Player Matchup

Baron Samedi
Baron Samedi
FetuzDeletuz
Baron Samedi
Level 100
God Stats
5W - 9L
1,396 SR
Queue Stats
42W - 69L
1,440 Elo+
Solo
Ymir
Ymir
Germania720
Ymir
Level 106
God Stats
10W - 7L
1,584 SR
Queue Stats
168W - 187L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
Hunterizer
Ne Zha
Level 146
God Stats
1W - 1L
1,435 SR
Queue Stats
17W - 20L
1,461 Elo+
Party 1
Osiris
Osiris
Wiitcherr
Osiris
Level 106
God Stats
2W - 0L
1,735 SR
Queue Stats
46W - 54L
1,443 Elo+
Solo
Danzaburou
Danzaburou
johnnys7773
Danzaburou
Level 128
God Stats
4W - 4L
1,715 SR
Queue Stats
160W - 158L
1,507 Elo+
Party 1
Team Averages
Level 117
1,573 SR
1,469 Elo+

VS

Team Averages
Level 131
1,350 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Lowlifeswine
Hel
Level 146
God Stats
14W - 20L
1,412 SR
Queue Stats
418W - 455L
1,503 Elo+
Solo
Apollo
Apollo
daniielox
Apollo
Level 106
God Stats
0W - 3L
1,189 SR
Queue Stats
62W - 67L
1,507 Elo+
Solo
Sylvanus
Sylvanus
handlebars
Sylvanus
Level 129
God Stats
1W - 4L
1,147 SR
Queue Stats
299W - 306L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FetuzDeletuz
Baron Samedi
15
1 / 2 / 3
9,232
513
11,850
12,008
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 7
8,259
459
4,313
14,127
13,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Hunterizer
Ne Zha
16
7 / 2 / 2
10,107
562
14,477
14,783
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Wiitcherr
Osiris
15
0 / 3 / 5
8,972
498
7,810
16,143
17,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
johnnys7773
Danzaburou
18
9 / 1 / 1
11,403
634
17,167
14,605
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 3 / 0
9,691
538
11,049
17,375
12,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
 
Gilgamesh
14
0 / 2 / 1
8,354
464
6,580
15,662
8,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 0
9,164
509
10,018
15,031
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
daniielox
Apollo
13
1 / 7 / 1
8,040
447
7,400
17,776
7,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
handlebars
Sylvanus
12
1 / 2 / 2
7,793
433
8,056
19,870
23,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
9
9
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
3
0
1
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Baron Samedi
FetuzDeletuz
Baron Samedi
1
2
3
1.25
W
0
1
7
3.5
W
Ne Zha
Hunterizer
Ne Zha
7
2
2
4
L
4
3
0
1.33
W
Osiris
Wiitcherr
Osiris
0
3
5
0.83
L
Apollo
daniielox
Apollo
1
7
1
0.21
L
Sylvanus
handlebars
Sylvanus
1
2
2
1
W
Danzaburou
johnnys7773
Danzaburou
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,617
Damage
43,103
71,666
Taken
85,714
51,050
Mitigated
60,021
29,741
Healing
35,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
11,049
3,582
0
6,659
17,375
12,922
486
127
17,248
0
68,248
L
Gilgamesh
 
Gilgamesh
6,580
1,668
0
6,320
15,662
8,367
0
3,119
12,543
0
75,236
W
Baron Samedi
FetuzDeletuz
Baron Samedi
11,850
2,073
1,806
4,042
12,008
6,525
202
5,402
6,606
87,912
0
W
4,313
893
0
3,015
14,127
13,382
185
5,139
8,988
17,995
3,287
W
Ne Zha
Hunterizer
Ne Zha
14,477
5,362
0
7,427
14,783
6,948
776
3,857
10,926
0
71,680
L
10,018
165
2,234
7,271
15,031
7,329
0
6,159
8,872
86,130
0
W
Osiris
Wiitcherr
Osiris
7,810
2,158
0
4,805
16,143
17,798
252
324
14,448
0
53,249
L
Apollo
daniielox
Apollo
7,400
5,698
0
5,244
17,776
7,666
0
1,166
16,610
0
52,253
L
Sylvanus
handlebars
Sylvanus
8,056
2,062
2,019
5,555
19,870
23,737
0
5,408
14,462
29,667
12,044
W
Danzaburou
johnnys7773
Danzaburou
17,167
7,584
0
8,646
14,605
6,397
5,687
3,389
11,216
0
87,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,973
Gold Earned
43,042
486
Minions Killed
540
0
Camps Cleared
0
1,718,909
Distance Traveled
1,753,118
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,691
538
126
7
0
353,927
0
L
Gilgamesh
8,354
464
119
7
0
360,614
6
W
Baron Samedi
9,232
513
145
8
0
308,004
7
W
Ymir
8,259
459
23
1
0
365,014
8
W
Ne Zha
10,107
562
91
5
0
394,359
0
L
Hel
9,164
509
151
8
0
378,533
3
W
Osiris
8,972
498
91
5
0
311,683
5
L
Apollo
8,040
447
83
5
0
329,264
6
L
Sylvanus
7,793
433
61
3
0
330,780
3
W
Danzaburou
11,403
634
136
8
0
339,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role