Player Matchup

Terra
Terra
Acidic7
Terra
Level 126
God Stats
0W - 1L
1,264 SR
Queue Stats
49W - 58L
1,458 Elo+
Party 3
Agni
Agni
ChibberJabber
Agni
Level 103
God Stats
0W - 1L
1,651 SR
Queue Stats
69W - 73L
1,513 Elo+
Party 3
Izanami
Izanami
Lovethelag
Izanami
Level 69
God Stats
5W - 3L
1,713 SR
Queue Stats
54W - 62L
1,473 Elo+
Party 3
Serqet
Serqet
TobyTGM
Serqet
Level 122
God Stats
0W - 2L
1,272 SR
Queue Stats
46W - 57L
1,496 Elo+
Party 3
Skadi
Skadi
oDRAGONHEART22o
Skadi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,461 Elo+
Party 3
Team Averages
Level 108
1,480 SR
1,480 Elo+

VS

Team Averages
Level 96
1,549 SR
1,515 Elo+
Atlas
Atlas
Arcani0
Atlas
Level 81
God Stats
2W - 2L
1,142 SR
Queue Stats
129W - 130L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
DerM1ch43l
Kukulkan
Level 126
God Stats
11W - 13L
1,469 SR
Queue Stats
303W - 334L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
SeldoMinCaps
Ne Zha
Level 103
God Stats
5W - 7L
1,456 SR
Queue Stats
260W - 280L
1,535 Elo+
Party 1
Izanami
Izanami
aXXoTiVo
Izanami
Level 112
God Stats
8W - 8L
1,735 SR
Queue Stats
114W - 109L
1,504 Elo+
Solo
Nox
Nox
sshinoaa
Nox
Level 57
God Stats
3W - 2L
1,941 SR
Queue Stats
119W - 131L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Acidic7
Terra
17
1 / 4 / 3
10,949
476
9,745
19,684
19,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 2 / 0
8,553
372
2,255
6,762
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Lovethelag
Izanami
16
2 / 6 / 1
9,734
423
8,886
16,578
5,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
TobyTGM
Serqet
19
7 / 2 / 0
11,790
513
8,221
17,805
8,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 6 / 4
8,793
382
10,233
22,115
21,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arcani0
Atlas
20
2 / 2 / 5
14,127
614
13,871
16,301
9,306
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
DerM1ch43l
Kukulkan
20
4 / 0 / 7
14,441
628
11,457
11,533
6,498
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
20
7 / 3 / 8
13,239
576
12,571
17,731
9,427
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
aXXoTiVo
Izanami
19
6 / 4 / 10
12,633
549
13,286
17,453
7,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 1 / 13
12,178
529
7,687
18,318
22,172
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
20
20
Deaths
10
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Terra
Acidic7
Terra
1
4
3
0.63
W
Atlas
Arcani0
Atlas
2
2
5
2.25
L
0
2
0
0
W
Kukulkan
DerM1ch43l
Kukulkan
4
0
7
7.5
L
Izanami
Lovethelag
Izanami
2
6
1
0.42
W
Ne Zha
7
3
8
3.67
L
Serqet
TobyTGM
Serqet
7
2
0
3.5
W
Izanami
aXXoTiVo
Izanami
6
4
10
2.75
L
0
6
4
0.33
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,340
Damage
58,872
82,944
Taken
81,336
56,239
Mitigated
55,259
12,191
Healing
29,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Acidic7
Terra
9,745
1,137
577
5,411
19,684
19,006
27
12,293
6,750
79,143
0
W
Atlas
Arcani0
Atlas
13,871
3,996
0
4,140
16,301
9,306
611
6,751
8,657
109,795
0
L
2,255
287
0
500
6,762
2,131
0
2,916
3,846
49,518
0
W
Kukulkan
DerM1ch43l
Kukulkan
11,457
1,699
0
3,869
11,533
6,498
1,472
3,649
7,528
164,360
0
L
Izanami
Lovethelag
Izanami
8,886
5,937
0
1,954
16,578
5,561
1,274
5,741
10,823
0
79,300
W
Ne Zha
12,571
3,674
0
5,939
17,731
9,427
1,167
1,828
15,153
0
124,501
L
Serqet
TobyTGM
Serqet
8,221
3,558
0
1,815
17,805
8,365
0
3,214
14,509
0
117,943
W
Izanami
aXXoTiVo
Izanami
13,286
8,942
0
8,523
17,453
7,856
5,237
0
17,453
0
122,314
L
10,233
3,119
336
1,598
22,115
21,176
232
7,338
14,777
0
53,561
W
7,687
850
405
6,725
18,318
22,172
1,191
809
17,215
36,819
8,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,819
Gold Earned
66,618
661
Minions Killed
836
0
Camps Cleared
0
1,864,318
Distance Traveled
2,218,195
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,949
476
163
7
0
409,373
3
W
Atlas
14,127
614
198
9
0
458,101
3
L
Agni
8,553
372
114
5
0
225,720
6
W
Kukulkan
14,441
628
263
11
0
472,805
10
L
Izanami
9,734
423
148
6
0
372,127
5
W
Ne Zha
13,239
576
153
7
0
489,797
4
L
Serqet
11,790
513
177
8
0
500,032
3
W
Izanami
12,633
549
171
7
0
368,011
5
L
Skadi
8,793
382
59
3
0
357,066
2
W
Nox
12,178
529
51
2
0
429,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role