Player Matchup

Cernunnos
Cernunnos
BandiTapTap
Cernunnos
Level 101
God Stats
2W - 1L
1,662 SR
Queue Stats
84W - 72L
1,519 Elo+
Solo
Hun Batz
Hun Batz
D4rkN0v4
Hun Batz
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,441 Elo+
Party 2
Neith
Neith
Deadmage100
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,441 Elo+
Party 2
Sylvanus
Sylvanus
Paddock123
Sylvanus
Level 100
God Stats
2W - 1L
1,488 SR
Queue Stats
28W - 39L
1,390 Elo+
Party 2
The Morrigan
The Morrigan
PrimeSigmatic
The Morrigan
Level 107
God Stats
2W - 4L
1,250 SR
Queue Stats
368W - 381L
1,455 Elo+
Solo
Team Averages
Level 85
1,480 SR
1,449 Elo+

VS

Team Averages
Level 106
1,425 SR
1,454 Elo+
Sylvanus
Sylvanus
Arciris
Sylvanus
Level 109
God Stats
0W - 2L
1,246 SR
Queue Stats
19W - 26L
1,436 Elo+
Party 1
Tyr
Tyr
CptKotA
Tyr
Level 106
God Stats
0W - 1L
1,362 SR
Queue Stats
48W - 61L
1,403 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kioxei
Kumbhakarna
Level 107
God Stats
0W - 2L
1,229 SR
Queue Stats
47W - 39L
1,513 Elo+
Solo
Hades
Hades
RequiemSage
Hades
Level 102
God Stats
2W - 2L
1,546 SR
Queue Stats
35W - 42L
1,434 Elo+
Party 1
Scylla
Scylla
o 2 Legit 4 U o
Scylla
Level 108
God Stats
1W - 1L
1,739 SR
Queue Stats
85W - 85L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BandiTapTap
Cernunnos
20
10 / 1 / 16
11,671
778
26,086
13,511
8,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
D4rkN0v4
Hun Batz
16
2 / 5 / 18
10,097
673
11,748
15,097
7,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 2 / 18
11,988
799
23,538
13,961
7,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Paddock123
Sylvanus
17
1 / 1 / 24
10,157
677
10,530
14,889
11,958
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
PrimeSigmatic
The Morrigan
18
5 / 4 / 18
11,004
734
17,702
10,040
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arciris
Sylvanus
15
1 / 4 / 7
9,709
647
7,019
20,567
25,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyr
17
4 / 4 / 5
9,737
649
14,565
20,944
19,714
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Kioxei
Kumbhakarna
15
0 / 6 / 7
8,787
586
4,193
25,401
30,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
3 / 7 / 5
10,007
667
12,918
24,153
17,623
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 7
9,525
635
16,962
15,801
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
41
26
Kills
10
13
Deaths
26
94
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Arciris
Sylvanus
1
4
7
1.13
W
Cernunnos
BandiTapTap
Cernunnos
10
1
16
18
L
Tyr
4
4
5
1.63
W
Hun Batz
D4rkN0v4
Hun Batz
2
5
18
2.2
W
8
2
18
8.5
L
Kumbhakarna
Kioxei
Kumbhakarna
0
6
7
0.58
W
Sylvanus
Paddock123
Sylvanus
1
1
24
13
W
The Morrigan
PrimeSigmatic
The Morrigan
5
4
18
3.5
L
3
7
5
0.79
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,604
Damage
55,657
67,498
Taken
106,866
40,615
Mitigated
101,109
36,623
Healing
34,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Arciris
Sylvanus
7,019
1,175
9,068
5,303
20,567
25,602
134
5,489
15,078
15,017
0
W
Cernunnos
BandiTapTap
Cernunnos
26,086
11,891
1,027
3,755
13,511
8,635
1,734
6,401
6,930
0
49,105
L
Tyr
14,565
462
2,041
3,420
20,944
19,714
781
6,157
14,787
0
24,756
W
Hun Batz
D4rkN0v4
Hun Batz
11,748
3,149
1,553
2,298
15,097
7,579
1,325
11,291
3,631
0
24,388
W
23,538
9,849
0
2,892
13,961
7,566
2,412
7,394
6,515
0
44,844
L
Kumbhakarna
Kioxei
Kumbhakarna
4,193
469
0
1,726
25,401
30,514
89
6,096
19,305
11,210
0
W
Sylvanus
Paddock123
Sylvanus
10,530
1,845
12,795
8,843
14,889
11,958
517
10,152
4,558
15,326
0
W
The Morrigan
PrimeSigmatic
The Morrigan
17,702
3,913
1,899
1,561
10,040
4,877
1,701
5,168
4,727
28,687
2,127
L
12,918
899
1,885
7,522
24,153
17,623
495
6,169
17,984
42,393
0
L
16,962
1,118
808
2,924
15,801
7,656
34
3,042
12,759
43,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,917
Gold Earned
47,765
167
Minions Killed
155
0
Camps Cleared
0
1,204,886
Distance Traveled
1,264,492
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,709
647
17
1
0
250,462
2
W
Cernunnos
11,671
778
49
3
0
265,536
2
L
Tyr
9,737
649
20
1
0
313,617
4
W
Hun Batz
10,097
673
26
2
0
257,170
0
W
Neith
11,988
799
45
3
0
230,851
0
L
Kumbhakarna
8,787
586
15
1
0
240,705
2
W
Sylvanus
10,157
677
19
1
0
224,619
0
W
The Morrigan
11,004
734
28
2
0
226,710
0
L
Hades
10,007
667
65
4
0
238,304
1
L
Scylla
9,525
635
38
3
0
221,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role