Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Ajaxc
Nike
Level 104
God Stats
4W - 3L
1,551 SR
Queue Stats
37W - 34L
1,570 Elo+
Solo
Merlin
Merlin
Humblebees
Merlin
Level 67
God Stats
44W - 38L
1,536 SR
Queue Stats
254W - 268L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Nightmare1178
Heimdallr
Level 38
God Stats
2W - 6L
1,104 SR
Queue Stats
79W - 95L
1,423 Elo+
Solo
Team Averages
Level 100
1,438 SR
1,482 Elo+

VS

Team Averages
Level 61
1,401 SR
1,412 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Sascha1999
Hou Yi
Level 29
God Stats
0W - 2L
1,328 SR
Queue Stats
3W - 6L
1,400 Elo+
Party 1
Bastet
Bastet
Sascha19992341
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,301 Elo+
Party 1
Jormungandr
Jormungandr
pgyugf2135521478
Jormungandr
Level 21
God Stats
4W - 8L
1,234 SR
Queue Stats
33W - 53L
1,346 Elo+
Solo
Odin
Odin
萌新萌新而已
Odin
Level 75
God Stats
2W - 4L
1,446 SR
Queue Stats
58W - 77L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 1 / 1
9,518
793
6,990
12,329
8,885
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
14
0 / 3 / 1
7,954
663
4,435
9,973
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
Ajaxc
Nike
15
1 / 0 / 4
8,521
710
7,100
10,996
8,484
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Humblebees
Merlin
15
0 / 0 / 2
8,404
700
7,198
3,445
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Nightmare1178
Heimdallr
14
1 / 1 / 1
7,957
663
5,171
6,114
2,907
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 5 / 1
8,071
673
4,104
8,946
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Sascha1999
Hou Yi
15
0 / 1 / 3
7,946
662
4,469
4,533
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 2
8,089
674
2,937
8,251
3,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
pgyugf2135521478
Jormungandr
15
0 / 0 / 2
8,599
717
7,136
7,501
6,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
3 / 0 / 2
8,386
699
6,830
10,737
11,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
5
5
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
1
5.5
W
Chang'e
 
Chang'e
0
3
1
0.17
L
Eset
 
Eset
1
5
1
0.3
W
Nike
Ajaxc
Nike
1
0
4
3
W
Merlin
Humblebees
Merlin
0
0
2
1
W
Heimdallr
Nightmare1178
Heimdallr
1
1
1
1.5
L
Hou Yi
Sascha1999
Hou Yi
0
1
3
1.5
L
1
1
2
2
L
Jormungandr
pgyugf2135521478
Jormungandr
0
0
2
1
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,894
Damage
25,476
42,857
Taken
39,968
26,807
Mitigated
28,057
9,358
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,990
1,410
0
874
12,329
8,885
818
3,040
9,289
0
28,771
W
Chang'e
 
Chang'e
4,435
1,031
3,358
3,195
9,973
5,178
1,077
2,227
7,746
26,897
0
L
Eset
 
Eset
4,104
197
456
540
8,946
3,869
0
632
8,314
25,965
0
W
Nike
Ajaxc
Nike
7,100
282
0
750
10,996
8,484
125
4,234
6,762
0
27,914
W
Merlin
Humblebees
Merlin
7,198
219
365
816
3,445
1,353
305
609
2,836
37,410
0
W
Heimdallr
Nightmare1178
Heimdallr
5,171
2,358
0
0
6,114
2,907
1,306
1,130
4,984
0
18,074
L
Hou Yi
Sascha1999
Hou Yi
4,469
1,204
0
1,450
4,533
2,195
380
1,972
2,561
0
24,013
L
2,937
396
0
1,475
8,251
3,701
0
1,003
7,241
0
26,418
L
Jormungandr
pgyugf2135521478
Jormungandr
7,136
786
2,445
2,472
7,501
6,306
0
3,497
4,004
28,102
0
L
6,830
2,354
0
665
10,737
11,986
0
4,529
6,208
0
13,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
41,091
253
Minions Killed
211
0
Camps Cleared
0
1,217,801
Distance Traveled
1,215,132
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,518
793
58
5
0
276,348
3
W
Chang'e
7,954
663
40
3
0
219,532
8
L
Eset
8,071
673
55
5
0
186,131
4
W
Nike
8,521
710
52
4
0
275,539
3
W
Merlin
8,404
700
67
6
0
201,056
2
W
Heimdallr
7,957
663
36
3
0
245,326
0
L
Hou Yi
7,946
662
49
4
0
212,874
0
L
Bastet
8,089
674
47
4
0
324,890
0
L
Jormungandr
8,599
717
48
4
0
238,417
3
L
Odin
8,386
699
12
1
0
252,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role