CrossFam5
Cerberus
Level 67
God Stats
5W - 1L
1,511 SR
Queue Stats
48W - 54L
1,465 Elo+
Party 1
Tiamat
Tiamat
Doc Vulpes
Tiamat
Level 128
God Stats
1W - 0L
1,787 SR
Queue Stats
7W - 4L
1,583 Elo+
Party 1
Chiron
Chiron
ZWarrior0311
Chiron
Level 148
God Stats
2W - 2L
1,525 SR
Queue Stats
275W - 246L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
deadface69
Gilgamesh
Level 51
God Stats
3W - 1L
1,264 SR
Queue Stats
62W - 55L
1,370 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,514 Elo+

VS

Team Averages
Level 106
1,506 SR
1,433 Elo+
Anubis
Anubis
MukeLamone
Anubis
Level 59
God Stats
28W - 32L
1,488 SR
Queue Stats
57W - 68L
1,401 Elo+
Party 2
Jing Wei
Jing Wei
RogueFacter
Jing Wei
Level 87
God Stats
14W - 22L
1,419 SR
Queue Stats
69W - 83L
1,398 Elo+
Party 2
Zhong Kui
Zhong Kui
VENIIIVIDIIIVICI
Zhong Kui
Level 106
God Stats
8W - 7L
1,471 SR
Queue Stats
321W - 340L
1,331 Elo+
Solo
Fenrir
Fenrir
XxAbehXx
Fenrir
Level 142
God Stats
7W - 11L
1,470 SR
Queue Stats
93W - 94L
1,524 Elo+
Party 3
Bastet
Bastet
yMacaroV
Bastet
Level 138
God Stats
10W - 6L
1,682 SR
Queue Stats
95W - 93L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
9,463
591
6,154
12,325
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
CrossFam5
Cerberus
12
1 / 2 / 4
8,167
510
4,412
16,064
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Doc Vulpes
Tiamat
14
1 / 3 / 4
8,706
544
6,986
9,242
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
15
3 / 2 / 3
9,414
588
16,081
13,740
5,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
deadface69
Gilgamesh
16
4 / 2 / 4
9,188
574
6,566
14,907
4,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MukeLamone
Anubis
13
2 / 4 / 0
8,317
520
12,965
9,900
4,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
RogueFacter
Jing Wei
12
0 / 4 / 1
6,689
418
2,785
11,459
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
12
1 / 3 / 4
7,376
461
7,006
14,235
8,215
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
XxAbehXx
Fenrir
13
5 / 2 / 2
8,088
506
7,329
10,900
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
yMacaroV
Bastet
14
3 / 2 / 1
7,890
493
9,178
11,892
4,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
11
11
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
Cerberus
CrossFam5
Cerberus
1
2
4
1.5
W
Tiamat
Doc Vulpes
Tiamat
1
3
4
1
L
Anubis
MukeLamone
Anubis
2
4
0
0.5
L
Jing Wei
RogueFacter
Jing Wei
0
4
1
0.13
L
Zhong Kui
1
3
4
1
L
Fenrir
XxAbehXx
Fenrir
5
2
2
3
W
Chiron
3
2
3
2.25
W
Gilgamesh
deadface69
Gilgamesh
4
2
4
3
L
Bastet
yMacaroV
Bastet
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,199
Damage
39,263
66,278
Taken
58,386
33,305
Mitigated
25,037
14,357
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,154
2,079
0
1,742
12,325
4,487
0
2,144
10,181
0
78,490
W
Cerberus
CrossFam5
Cerberus
4,412
320
0
3,253
16,064
12,423
306
3,956
12,108
29,685
0
W
Tiamat
Doc Vulpes
Tiamat
6,986
511
0
1,753
9,242
6,133
0
677
8,565
59,585
0
L
Anubis
MukeLamone
Anubis
12,965
912
0
4,462
9,900
4,357
858
617
9,283
58,505
0
L
Jing Wei
RogueFacter
Jing Wei
2,785
2,553
0
2,012
11,459
3,315
0
979
10,430
0
32,273
L
Zhong Kui
7,006
792
170
8,160
14,235
8,215
0
2,202
11,911
51,701
0
L
Fenrir
XxAbehXx
Fenrir
7,329
1,860
0
4,041
10,900
4,518
0
2,329
8,475
0
46,150
W
Chiron
16,081
7,461
458
3,646
13,740
5,715
3,355
4,078
9,662
0
87,214
W
Gilgamesh
deadface69
Gilgamesh
6,566
2,404
0
3,505
14,907
4,547
951
9,116
5,791
0
51,142
L
Bastet
yMacaroV
Bastet
9,178
2,436
0
2,003
11,892
4,632
0
4,721
6,889
0
49,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,938
Gold Earned
38,360
538
Minions Killed
387
0
Camps Cleared
0
1,551,287
Distance Traveled
1,459,245
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,463
591
116
7
0
352,915
1
W
Cerberus
8,167
510
49
3
0
293,315
3
W
Tiamat
8,706
544
136
9
0
290,835
5
L
Anubis
8,317
520
83
5
0
245,931
0
L
Jing Wei
6,689
418
57
4
0
298,780
3
L
Zhong Kui
7,376
461
90
6
0
285,119
0
L
Fenrir
8,088
506
72
5
0
296,641
5
W
Chiron
9,414
588
136
9
0
285,549
2
W
Gilgamesh
9,188
574
101
6
0
328,673
1
L
Bastet
7,890
493
85
5
0
332,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role