Player Matchup

Medusa
Medusa
I_am_ChaosX
Medusa
Level 103
God Stats
1W - 1L
1,694 SR
Queue Stats
37W - 35L
1,500 Elo+
Party 1
Olorun
Olorun
Overlord Bubble
Olorun
Level 114
God Stats
1W - 1L
1,706 SR
Queue Stats
35W - 27L
1,509 Elo+
Solo
Lancelot
Lancelot
Silentpsyhco
Lancelot
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 18L
1,403 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Victor-_-19-
Cu Chulainn
Level 68
God Stats
3W - 4L
1,385 SR
Queue Stats
125W - 135L
1,466 Elo+
Party 3
Bellona
Bellona
miliu1
Bellona
Level 99
God Stats
4W - 8L
1,385 SR
Queue Stats
398W - 427L
1,414 Elo+
Party 3
Team Averages
Level 90
1,534 SR
1,458 Elo+

VS

Team Averages
Level 71
1,592 SR
1,548 Elo+
Medusa
Medusa
Azelia354267
Medusa
Level 107
God Stats
35W - 24L
1,544 SR
Queue Stats
127W - 129L
1,435 Elo+
Solo
Sol
Sol
BestOregano674
Sol
Level 57
God Stats
3W - 1L
1,619 SR
Queue Stats
29W - 22L
1,590 Elo+
Party 2
Agni
Agni
ChromieHomie636
Agni
Level 68
God Stats
6W - 3L
1,573 SR
Queue Stats
45W - 44L
1,495 Elo+
Party 2
Chaac
Chaac
ParsnipMan6
Chaac
Level 62
God Stats
4W - 2L
1,686 SR
Queue Stats
27W - 15L
1,637 Elo+
Party 2
Ares
Ares
SpoiledWhiteK1d
Ares
Level 59
God Stats
3W - 2L
1,537 SR
Queue Stats
32W - 27L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 1 / 2
9,733
1,081
11,534
8,150
3,784
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 3
9,172
1,019
5,929
12,267
5,945
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Silentpsyhco
Lancelot
15
3 / 4 / 1
9,865
1,096
7,248
13,655
7,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Victor-_-19-
Cu Chulainn
14
1 / 2 / 3
9,398
1,044
5,249
9,083
6,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
miliu1
Bellona
15
0 / 0 / 1
9,415
1,046
2,539
8,189
9,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

261

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 0 / 5
9,292
1,032
4,810
6,384
4,116
Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 3
9,979
1,109
13,876
9,687
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 6
9,760
1,084
9,779
3,573
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 6
9,388
1,043
7,961
5,891
4,593
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 5
11,460
1,273
10,583
9,638
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
9
9
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
5
3.5
W
2
3
3
1.17
W
2
1
6
5
L
Medusa
1
1
2
2
L
0
2
3
0.75
W
1
1
6
4
L
Lancelot
Silentpsyhco
Lancelot
3
4
1
0.88
W
3
0
5
5.5
L
Cu Chulainn
Victor-_-19-
Cu Chulainn
1
2
3
1.25
L
Bellona
miliu1
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
47,009
51,344
Taken
35,173
33,930
Mitigated
30,239
9,646
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,810
1,980
252
619
6,384
4,116
0
646
5,738
0
17,342
W
13,876
6,304
0
3,299
9,687
5,192
0
1,229
8,458
41,024
3,945
W
9,779
1,901
0
0
3,573
1,545
0
362
3,211
20,645
0
L
Medusa
11,534
4,341
0
334
8,150
3,784
0
5,488
2,406
0
39,050
L
5,929
2,412
2,202
2,420
12,267
5,945
0
7,719
4,376
24,603
0
W
7,961
1,771
0
1,583
5,891
4,593
0
1,654
4,237
0
20,099
L
Lancelot
Silentpsyhco
Lancelot
7,248
1,337
0
936
13,655
7,499
0
9,492
3,810
0
14,825
W
10,583
481
0
1,540
9,638
14,793
0
2,226
7,412
15,717
0
L
Cu Chulainn
Victor-_-19-
Cu Chulainn
5,249
1,139
0
778
9,083
6,783
0
5,150
3,726
0
17,996
L
Bellona
miliu1
Bellona
2,539
27
1,808
1,168
8,189
9,919
0
4,473
3,532
1,815
13,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,583
Gold Earned
49,879
184
Minions Killed
181
6
Camps Cleared
7
859,495
Distance Traveled
872,362
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,292
1,032
21
2
0
195,980
0
W
Sol
9,979
1,109
72
8
3
168,354
0
W
Agni
9,760
1,084
36
4
0
163,855
0
L
Medusa
9,733
1,081
64
7
2
195,143
0
L
Olorun
9,172
1,019
38
4
1
147,081
3
W
Chaac
9,388
1,043
44
5
4
159,695
0
L
Lancelot
9,865
1,096
22
2
1
220,456
0
W
Ares
11,460
1,273
8
1
0
184,478
3
L
Cu Chulainn
9,398
1,044
26
3
2
141,998
0
L
Bellona
9,415
1,046
34
4
0
154,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role