Player Matchup

Ne Zha
Ne Zha
Gold V
Monster_Durex
Ne Zha
Gold V
Level 124
God Stats
4W - 2L
1,634 SR
Queue Stats
30W - 29L
1,270 MMR
Party 1
Athena
Athena
Bronze II
PotatoA22
Athena
Bronze II
Level 68
God Stats
2W - 5L
1,097 SR
Queue Stats
21W - 43L
644 MMR
Solo
Danzaburou
Danzaburou
Gold V
SneKaYz__
Danzaburou
Gold V
Level 158
God Stats
15W - 3L
1,802 SR
Queue Stats
364W - 353L
1,299 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
TzTeefy
Morgan Le Fay
Silver I
Level 143
God Stats
0W - 2L
1,296 SR
Queue Stats
454W - 482L
1,055 MMR
Solo
Tyr
Tyr
Silver III
lIlILEXIlIl
Tyr
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 80L
1,063 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,466 SR
1,066 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,487 SR
1,326 MMR
Chang'e
Chang'e
Bronze II
 
Chang'e
Bronze II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Ryukh73
Achilles
Gold IV
Level 159
God Stats
5W - 4L
1,609 SR
Queue Stats
139W - 140L
1,377 MMR
Solo
Neith
Neith
Bronze II
gustavoms13
Neith
Bronze II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
934 MMR
Solo
Kukulkan
Kukulkan
Gold V
loschichos14
Kukulkan
Gold V
Level 109
God Stats
4W - 2L
1,636 SR
Queue Stats
24W - 26L
1,423 MMR
Solo
Fenrir
Fenrir
Silver II
malamaldicion
Fenrir
Silver II
Level 104
God Stats
1W - 0L
1,189 SR
Queue Stats
11W - 10L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 9
9,217
461
8,906
19,187
8,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
PotatoA22
Athena
14
3 / 1 / 6
9,712
486
9,167
22,982
27,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SneKaYz__
Danzaburou
16
5 / 5 / 2
10,642
532
20,617
21,723
9,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
TzTeefy
Morgan Le Fay
15
0 / 5 / 2
9,023
451
7,763
13,385
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 2
9,294
465
11,945
16,501
13,832
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
ChronosSetAo KuangLokiThor

VS

Bans
IzanamiSusanoArachneThanatosBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 1 / 6
10,022
501
12,633
17,926
7,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Ryukh73
Achilles
15
8 / 2 / 8
10,795
540
14,242
20,747
21,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 5 / 7
8,723
436
8,122
14,185
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
loschichos14
Kukulkan
15
6 / 3 / 3
9,901
495
18,637
13,928
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 6
11,042
552
13,860
22,477
10,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
12
Kills
23
23
Deaths
12
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
6
5
L
1
9
9
0.61
L
Athena
PotatoA22
Athena
3
1
6
6
W
Achilles
Ryukh73
Achilles
8
2
8
6
L
Danzaburou
SneKaYz__
Danzaburou
5
5
2
1.2
L
Morgan Le Fay
TzTeefy
Morgan Le Fay
0
5
2
0.2
W
0
5
7
0.7
L
3
3
2
1.33
W
Kukulkan
loschichos14
Kukulkan
6
3
3
2.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,398
Damage
67,494
93,778
Taken
89,263
66,428
Mitigated
50,805
19,386
Healing
29,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,633
1,547
1,201
9,391
17,926
7,529
0
2,351
15,575
72,391
0
L
8,906
2,279
0
1,545
19,187
8,695
0
5,040
14,003
0
66,329
L
Athena
PotatoA22
Athena
9,167
2,145
0
3,154
22,982
27,898
0
9,017
13,693
29,649
2,007
W
Achilles
Ryukh73
Achilles
14,242
4,077
0
3,212
20,747
21,222
0
5,929
14,818
0
43,548
L
Danzaburou
SneKaYz__
Danzaburou
20,617
8,549
0
9,274
21,723
9,879
534
4,586
17,067
0
96,039
L
Morgan Le Fay
TzTeefy
Morgan Le Fay
7,763
770
245
1,832
13,385
6,124
1,368
4,877
8,508
69,548
0
W
8,122
4,329
0
2,369
14,185
5,345
275
2,122
12,063
0
47,229
L
11,945
1,334
0
3,336
16,501
13,832
108
6,734
9,237
41
51,551
W
Kukulkan
loschichos14
Kukulkan
18,637
1,407
0
1,529
13,928
5,780
0
5,847
8,081
87,958
0
W
13,860
4,172
0
11,701
22,477
10,929
0
2,056
20,421
0
99,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,888
Gold Earned
50,483
459
Minions Killed
495
0
Camps Cleared
0
1,863,614
Distance Traveled
1,901,904
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,022
501
137
7
0
334,986
4
L
Ne Zha
9,217
461
103
5
0
395,587
2
L
Athena
9,712
486
45
2
0
414,037
4
W
Achilles
10,795
540
30
2
0
419,274
1
L
Danzaburou
10,642
532
116
6
0
364,985
2
L
Morgan Le Fay
9,023
451
109
5
0
344,858
3
W
Neith
8,723
436
70
4
0
329,239
2
L
Tyr
9,294
465
86
4
0
344,147
4
W
Kukulkan
9,901
495
126
6
0
374,125
0
W
Fenrir
11,042
552
132
7
0
444,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role