Player Matchup

Danzaburou
Danzaburou
PowerGGs
Danzaburou
Level 157
God Stats
10W - 6L
1,794 SR
Queue Stats
40W - 35L
1,513 Elo+
Party 1
Horus
Horus
clapper_hard
Horus
Level 48
God Stats
56W - 43L
1,580 SR
Queue Stats
107W - 99L
1,507 Elo+
Party 3
Ra
Ra
dream2meme
Ra
Level 13
God Stats
1W - 0L
1,284 SR
Queue Stats
7W - 6L
1,479 Elo+
Party 1
Hercules
Hercules
enjoyajoy
Hercules
Level 156
God Stats
4W - 2L
1,630 SR
Queue Stats
48W - 38L
1,538 Elo+
Party 1
Neith
Neith
locust_rainW
Neith
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 3
Team Averages
Level 75
1,558 SR
1,507 Elo+

VS

Team Averages
Level 61
1,541 SR
1,505 Elo+
Camazotz
Camazotz
GlizzyGawblin
Camazotz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,645 Elo+
Party 2
Artemis
Artemis
GriffinLol
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spaceismyhigh
Morgan Le Fay
Level 73
God Stats
3W - 1L
1,878 SR
Queue Stats
77W - 85L
1,478 Elo+
Party 2
Terra
Terra
That_Kid_Sniff
Terra
Level 96
God Stats
8W - 9L
1,496 SR
Queue Stats
123W - 130L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
TheFran119
Heimdallr
Level 48
God Stats
1W - 2L
1,334 SR
Queue Stats
73W - 79L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PowerGGs
Danzaburou
11
4 / 0 / 1
6,583
658
4,996
6,488
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
3 / 1 / 3
5,497
550
8,132
6,004
3,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
6,123
612
2,397
3,820
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
enjoyajoy
Hercules
10
4 / 1 / 1
6,306
631
5,820
7,334
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 1 / 4
5,470
547
5,286
2,520
948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GlizzyGawblin
Camazotz
10
3 / 2 / 0
5,832
583
3,184
10,749
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
GriffinLol
Artemis
7
1 / 4 / 1
4,720
472
3,906
9,584
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Spaceismyhigh
Morgan Le Fay
9
0 / 3 / 0
5,086
509
2,327
4,562
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 1
4,601
460
592
9,166
3,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
TheFran119
Heimdallr
9
0 / 4 / 1
5,264
526
3,196
7,751
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
4
4
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
GlizzyGawblin
Camazotz
3
2
0
1.5
L
Artemis
GriffinLol
Artemis
1
4
1
0.38
W
Danzaburou
PowerGGs
Danzaburou
4
0
1
4.5
L
Morgan Le Fay
Spaceismyhigh
Morgan Le Fay
0
3
0
0
L
0
3
1
0.17
L
Heimdallr
TheFran119
Heimdallr
0
4
1
0.13
W
3
1
3
4.5
W
1
1
1
1.5
W
Hercules
enjoyajoy
Hercules
4
1
1
4.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,631
Damage
13,205
26,166
Taken
41,812
13,378
Mitigated
14,231
7,912
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
GlizzyGawblin
Camazotz
3,184
1,147
0
4,183
10,749
3,375
0
283
10,318
0
36,418
L
Artemis
GriffinLol
Artemis
3,906
1,530
0
2,352
9,584
1,990
529
0
9,314
0
22,894
W
Danzaburou
PowerGGs
Danzaburou
4,996
2,260
0
1,350
6,488
2,225
694
479
6,009
0
45,155
L
Morgan Le Fay
Spaceismyhigh
Morgan Le Fay
2,327
183
0
330
4,562
2,066
0
1,496
3,021
33,064
0
L
592
112
812
1,721
9,166
3,010
0
618
8,225
9,407
543
L
Heimdallr
TheFran119
Heimdallr
3,196
1,498
0
1,355
7,751
3,790
0
0
7,417
0
31,442
W
8,132
3,652
157
1,638
6,004
3,024
414
384
5,620
0
26,163
W
2,397
267
0
983
3,820
1,537
148
1,717
2,103
43,558
0
W
Hercules
enjoyajoy
Hercules
5,820
1,984
0
3,178
7,334
5,644
0
230
7,104
0
31,512
W
5,286
1,887
0
606
2,520
948
552
66
2,454
0
24,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
25,503
306
Minions Killed
246
0
Camps Cleared
0
1,013,077
Distance Traveled
905,312
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,832
583
72
7
0
216,835
2
L
Artemis
4,720
472
35
4
0
145,890
0
W
Danzaburou
6,583
658
78
8
0
218,670
3
L
Morgan Le Fay
5,086
509
63
6
0
172,299
3
L
Terra
4,601
460
15
2
0
194,706
1
L
Heimdallr
5,264
526
61
6
0
175,582
3
W
Horus
5,497
550
46
5
0
180,634
2
W
Ra
6,123
612
96
10
0
210,951
2
W
Hercules
6,306
631
55
6
0
231,386
0
W
Neith
5,470
547
31
3
0
171,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role