Player Matchup

Bastet
Bastet
DOM420inate
Bastet
Level 127
God Stats
182W - 225L
1,443 SR
Queue Stats
268W - 430L
1,268 Elo+
Party 2
Baron Samedi
Baron Samedi
Klala420
Baron Samedi
Level 64
God Stats
10W - 12L
1,259 SR
Queue Stats
239W - 401L
1,185 Elo+
Party 2
Maui
Maui
ikerbukel
Maui
Level 63
God Stats
0W - 2L
1,258 SR
Queue Stats
37W - 51L
1,328 Elo+
Solo
Team Averages
Level 85
1,320 SR
1,260 Elo+

VS

Team Averages
Level 107
1,445 SR
1,377 Elo+
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Mind_Kila
Izanami
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 1
Atlas
Atlas
afrobennett
Atlas
Level 122
God Stats
2W - 6L
1,335 SR
Queue Stats
4W - 16L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
6 / 3 / 3
10,967
731
19,798
18,466
8,676
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Klala420
Baron Samedi
16
2 / 2 / 4
10,107
674
13,180
13,632
7,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Maui
15
1 / 2 / 6
10,677
712
6,557
16,254
22,698
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 4 / 3
10,953
730
13,452
15,807
5,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Mind_Kila
Izanami
14
0 / 3 / 5
9,336
622
4,742
10,124
3,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 4
10,837
722
20,280
24,691
20,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
7
7
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
3
1.38
L
Bastet
6
3
3
2.5
L
Baron Samedi
Klala420
Baron Samedi
2
2
4
2
W
Izanami
Mind_Kila
Izanami
0
3
5
0.83
W
3
2
4
2.5
L
Maui
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,535
Damage
38,474
48,352
Taken
50,622
39,052
Mitigated
29,140
16,495
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,452
4,471
242
6,103
15,807
5,240
1,305
4,741
11,066
39,146
0
L
Bastet
19,798
3,669
0
6,744
18,466
8,676
818
11,852
5,814
0
49,524
L
Baron Samedi
Klala420
Baron Samedi
13,180
1,858
1,587
5,789
13,632
7,678
418
9,699
3,312
45,062
0
W
Izanami
Mind_Kila
Izanami
4,742
3,247
0
2,043
10,124
3,254
309
2,803
7,321
0
28,101
W
20,280
7,391
278
10,940
24,691
20,646
147
12,213
12,478
38,381
0
L
Maui
6,557
1,776
157
2,218
16,254
22,698
181
10,342
5,416
22,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
31,126
151
Minions Killed
164
0
Camps Cleared
0
836,888
Distance Traveled
712,963
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,953
730
61
4
0
240,699
0
L
Bastet
10,967
731
47
3
0
322,107
1
L
Baron Samedi
10,107
674
65
4
0
253,667
0
W
Izanami
9,336
622
60
4
0
230,876
0
W
Atlas
10,837
722
43
3
0
241,388
0
L
Maui
10,677
712
39
3
0
261,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role