Player Matchup

Bellona
Bellona
Michael Cera961
Bellona
Level 128
God Stats
4W - 4L
1,432 SR
Queue Stats
128W - 116L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
PaulAllen12
Cthulhu
Level 147
God Stats
2W - 1L
1,631 SR
Queue Stats
61W - 51L
1,585 Elo+
Party 1
Fenrir
Fenrir
Sheeeeees
Fenrir
Level 127
God Stats
3W - 0L
1,854 SR
Queue Stats
35W - 20L
1,679 Elo+
Party 1
Danzaburou
Danzaburou
ULTRAVI0LENT
Danzaburou
Level 154
God Stats
3W - 0L
1,824 SR
Queue Stats
95W - 73L
1,562 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
camF59
Morgan Le Fay
Level 122
God Stats
8W - 7L
1,473 SR
Queue Stats
108W - 99L
1,567 Elo+
Party 1
Team Averages
Level 136
1,643 SR
1,587 Elo+

VS

Team Averages
Level 119
1,483 SR
1,452 Elo+
Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Algebruhaic
Danzaburou
Level 58
God Stats
0W - 3L
1,416 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Merlin
Merlin
Got Trauma
Merlin
Level 128
God Stats
1W - 2L
1,412 SR
Queue Stats
159W - 179L
1,469 Elo+
Solo
Ares
Ares
JackieEichel48
Ares
Level 129
God Stats
4W - 8L
1,468 SR
Queue Stats
341W - 350L
1,473 Elo+
Solo
Charybdis
Charybdis
Trexỵ
Charybdis
Level 122
God Stats
0W - 1L
1,622 SR
Queue Stats
14W - 12L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
10,787
830
8,257
12,456
15,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
PaulAllen12
Cthulhu
17
3 / 0 / 14
10,792
830
10,495
12,113
17,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
Sheeeeees
Fenrir
16
1 / 2 / 8
9,506
731
7,158
12,532
8,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Danzaburou
ULTRAVI0LENT
Danzaburou
18
9 / 0 / 8
11,185
860
20,004
10,505
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
camF59
Morgan Le Fay
17
4 / 0 / 12
9,826
756
11,144
8,069
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 5 / 0
8,042
619
8,770
16,820
7,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
Algebruhaic
Danzaburou
13
0 / 8 / 1
7,601
585
3,866
15,541
7,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Got Trauma
Merlin
17
1 / 3 / 0
9,193
707
6,376
10,158
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 2 / 2
8,608
662
4,195
15,190
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Trexỵ
Charybdis
16
0 / 2 / 1
8,773
675
5,388
7,001
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
20
Kills
2
3
Deaths
20
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
5
0
0.2
L
Danzaburou
Algebruhaic
Danzaburou
0
8
1
0.06
L
Merlin
Got Trauma
Merlin
1
3
0
0.33
L
0
2
2
0.5
W
3
1
10
8
W
Cthulhu
PaulAllen12
Cthulhu
3
0
14
10
W
Fenrir
Sheeeeees
Fenrir
1
2
8
2.5
L
Charybdis
Trexỵ
Charybdis
0
2
1
0.25
W
Danzaburou
ULTRAVI0LENT
Danzaburou
9
0
8
13
W
Morgan Le Fay
camF59
Morgan Le Fay
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,058
Damage
28,595
55,675
Taken
64,710
52,721
Mitigated
44,178
18,614
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,770
1,657
0
499
16,820
7,810
0
4,144
12,636
0
21,867
L
Danzaburou
Algebruhaic
Danzaburou
3,866
627
0
762
15,541
7,766
0
6,867
8,638
0
12,067
L
Merlin
Got Trauma
Merlin
6,376
87
0
265
10,158
5,746
0
2,887
7,117
35,672
0
L
4,195
344
0
1,782
15,190
19,606
0
6,219
8,971
13,368
0
W
8,257
2,055
0
5,040
12,456
15,835
816
1,794
10,662
0
53,031
W
Cthulhu
PaulAllen12
Cthulhu
10,495
934
821
2,461
12,113
17,831
306
2,809
9,304
33,578
0
W
Fenrir
Sheeeeees
Fenrir
7,158
3,713
0
2,900
12,532
8,686
1,446
2,324
10,208
0
26,311
L
Charybdis
Trexỵ
Charybdis
5,388
2,661
0
2,646
7,001
3,250
0
1,472
5,529
0
39,392
W
Danzaburou
ULTRAVI0LENT
Danzaburou
20,004
10,608
0
5,861
10,505
5,393
3,130
2,730
7,775
0
49,670
W
Morgan Le Fay
camF59
Morgan Le Fay
11,144
1,246
0
1,531
8,069
4,976
2,234
914
7,155
33,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,096
Gold Earned
42,217
324
Minions Killed
214
0
Camps Cleared
0
1,451,989
Distance Traveled
1,229,785
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,042
619
23
2
0
264,649
1
L
Danzaburou
7,601
585
11
1
0
223,897
1
L
Merlin
9,193
707
82
6
0
253,599
0
L
Ares
8,608
662
22
2
0
217,524
0
W
Bellona
10,787
830
89
7
0
302,462
3
W
Cthulhu
10,792
830
53
4
0
312,980
3
W
Fenrir
9,506
731
46
4
0
267,678
0
L
Charybdis
8,773
675
76
6
0
270,116
0
W
Danzaburou
11,185
860
81
6
0
286,124
3
W
Morgan Le Fay
9,826
756
55
4
0
282,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role