Player Matchup

Horus
Horus
AKillingGod7644
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,502 Elo+
Solo
Athena
Athena
CaraxesII
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Thoth
Thoth
KingEL
Thoth
Level 129
God Stats
6W - 5L
1,509 SR
Queue Stats
153W - 136L
1,503 Elo+
Party 1
Artio
Artio
Yurtism
Artio
Level 102
God Stats
5W - 4L
1,553 SR
Queue Stats
86W - 69L
1,479 Elo+
Party 1
Neith
Neith
wknd101
Neith
Level 126
God Stats
3W - 3L
1,579 SR
Queue Stats
392W - 418L
1,461 Elo+
Solo
Team Averages
Level 80
1,528 SR
1,443 Elo+

VS

Team Averages
Level 87
1,489 SR
1,450 Elo+
Ne Zha
Ne Zha
AndresBM
Ne Zha
Level 127
God Stats
1W - 2L
1,226 SR
Queue Stats
359W - 360L
1,464 Elo+
Solo
Cliodhna
Cliodhna
IncredibleOmzy
Cliodhna
Level 122
God Stats
4W - 4L
1,356 SR
Queue Stats
378W - 388L
1,377 Elo+
Solo
Chang'e
Chang'e
Khaoskayyy
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,427 Elo+
Solo
Geb
Geb
squishysodacans
Geb
Level 146
God Stats
3W - 4L
1,497 SR
Queue Stats
240W - 245L
1,414 Elo+
Solo
Hercules
Hercules
xl lilTunchi lx
Hercules
Level 23
God Stats
3W - 0L
1,867 SR
Queue Stats
38W - 41L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
8,445
603
7,750
20,701
21,957
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
CaraxesII
Athena
16
1 / 8 / 11
9,852
704
11,771
31,878
43,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
KingEL
Thoth
18
5 / 3 / 9
10,371
741
31,876
12,353
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Yurtism
Artio
16
2 / 4 / 9
10,080
720
12,142
27,709
34,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
wknd101
Neith
19
8 / 5 / 7
11,540
824
23,288
19,487
10,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AndresBM
Ne Zha
19
7 / 3 / 13
12,748
911
16,077
19,713
11,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
17
3 / 5 / 13
10,573
755
20,461
20,094
9,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Khaoskayyy
Chang'e
19
11 / 2 / 9
12,238
874
27,351
21,706
9,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 4 / 17
10,308
736
18,855
22,143
27,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
15
1 / 4 / 12
10,404
743
14,361
28,028
25,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
87
17
Kills
23
23
Deaths
18
44
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
W
Ne Zha
AndresBM
Ne Zha
7
3
13
4.5
L
Athena
CaraxesII
Athena
1
8
11
0.81
W
Cliodhna
3
5
13
1.9
W
Chang'e
Khaoskayyy
Chang'e
11
2
9
7.75
L
Thoth
KingEL
Thoth
5
3
9
3.17
L
Artio
Yurtism
Artio
2
4
9
1.63
W
1
4
17
2.38
L
Neith
wknd101
Neith
8
5
7
2.3
W
Hercules
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,827
Damage
97,105
112,128
Taken
111,684
117,685
Mitigated
84,565
43,394
Healing
58,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,750
3,540
3,802
4,261
20,701
21,957
397
9,802
10,899
0
9,303
W
Ne Zha
AndresBM
Ne Zha
16,077
2,964
1,371
7,647
19,713
11,797
1,890
9,660
10,053
0
29,400
L
Athena
CaraxesII
Athena
11,771
3,146
2,167
4,462
31,878
43,915
120
10,428
21,450
20,630
0
W
Cliodhna
20,461
2,556
960
3,933
20,094
9,476
1,216
9,997
10,097
0
36,786
W
Chang'e
Khaoskayyy
Chang'e
27,351
1,399
13,150
11,091
21,706
9,715
2,395
9,567
12,139
53,629
0
L
Thoth
KingEL
Thoth
31,876
780
3,651
1,942
12,353
6,258
150
5,682
6,671
55,088
0
L
Artio
Yurtism
Artio
12,142
128
8,596
8,160
27,709
34,575
204
12,470
15,239
18,101
0
W
18,855
976
3,018
4,077
22,143
27,811
212
11,171
10,972
31,234
0
L
Neith
wknd101
Neith
23,288
10,242
1,027
5,326
19,487
10,980
1,190
7,824
11,663
0
45,435
W
Hercules
14,361
2,580
1,469
11,622
28,028
25,766
1,644
15,394
12,634
0
21,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,288
Gold Earned
56,271
125
Minions Killed
145
0
Camps Cleared
0
1,258,710
Distance Traveled
1,325,062
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,445
603
0
0
0
247,439
1
W
Ne Zha
12,748
911
19
1
0
253,763
0
L
Athena
9,852
704
14
1
0
221,867
1
W
Cliodhna
10,573
755
41
3
0
273,411
3
W
Chang'e
12,238
874
57
4
0
290,003
0
L
Thoth
10,371
741
53
4
0
280,630
0
L
Artio
10,080
720
8
1
0
285,628
0
W
Geb
10,308
736
20
1
0
258,026
0
L
Neith
11,540
824
50
4
0
223,146
0
W
Hercules
10,404
743
8
1
0
249,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role