Player Matchup

Serqet
Serqet
BickDyck12345
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,607 Elo+
Party 1
Ymir
Ymir
DrPotato1213
Ymir
Level 7
God Stats
2W - 4L
1,412 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 1
Amaterasu
Amaterasu
NeoJoshua
Amaterasu
Level 86
God Stats
1W - 3L
1,611 SR
Queue Stats
26W - 23L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
NoahBoa
Cthulhu
Level 158
God Stats
1W - 2L
1,474 SR
Queue Stats
54W - 38L
1,637 Elo+
Party 1
Chiron
Chiron
gamertamer50
Chiron
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,622 Elo+
Party 1
Team Averages
Level 85
1,499 SR
1,567 Elo+

VS

Team Averages
Level 98
1,686 SR
1,613 Elo+
Baron Samedi
Baron Samedi
AtlasKey
Baron Samedi
Level 137
God Stats
12W - 8L
1,584 SR
Queue Stats
407W - 377L
1,562 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IFxXceptions
Morgan Le Fay
Level 46
God Stats
7W - 3L
1,715 SR
Queue Stats
67W - 51L
1,618 Elo+
Party 3
Neith
Neith
JAKEDWD
Neith
Level 23
God Stats
8W - 2L
1,807 SR
Queue Stats
9W - 4L
1,663 Elo+
Party 2
Aphrodite
Aphrodite
Minimesi
Aphrodite
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 61L
1,627 Elo+
Party 3
Ao Kuang
Ao Kuang
mike27pzr
Ao Kuang
Level 138
God Stats
9W - 3L
1,824 SR
Queue Stats
337W - 333L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 5
11,977
705
16,373
21,215
14,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 7 / 3
11,032
649
4,679
30,485
41,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
NeoJoshua
Amaterasu
17
2 / 8 / 7
10,862
639
13,111
28,952
26,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
NoahBoa
Cthulhu
18
3 / 2 / 7
11,479
675
30,865
26,184
28,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
18
1 / 3 / 9
11,110
654
22,218
17,403
8,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtlasKey
Baron Samedi
20
4 / 3 / 14
12,922
760
18,852
18,776
12,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
IFxXceptions
Morgan Le Fay
19
3 / 2 / 15
12,580
740
18,811
17,317
10,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
JAKEDWD
Neith
19
7 / 1 / 11
12,480
734
22,561
19,153
13,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Minimesi
Aphrodite
20
8 / 0 / 12
13,505
794
19,751
17,333
12,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
mike27pzr
Ao Kuang
18
4 / 5 / 14
12,613
742
18,972
34,337
65,892
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
11
Kills
26
26
Deaths
11
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AtlasKey
Baron Samedi
4
3
14
3.67
L
4
6
5
1.08
L
1
7
3
0.36
W
Morgan Le Fay
IFxXceptions
Morgan Le Fay
3
2
15
5.25
W
Neith
JAKEDWD
Neith
7
1
11
12.5
W
Aphrodite
Minimesi
Aphrodite
8
0
12
14
L
Amaterasu
NeoJoshua
Amaterasu
2
8
7
0.69
L
Cthulhu
NoahBoa
Cthulhu
3
2
7
3.25
L
Chiron
1
3
9
1.83
W
Ao Kuang
mike27pzr
Ao Kuang
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,246
Damage
98,947
124,239
Taken
106,916
118,317
Mitigated
114,506
30,156
Healing
58,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AtlasKey
Baron Samedi
18,852
1,722
5,268
6,735
18,776
12,454
2,205
5,827
11,345
62,720
0
L
16,373
5,351
0
654
21,215
14,486
0
15,622
5,219
0
50,152
L
4,679
965
0
3,241
30,485
41,409
408
15,857
13,908
17,049
0
W
Morgan Le Fay
IFxXceptions
Morgan Le Fay
18,811
1,409
316
3,263
17,317
10,100
1,027
5,143
11,841
53,779
0
W
Neith
JAKEDWD
Neith
22,561
9,229
0
3,838
19,153
13,299
3,305
7,352
11,455
0
55,885
W
Aphrodite
Minimesi
Aphrodite
19,751
3,211
15,126
13,568
17,333
12,761
1,690
8,769
7,996
47,017
0
L
Amaterasu
NeoJoshua
Amaterasu
13,111
3,623
1,138
8,368
28,952
26,174
494
16,088
12,539
0
29,126
L
Cthulhu
NoahBoa
Cthulhu
30,865
1,397
2,043
9,682
26,184
28,050
0
13,250
11,141
61,639
0
L
Chiron
22,218
7,881
1,469
3,561
17,403
8,198
0
13,640
2,413
0
53,811
W
Ao Kuang
mike27pzr
Ao Kuang
18,972
4,029
0
10,385
34,337
65,892
1,487
6,261
26,293
31,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,460
Gold Earned
64,100
288
Minions Killed
285
0
Camps Cleared
0
1,720,675
Distance Traveled
1,789,701
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,922
760
72
4
0
340,580
3
L
Serqet
11,977
705
81
5
0
354,547
4
L
Ymir
11,032
649
32
2
0
296,432
0
W
Morgan Le Fay
12,580
740
80
5
0
360,640
6
W
Neith
12,480
734
57
3
0
337,108
1
W
Aphrodite
13,505
794
62
4
0
380,212
2
L
Amaterasu
10,862
639
37
2
0
359,487
3
L
Cthulhu
11,479
675
74
4
0
385,025
0
L
Chiron
11,110
654
64
4
0
325,184
0
W
Ao Kuang
12,613
742
14
1
0
371,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role