Player Matchup

King Arthur
King Arthur
DrakeDragons101
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,913 Elo+
Party 1
Scylla
Scylla
VendettaVoo
Scylla
Level 145
God Stats
8W - 4L
1,676 SR
Queue Stats
142W - 100L
1,573 Elo+
Party 1
Ullr
Ullr
YmirsBreath
Ullr
Level 160
God Stats
1W - 0L
1,639 SR
Queue Stats
5W - 7L
1,584 Elo+
Party 1
Team Averages
Level 138
1,605 SR
1,690 Elo+

VS

Team Averages
Level 90
1,547 SR
1,592 Elo+
Heimdallr
Heimdallr
Lil Kilo21
Heimdallr
Level 85
God Stats
2W - 1L
1,774 SR
Queue Stats
175W - 137L
1,627 Elo+
Party 2
Hera
Hera
MaoRukingu
Hera
Level 105
God Stats
1W - 2L
1,602 SR
Queue Stats
165W - 107L
1,529 Elo+
Party 2
Horus
Horus
gnarlymarlyy
Horus
Level 79
God Stats
0W - 1L
1,264 SR
Queue Stats
69W - 42L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrakeDragons101
King Arthur
14
0 / 1 / 6
9,194
613
3,929
10,036
8,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
18
7 / 1 / 1
12,157
810
17,593
8,281
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 7
10,390
693
14,929
12,509
5,204
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lil Kilo21
Heimdallr
14
2 / 4 / 0
9,493
633
5,164
11,759
5,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 1
8,815
588
7,380
11,296
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 2
9,248
617
6,504
17,829
22,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DrakeDragons101
King Arthur
0
1
6
3
L
Heimdallr
Lil Kilo21
Heimdallr
2
4
0
0.5
L
0
5
1
0.1
W
Scylla
7
1
1
7.5
W
3
0
7
6.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,451
Damage
19,048
30,826
Taken
40,884
17,608
Mitigated
32,179
5,810
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DrakeDragons101
King Arthur
3,929
402
324
1,438
10,036
8,987
495
2,368
7,668
0
15,842
L
Heimdallr
Lil Kilo21
Heimdallr
5,164
1,829
0
959
11,759
5,402
0
6,644
5,115
0
37,102
L
7,380
1,610
0
600
11,296
4,165
0
3,170
8,126
33,007
0
W
Scylla
17,593
1,156
0
2,187
8,281
3,417
1,659
1,220
7,060
94,030
0
W
14,929
5,986
0
1,861
12,509
5,204
774
4,046
8,463
0
55,073
L
6,504
2,352
1,202
4,684
17,829
22,612
0
7,851
9,978
0
21,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
27,556
221
Minions Killed
151
0
Camps Cleared
0
834,006
Distance Traveled
745,396
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,194
613
13
1
0
280,793
2
L
Heimdallr
9,493
633
67
4
0
238,458
0
L
Hera
8,815
588
56
4
0
261,735
2
W
Scylla
12,157
810
152
10
0
281,135
2
W
Ullr
10,390
693
56
4
0
272,078
3
L
Horus
9,248
617
28
2
0
245,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role