Player Matchup

Vamana
Vamana
ScrubNation
Vamana
Level 43
God Stats
5W - 1L
1,681 SR
Queue Stats
28W - 18L
1,570 Elo+
Party 1
Vulcan
Vulcan
Sixshot
Vulcan
Level 150
God Stats
4W - 0L
1,746 SR
Queue Stats
22W - 16L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
Some1ElseToo
Heimdallr
Level 22
God Stats
1W - 1L
1,290 SR
Queue Stats
5W - 7L
1,271 Elo+
Party 3
Ares
Ares
StinkyHuy
Ares
Level 11
God Stats
4W - 3L
1,691 SR
Queue Stats
4W - 5L
1,363 Elo+
Party 3
Serqet
Serqet
jackjack8910
Serqet
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,457 Elo+
Party 3
Team Averages
Level 54
1,582 SR
1,444 Elo+

VS

Team Averages
Level 38
1,343 SR
1,155 Elo+
Neith
Neith
AquaAmethyst98
Neith
Level 4
God Stats
1W - 5L
1,049 SR
Queue Stats
1W - 6L
1,027 Elo+
Party 2
Merlin
Merlin
Guettam
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,027 Elo+
Party 2
The Morrigan
The Morrigan
JanleyX
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,164 Elo+
Party 2
Hades
Hades
MRgoodbear
Hades
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,389 Elo+
Solo
Bellona
Bellona
Pannub
Bellona
Level 83
God Stats
0W - 1L
1,166 SR
Queue Stats
4W - 14L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
9 / 0 / 22
13,841
1,153
23,915
19,053
20,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
Sixshot
Vulcan
20
12 / 0 / 17
14,457
1,205
36,069
4,445
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Some1ElseToo
Heimdallr
20
3 / 1 / 25
12,676
1,056
18,879
11,263
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
20
2 / 4 / 29
13,754
1,146
13,137
20,539
33,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
20
14 / 1 / 17
14,821
1,235
20,043
10,668
8,619
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 0
10,041
837
3,181
16,827
6,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Guettam
Merlin
17
0 / 4 / 6
11,438
953
18,459
21,288
9,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
JanleyX
The Morrigan
16
0 / 7 / 6
10,899
908
9,699
15,812
7,285
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
17
2 / 12 / 4
11,535
961
13,560
32,785
50,493
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Pannub
Bellona
16
4 / 7 / 2
11,689
974
14,560
28,562
39,168
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
24
40
Kills
6
6
Deaths
40
110
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
L
Merlin
Guettam
Merlin
0
4
6
0.75
L
The Morrigan
JanleyX
The Morrigan
0
7
6
0.43
L
Hades
2
12
4
0.33
L
Bellona
Pannub
Bellona
4
7
2
0.71
W
Vamana
9
0
22
20
W
Vulcan
Sixshot
Vulcan
12
0
17
20.5
W
Heimdallr
Some1ElseToo
Heimdallr
3
1
25
15.5
W
Ares
2
4
29
4.13
W
Serqet
14
1
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,043
Damage
59,459
65,968
Taken
115,274
72,423
Mitigated
112,404
8,238
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,181
1,678
0
325
16,827
6,272
0
3,489
12,597
0
6,090
L
Merlin
Guettam
Merlin
18,459
1,163
0
10
21,288
9,186
0
10,083
11,061
59,125
0
L
The Morrigan
JanleyX
The Morrigan
9,699
3,671
0
258
15,812
7,285
0
7,747
7,929
14,816
2,653
L
Hades
13,560
927
573
2,724
32,785
50,493
0
15,213
16,572
35,071
0
L
Bellona
Pannub
Bellona
14,560
4,145
0
1,036
28,562
39,168
0
12,674
15,350
1,768
27,786
W
Vamana
23,915
10,372
0
4,229
19,053
20,180
0
12,056
6,997
0
37,650
W
Vulcan
Sixshot
Vulcan
36,069
9,281
0
0
4,445
2,653
0
2,385
2,060
79,127
0
W
Heimdallr
Some1ElseToo
Heimdallr
18,879
9,236
0
1,988
11,263
7,163
0
7,362
3,901
0
39,047
W
Ares
13,137
1,783
0
1,911
20,539
33,808
0
11,612
8,927
21,867
0
W
Serqet
20,043
5,703
0
110
10,668
8,619
0
6,660
4,008
0
35,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,549
Gold Earned
55,602
239
Minions Killed
196
11
Camps Cleared
4
1,211,893
Distance Traveled
986,441
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,041
837
3
0
0
113,468
0
L
Merlin
11,438
953
96
8
3
247,917
1
L
The Morrigan
10,899
908
19
2
0
168,285
0
L
Hades
11,535
961
47
4
1
177,625
0
L
Bellona
11,689
974
31
3
0
279,146
0
W
Vamana
13,841
1,153
30
3
3
258,198
0
W
Vulcan
14,457
1,205
115
10
3
253,549
0
W
Heimdallr
12,676
1,056
44
4
0
230,784
0
W
Ares
13,754
1,146
15
1
2
209,590
0
W
Serqet
14,821
1,235
35
3
3
259,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role