Player Matchup

Tyr
Tyr
EclipseDreem
Tyr
Level 118
God Stats
0W - 1L
1,303 SR
Queue Stats
355W - 259L
1,560 Elo+
Party 2
Chronos
Chronos
VioletSythe
Chronos
Level 102
God Stats
1W - 2L
1,600 SR
Queue Stats
202W - 170L
1,540 Elo+
Party 2
Serqet
Serqet
jedidakota
Serqet
Level 117
God Stats
2W - 2L
1,802 SR
Queue Stats
122W - 120L
1,486 Elo+
Party 2
Team Averages
Level 112
1,568 SR
1,529 Elo+

VS

Team Averages
Level 64
1,707 SR
1,706 Elo+
Achilles
Achilles
EstinkyJ_98
Achilles
Level 160
God Stats
2W - 0L
1,768 SR
Queue Stats
150W - 99L
1,715 Elo+
Party 1
Ymir
Ymir
RoutineKarma864
Ymir
Level 28
God Stats
7W - 0L
1,854 SR
Queue Stats
86W - 17L
1,794 Elo+
Party 1
Chernobog
Chernobog
xCj-jonesx
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
10,587
706
15,127
24,722
20,505
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
VioletSythe
Chronos
15
1 / 8 / 4
10,187
679
17,020
20,058
8,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
jedidakota
Serqet
14
3 / 10 / 3
10,651
710
14,592
17,555
9,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EstinkyJ_98
Achilles
19
12 / 2 / 12
12,831
855
27,032
25,964
18,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 1 / 18
12,905
860
11,286
23,790
34,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
xCj-jonesx
Chernobog
18
10 / 4 / 11
12,968
865
15,386
18,009
8,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
27
27
Deaths
7
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Achilles
EstinkyJ_98
Achilles
12
2
12
9
W
5
1
18
14
L
Chronos
VioletSythe
Chronos
1
8
4
0.38
L
Serqet
jedidakota
Serqet
3
10
3
0.45
W
Chernobog
xCj-jonesx
Chernobog
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,739
Damage
53,704
62,335
Taken
67,763
37,909
Mitigated
61,536
5,747
Healing
27,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,127
2,588
0
2,650
24,722
20,505
315
2,837
21,055
0
37,679
W
Achilles
EstinkyJ_98
Achilles
27,032
11,089
0
14,467
25,964
18,804
1,211
6,645
18,957
0
51,635
W
11,286
2,445
735
7,645
23,790
34,119
176
6,543
16,873
42,252
0
L
Chronos
VioletSythe
Chronos
17,020
3,674
0
760
20,058
8,149
455
4,313
15,137
40,905
0
L
Serqet
jedidakota
Serqet
14,592
2,645
625
1,712
17,555
9,255
107
4,150
12,856
0
22,584
W
Chernobog
xCj-jonesx
Chernobog
15,386
7,728
0
4,590
18,009
8,613
1,640
3,931
13,108
0
75,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
38,704
128
Minions Killed
176
0
Camps Cleared
0
728,189
Distance Traveled
834,844
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,587
706
55
4
0
258,625
0
W
Achilles
12,831
855
42
3
0
302,408
0
W
Ymir
12,905
860
47
3
0
263,538
1
L
Chronos
10,187
679
49
3
0
247,539
3
L
Serqet
10,651
710
24
2
0
222,025
0
W
Chernobog
12,968
865
87
6
0
268,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role