Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Guerillian
Morgan Le Fay
Level 125
God Stats
5W - 5L
1,214 SR
Queue Stats
55W - 94L
1,251 Elo+
Party 2
Ishtar
Ishtar
N7VictoryKaiser
Ishtar
Level 127
God Stats
9W - 2L
1,598 SR
Queue Stats
34W - 42L
1,408 Elo+
Party 1
Cabrakan
Cabrakan
considine94
Cabrakan
Level 135
God Stats
6W - 3L
1,657 SR
Queue Stats
44W - 45L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
qwibbl
Amaterasu
Level 64
God Stats
3W - 2L
1,485 SR
Queue Stats
222W - 262L
1,337 Elo+
Party 2
Team Averages
Level 103
1,491 SR
1,392 Elo+

VS

Team Averages
Level 89
1,525 SR
1,420 Elo+
Chaac
Chaac
AJRJMJ
Chaac
Level 55
God Stats
2W - 3L
1,484 SR
Queue Stats
36W - 45L
1,444 Elo+
Solo
Cthulhu
Cthulhu
CALZ-2003
Cthulhu
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 55L
1,423 Elo+
Solo
Cupid
Cupid
Tripulsiks
Cupid
Level 108
God Stats
3W - 4L
1,356 SR
Queue Stats
17W - 21L
1,406 Elo+
Solo
Tiamat
Tiamat
incupoint
Tiamat
Level 131
God Stats
10W - 9L
1,438 SR
Queue Stats
531W - 546L
1,440 Elo+
Solo
Aphrodite
Aphrodite
nousatsu7
Aphrodite
Level 61
God Stats
0W - 2L
1,848 SR
Queue Stats
118W - 150L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
14 / 1 / 20
14,907
1,242
20,740
18,311
10,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Guerillian
Morgan Le Fay
19
5 / 2 / 20
12,550
1,046
17,640
12,158
5,327
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 29
13,471
1,123
29,185
16,563
8,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
considine94
Cabrakan
20
15 / 0 / 20
14,659
1,222
30,958
19,325
13,134
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
qwibbl
Amaterasu
20
0 / 2 / 30
12,550
1,046
9,488
18,083
16,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AJRJMJ
Chaac
17
1 / 11 / 2
11,687
974
17,305
29,749
25,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
CALZ-2003
Cthulhu
17
0 / 8 / 3
11,348
946
12,558
28,564
27,693
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
17
1 / 6 / 5
11,893
991
17,313
18,579
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
incupoint
Tiamat
17
4 / 4 / 3
12,542
1,045
24,251
17,258
13,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
nousatsu7
Aphrodite
17
1 / 10 / 2
11,270
939
5,679
18,403
10,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
22
39
Kills
7
7
Deaths
39
119
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
14
1
20
24
L
Chaac
AJRJMJ
Chaac
1
11
2
0.18
L
Cthulhu
CALZ-2003
Cthulhu
0
8
3
0.19
W
Morgan Le Fay
Guerillian
Morgan Le Fay
5
2
20
7.5
W
5
2
29
9.75
L
Cupid
1
6
5
0.58
W
Cabrakan
considine94
Cabrakan
15
0
20
25
L
Tiamat
incupoint
Tiamat
4
4
3
1.38
L
Aphrodite
nousatsu7
Aphrodite
1
10
2
0.2
W
Amaterasu
qwibbl
Amaterasu
0
2
30
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,011
Damage
77,106
84,440
Taken
112,553
53,258
Mitigated
86,175
16,768
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
20,740
4,499
0
3,767
18,311
10,458
0
8,934
9,377
0
45,065
L
Chaac
AJRJMJ
Chaac
17,305
1,226
920
4,548
29,749
25,832
0
12,921
16,828
0
55,687
L
Cthulhu
CALZ-2003
Cthulhu
12,558
452
0
2,061
28,564
27,693
0
12,273
16,291
25,620
0
W
Morgan Le Fay
Guerillian
Morgan Le Fay
17,640
2,049
154
1,595
12,158
5,327
0
6,604
5,554
32,405
0
W
29,185
15,275
0
3,581
16,563
8,290
0
8,027
8,536
0
58,825
L
Cupid
17,313
7,741
1,285
3,817
18,579
8,525
0
9,094
9,485
0
43,076
W
Cabrakan
considine94
Cabrakan
30,958
4,095
0
6,479
19,325
13,134
0
10,279
9,046
51,235
0
L
Tiamat
incupoint
Tiamat
24,251
256
0
2,261
17,258
13,641
0
8,053
9,205
44,640
0
L
Aphrodite
nousatsu7
Aphrodite
5,679
3,697
255
845
18,403
10,484
0
6,257
12,146
17,925
0
W
Amaterasu
qwibbl
Amaterasu
9,488
3,266
0
1,192
18,083
16,049
0
8,644
9,439
0
26,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,137
Gold Earned
58,740
247
Minions Killed
252
8
Camps Cleared
5
1,265,512
Distance Traveled
1,080,277
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,907
1,242
47
4
7
296,591
1
L
Chaac
11,687
974
106
9
1
223,906
2
L
Cthulhu
11,348
946
22
2
0
211,200
12
W
Morgan Le Fay
12,550
1,046
35
3
0
220,949
0
W
Ishtar
13,471
1,123
66
6
0
215,257
0
L
Cupid
11,893
991
59
5
1
202,802
0
W
Cabrakan
14,659
1,222
61
5
0
243,809
3
L
Tiamat
12,542
1,045
42
4
2
245,733
1
L
Aphrodite
11,270
939
23
2
1
196,636
3
W
Amaterasu
12,550
1,046
38
3
1
288,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role