Player Matchup

Neith
Neith
klaic
Neith
Level 61
God Stats
0W - 4L
1,220 SR
Queue Stats
0W - 5L
969 Elo+
Party 2
Tyr
Tyr
neostealer
Tyr
Level 81
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 6L
1,015 Elo+
Party 2
Ra
Ra
trudovahkiin
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,015 Elo+
Party 2
Team Averages
Level 57
1,499 SR
1,000 Elo+

VS

Team Averages
Level 105
1,459 SR
1,392 Elo+
Yemoja
Yemoja
 
Yemoja
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CorrosiveCorn
Mulan
Level 140
God Stats
8W - 4L
1,589 SR
Queue Stats
71W - 87L
1,435 Elo+
Solo
Susano
Susano
Mult0n
Susano
Level 45
God Stats
4W - 2L
1,289 SR
Queue Stats
13W - 19L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
klaic
Neith
14
1 / 2 / 2
9,402
627
10,794
13,222
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 2
9,547
636
8,943
13,426
12,874
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 7 / 2
9,244
616
6,891
15,599
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 0 / 10
11,291
753
2,671
7,268
8,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 2 / 4
11,998
800
20,372
17,394
17,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Mult0n
Susano
16
3 / 1 / 7
10,250
683
14,389
13,300
7,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
10
6
W
7
2
4
4.5
W
Susano
Mult0n
Susano
3
1
7
6.5
L
Neith
klaic
Neith
1
2
2
1
L
1
2
2
1
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,628
Damage
37,432
42,247
Taken
37,962
24,649
Mitigated
32,884
11,939
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,671
1,376
10,958
4,313
7,268
8,314
652
2,436
4,832
14,985
0
W
20,372
3,597
0
5,060
17,394
17,475
531
3,253
14,141
0
51,491
W
Susano
Mult0n
Susano
14,389
1,817
0
282
13,300
7,095
105
1,235
12,065
0
51,060
L
Neith
klaic
Neith
10,794
4,979
0
5,708
13,222
5,782
125
787
12,435
0
42,160
L
8,943
1,096
0
1,348
13,426
12,874
0
1,581
11,845
0
25,235
L
6,891
1,077
1,613
3,270
15,599
5,993
87
345
15,254
28,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,193
Gold Earned
33,539
146
Minions Killed
140
0
Camps Cleared
0
754,710
Distance Traveled
812,931
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,291
753
21
1
0
225,988
0
W
Mulan
11,998
800
56
4
0
286,554
0
W
Susano
10,250
683
63
4
0
300,389
0
L
Neith
9,402
627
57
4
0
242,427
3
L
Tyr
9,547
636
36
2
0
296,297
5
L
Ra
9,244
616
53
4
0
215,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role