Player Matchup

Ares
Ares
ChrisBadley
Ares
Level 125
God Stats
7W - 3L
1,584 SR
Queue Stats
305W - 203L
1,650 Elo+
Party 2
Hel
Hel
LowbrausFinest
Hel
Level 125
God Stats
2W - 0L
1,726 SR
Queue Stats
216W - 121L
1,639 Elo+
Party 2
Ao Kuang
Ao Kuang
SofS Joker
Ao Kuang
Level 110
God Stats
6W - 6L
1,451 SR
Queue Stats
355W - 316L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
TickleParts13
Gilgamesh
Level 160
God Stats
1W - 0L
1,753 SR
Queue Stats
127W - 80L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
oLuzifer
Cthulhu
Level 129
God Stats
2W - 1L
1,650 SR
Queue Stats
31W - 17L
1,627 Elo+
Party 2
Team Averages
Level 130
1,633 SR
1,616 Elo+

VS

Team Averages
Level 147
1,445 SR
1,560 Elo+
Pele
Pele
Dohko-924
Pele
Level 156
God Stats
2W - 6L
1,286 SR
Queue Stats
335W - 376L
1,463 Elo+
Solo
Chaac
Chaac
StingingPopcorn
Chaac
Level 160
God Stats
3W - 1L
1,747 SR
Queue Stats
302W - 234L
1,585 Elo+
Party 1
Apollo
Apollo
UltimateSlayr11
Apollo
Level 122
God Stats
0W - 3L
1,139 SR
Queue Stats
281W - 222L
1,585 Elo+
Party 1
Yemoja
Yemoja
iRockTank
Yemoja
Level 159
God Stats
2W - 2L
1,496 SR
Queue Stats
203W - 169L
1,502 Elo+
Party 3
Medusa
Medusa
killa-E_117
Medusa
Level 136
God Stats
0W - 2L
1,554 SR
Queue Stats
51W - 37L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 18
11,616
774
23,488
26,227
40,745
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 4 / 10
10,681
712
10,221
19,840
24,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ao Kuang
SofS Joker
Ao Kuang
16
8 / 5 / 2
11,270
751
13,526
17,373
10,874
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TickleParts13
Gilgamesh
19
5 / 2 / 15
11,938
796
16,342
28,688
30,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
oLuzifer
Cthulhu
18
3 / 4 / 12
10,953
730
25,677
20,613
31,399
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
7 / 5 / 8
11,359
757
17,678
23,061
12,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 3 / 12
9,728
649
10,075
33,310
38,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 4 / 7
10,772
718
12,766
20,235
11,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
iRockTank
Yemoja
17
5 / 4 / 9
10,710
714
21,716
16,779
9,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
1 / 5 / 12
10,159
677
18,617
17,817
9,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
64
20
Kills
16
18
Deaths
21
57
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
3
18
4
L
Pele
7
5
8
2.2
W
1
4
10
1.5
W
Ao Kuang
SofS Joker
Ao Kuang
8
5
2
1.8
L
0
3
12
2
W
Gilgamesh
TickleParts13
Gilgamesh
5
2
15
6.25
L
3
4
7
1.63
L
Yemoja
iRockTank
Yemoja
5
4
9
2.38
L
Medusa
1
5
12
1.4
W
Cthulhu
oLuzifer
Cthulhu
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,254
Damage
80,852
112,741
Taken
111,202
138,287
Mitigated
81,730
47,841
Healing
51,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,488
1,011
264
1,814
26,227
40,745
744
6,108
20,119
37,091
0
L
Pele
17,678
2,476
2,121
6,705
23,061
12,701
575
15,291
7,770
0
42,627
W
10,221
1,091
15,716
7,661
19,840
24,420
1,657
3,821
16,019
31,698
0
W
Ao Kuang
SofS Joker
Ao Kuang
13,526
4,146
1,066
5,439
17,373
10,874
2,726
2,820
14,553
16,693
0
L
10,075
657
333
15,007
33,310
38,183
234
19,945
13,365
0
21,553
W
Gilgamesh
TickleParts13
Gilgamesh
16,342
2,016
3,347
4,859
28,688
30,849
1,700
4,501
23,096
1,331
28,771
L
12,766
4,826
1,693
2,243
20,235
11,198
4,676
12,451
7,784
928
22,254
L
Yemoja
iRockTank
Yemoja
21,716
3,479
13,956
2,644
16,779
9,726
872
11,852
4,927
28,162
0
L
Medusa
18,617
9,436
3,519
3,618
17,817
9,922
867
13,711
4,106
0
36,287
W
Cthulhu
oLuzifer
Cthulhu
25,677
800
4,618
3,057
20,613
31,399
1,206
5,210
15,403
49,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,458
Gold Earned
52,728
148
Minions Killed
155
0
Camps Cleared
0
1,326,203
Distance Traveled
1,214,127
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,616
774
34
2
0
297,702
0
L
Pele
11,359
757
40
3
0
266,824
0
W
Hel
10,681
712
42
3
0
270,048
0
W
Ao Kuang
11,270
751
6
0
0
188,928
0
L
Chaac
9,728
649
23
2
0
227,211
0
W
Gilgamesh
11,938
796
19
1
0
304,883
2
L
Apollo
10,772
718
22
1
0
242,982
0
L
Yemoja
10,710
714
23
2
0
222,633
3
L
Medusa
10,159
677
47
3
0
254,477
0
W
Cthulhu
10,953
730
47
3
0
264,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role