Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Booyaka9
Olorun
Level 157
God Stats
2W - 5L
1,083 SR
Queue Stats
361W - 316L
1,538 Elo+
Party 1
Tiamat
Tiamat
Cannovich
Tiamat
Level 122
God Stats
1W - 3L
1,464 SR
Queue Stats
240W - 260L
1,497 Elo+
Party 3
Bacchus
Bacchus
GoldenFudge
Bacchus
Level 124
God Stats
4W - 6L
1,475 SR
Queue Stats
251W - 269L
1,494 Elo+
Party 3
Ao Kuang
Ao Kuang
Liiaaam
Ao Kuang
Level 137
God Stats
5W - 3L
1,721 SR
Queue Stats
216W - 175L
1,573 Elo+
Party 1
Team Averages
Level 133
1,449 SR
1,520 Elo+

VS

Team Averages
Level 130
1,520 SR
1,461 Elo+
Terra
Terra
BeatTheBrush
Terra
Level 109
God Stats
6W - 3L
1,697 SR
Queue Stats
9W - 10L
1,402 Elo+
Party 2
Neith
Neith
Dennìs
Neith
Level 136
God Stats
1W - 0L
1,259 SR
Queue Stats
2W - 3L
1,404 Elo+
Solo
Izanami
Izanami
Elatuis
Izanami
Level 128
God Stats
24W - 19L
1,556 SR
Queue Stats
213W - 226L
1,538 Elo+
Solo
Aphrodite
Aphrodite
MrSeta
Aphrodite
Level 125
God Stats
2W - 1L
1,528 SR
Queue Stats
12W - 12L
1,426 Elo+
Party 2
Nemesis
Nemesis
Sheogorate
Nemesis
Level 154
God Stats
3W - 2L
1,562 SR
Queue Stats
196W - 194L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 2 / 3
6,960
409
8,162
15,589
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Booyaka9
Olorun
15
0 / 3 / 1
8,660
509
11,532
17,757
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Cannovich
Tiamat
15
3 / 3 / 0
8,748
515
8,670
10,200
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
GoldenFudge
Bacchus
15
3 / 0 / 0
8,747
515
10,286
11,258
7,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Liiaaam
Ao Kuang
14
2 / 1 / 1
8,309
489
5,615
19,728
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
8,417
495
7,081
17,631
15,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Dennìs
Neith
17
3 / 1 / 2
10,006
589
15,223
13,903
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Elatuis
Izanami
16
0 / 1 / 2
10,346
609
8,458
12,162
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
MrSeta
Aphrodite
14
1 / 2 / 0
8,471
498
6,829
10,928
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Sheogorate
Nemesis
15
3 / 3 / 0
9,040
532
9,756
13,500
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
9
9
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
3
0.75
W
2
1
1
2.5
L
Olorun
Booyaka9
Olorun
0
3
1
0.17
L
Tiamat
Cannovich
Tiamat
3
3
0
1
W
Neith
Dennìs
Neith
3
1
2
4
W
Izanami
Elatuis
Izanami
0
1
2
1
L
Bacchus
GoldenFudge
Bacchus
3
0
0
3
L
Ao Kuang
Liiaaam
Ao Kuang
2
1
1
2.5
W
Aphrodite
MrSeta
Aphrodite
1
2
0
0.5
W
Nemesis
Sheogorate
Nemesis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,265
Damage
47,347
74,532
Taken
68,124
36,102
Mitigated
36,019
30,219
Healing
25,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,162
3,672
1,003
6,533
15,589
7,717
0
3,653
11,936
0
20,174
W
7,081
1,300
2,482
5,206
17,631
15,149
0
9,026
8,450
35,122
0
L
Olorun
Booyaka9
Olorun
11,532
5,901
130
9,953
17,757
6,890
74
918
16,839
87,133
5,308
L
Tiamat
Cannovich
Tiamat
8,670
1,155
0
2,597
10,200
6,019
375
2,457
7,743
77,494
0
W
Neith
Dennìs
Neith
15,223
6,546
0
4,472
13,903
5,760
804
8,619
5,284
0
97,020
W
Izanami
Elatuis
Izanami
8,458
5,501
0
4,597
12,162
5,199
3,828
6,964
4,688
0
92,925
L
Bacchus
GoldenFudge
Bacchus
10,286
1,650
0
1,730
11,258
7,266
0
1,175
10,083
51,870
0
L
Ao Kuang
Liiaaam
Ao Kuang
5,615
2,245
0
8,273
19,728
8,210
0
5,707
14,021
75,740
0
W
Aphrodite
MrSeta
Aphrodite
6,829
453
2,008
6,104
10,928
4,509
0
6,036
4,834
67,228
0
W
Nemesis
Sheogorate
Nemesis
9,756
5,271
0
822
13,500
5,402
0
4,631
8,755
0
81,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,424
Gold Earned
46,280
522
Minions Killed
665
0
Camps Cleared
0
1,675,387
Distance Traveled
1,659,516
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,960
409
17
1
0
336,636
8
W
Terra
8,417
495
35
2
0
346,561
7
L
Olorun
8,660
509
158
9
0
272,365
5
L
Tiamat
8,748
515
136
8
0
326,411
3
W
Neith
10,006
589
169
10
0
323,303
8
W
Izanami
10,346
609
199
12
0
296,095
8
L
Bacchus
8,747
515
105
6
0
357,620
0
L
Ao Kuang
8,309
489
106
6
0
382,355
1
W
Aphrodite
8,471
498
142
8
0
322,612
8
W
Nemesis
9,040
532
120
7
0
370,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role