Player Matchup

Hou Yi
Hou Yi
CmdtOnichan
Hou Yi
Level 12
God Stats
1W - 2L
1,618 SR
Queue Stats
4W - 8L
1,455 Elo+
Solo
Raijin
Raijin
HolyKarsten
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,509 Elo+
Solo
Bellona
Bellona
Luis_1326
Bellona
Level 42
God Stats
3W - 1L
1,738 SR
Queue Stats
100W - 105L
1,538 Elo+
Solo
Achilles
Achilles
SilentSword006
Achilles
Level 43
God Stats
0W - 1L
1,501 SR
Queue Stats
6W - 6L
1,546 Elo+
Solo
Sol
Sol
TobogganJohnson
Sol
Level 9
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 4L
1,478 Elo+
Solo
Team Averages
Level 26
1,616 SR
1,505 Elo+

VS

Team Averages
Level 74
1,509 SR
1,474 Elo+
Chaac
Chaac
Djyns
Chaac
Level 107
God Stats
1W - 0L
1,681 SR
Queue Stats
6W - 4L
1,550 Elo+
Party 1
Agni
Agni
Lynarite
Agni
Level 29
God Stats
4W - 5L
1,595 SR
Queue Stats
31W - 33L
1,474 Elo+
Solo
Ullr
Ullr
Rheca
Ullr
Level 145
God Stats
1W - 0L
1,664 SR
Queue Stats
14W - 3L
1,790 Elo+
Party 1
Thor
Thor
SirGas420
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 1
Jing Wei
Jing Wei
lopahuV2
Jing Wei
Level 85
God Stats
1W - 1L
1,107 SR
Queue Stats
6W - 13L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
5 / 0 / 4
9,983
832
11,566
10,842
5,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
9
0 / 0 / 0
5,409
451
0
0
0
Bellona
Luis_1326
Bellona
17
6 / 0 / 5
9,819
818
11,441
13,545
13,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
16
4 / 4 / 4
9,045
754
10,487
17,485
20,698
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 6 / 1
8,215
685
10,399
15,168
6,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Djyns
Chaac
16
2 / 3 / 5
9,143
762
13,589
13,856
14,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
17
1 / 2 / 3
9,172
764
9,592
9,571
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
Rheca
Ullr
16
5 / 2 / 2
9,378
782
11,016
12,588
5,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
15
1 / 4 / 1
8,335
695
3,416
8,941
4,528
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
lopahuV2
Jing Wei
15
1 / 5 / 4
8,495
708
6,946
12,477
6,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
16
Kills
10
10
Deaths
16
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
0
4
7
W
Chaac
Djyns
Chaac
2
3
5
1.5
L
Raijin
0
0
0
0
L
Bellona
Luis_1326
Bellona
6
0
5
8.5
W
Agni
1
2
3
1.25
W
Ullr
Rheca
Ullr
5
2
2
3
L
Achilles
4
4
4
1.5
W
Thor
1
4
1
0.38
L
1
6
1
0.25
W
Jing Wei
lopahuV2
Jing Wei
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,893
Damage
44,559
57,040
Taken
57,433
46,978
Mitigated
35,869
8,752
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
11,566
5,475
0
1,494
10,842
5,428
1,247
2,260
8,582
0
36,692
W
Chaac
Djyns
Chaac
13,589
2,311
0
3,945
13,856
14,277
0
2,195
11,661
117
39,209
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Luis_1326
Bellona
11,441
2,480
0
2,102
13,545
13,953
298
3,029
10,516
0
38,967
W
Agni
9,592
358
68
2,990
9,571
4,844
249
845
8,726
39,390
0
W
Ullr
Rheca
Ullr
11,016
4,724
0
726
12,588
5,918
549
2,303
10,285
0
32,750
L
Achilles
10,487
2,226
290
748
17,485
20,698
0
1,976
15,509
347
24,497
W
Thor
3,416
937
0
0
8,941
4,528
616
1,465
7,476
0
13,002
L
10,399
3,911
326
3,792
15,168
6,899
0
2,444
12,724
30,637
2,299
W
Jing Wei
lopahuV2
Jing Wei
6,946
4,893
158
1,861
12,477
6,302
1,289
3,267
9,210
0
21,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,471
Gold Earned
44,523
203
Minions Killed
234
0
Camps Cleared
0
1,029,016
Distance Traveled
1,255,339
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,983
832
74
6
0
252,162
2
W
Chaac
9,143
762
79
7
0
249,650
0
L
Raijin
5,409
451
0
0
0
0
0
L
Bellona
9,819
818
52
4
0
281,113
3
W
Agni
9,172
764
71
6
0
265,609
4
W
Ullr
9,378
782
31
3
0
281,053
1
L
Achilles
9,045
754
26
2
0
275,535
2
W
Thor
8,335
695
29
2
0
236,210
1
L
Sol
8,215
685
51
4
0
220,206
1
W
Jing Wei
8,495
708
24
2
0
222,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role