Player Matchup

Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AcW LemoNade
Jormungandr
Level 14
God Stats
8W - 13L
1,600 SR
Queue Stats
18W - 24L
1,368 Elo+
Party 2
Amaterasu
Amaterasu
CE1896
Amaterasu
Level 25
God Stats
7W - 5L
1,595 SR
Queue Stats
32W - 59L
1,236 Elo+
Party 2
Medusa
Medusa
Lyniis
Medusa
Level 47
God Stats
6W - 5L
1,624 SR
Queue Stats
47W - 73L
1,310 Elo+
Party 2
Thanatos
Thanatos
Shivee is mL
Thanatos
Level 68
God Stats
1W - 10L
1,176 SR
Queue Stats
50W - 81L
1,299 Elo+
Party 2
Team Averages
Level 56
1,499 SR
1,343 Elo+

VS

Team Averages
Level 86
1,475 SR
1,418 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BANDIDO9997
Loki
Level 124
God Stats
9W - 12L
1,346 SR
Queue Stats
114W - 121L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
Bighuncho7931
Baron Samedi
Level 68
God Stats
7W - 8L
1,425 SR
Queue Stats
253W - 268L
1,427 Elo+
Solo
Geb
Geb
BirdofHer0Reborn
Geb
Level 61
God Stats
1W - 0L
1,602 SR
Queue Stats
8W - 15L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 1 / 0
6,885
492
4,177
4,514
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
AcW LemoNade
Jormungandr
10
1 / 4 / 0
6,327
452
5,587
13,168
9,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
CE1896
Amaterasu
13
0 / 2 / 0
7,086
506
6,700
12,006
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Lyniis
Medusa
10
0 / 3 / 0
5,430
388
4,473
8,864
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Shivee is mL
Thanatos
11
0 / 4 / 1
6,205
443
1,637
12,639
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 0 / 1
8,519
609
6,063
8,131
5,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
 
Artemis
13
5 / 0 / 2
7,913
565
13,087
8,226
3,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 0 / 1
9,028
645
4,453
6,994
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Bighuncho7931
Baron Samedi
14
2 / 1 / 2
8,480
606
5,235
6,460
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 6
7,532
538
4,594
12,547
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
0
1
W
Jormungandr
 
Jormungandr
0
0
1
0.5
W
Artemis
 
Artemis
5
0
2
6
L
Jormungandr
AcW LemoNade
Jormungandr
1
4
0
0.25
W
6
0
1
6.5
W
Baron Samedi
Bighuncho7931
Baron Samedi
2
1
2
3
W
1
1
6
4
L
Amaterasu
CE1896
Amaterasu
0
2
0
0
L
Medusa
Lyniis
Medusa
0
3
0
0
L
Thanatos
Shivee is mL
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,574
Damage
33,432
51,191
Taken
42,358
28,478
Mitigated
25,587
21,012
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,177
78
188
1,482
4,514
2,430
176
2,416
2,098
45,161
0
W
Jormungandr
 
Jormungandr
6,063
2,513
0
3,000
8,131
5,877
450
0
8,131
57,897
0
W
Artemis
 
Artemis
13,087
7,762
0
2,621
8,226
3,496
3,046
2,505
5,721
0
52,515
L
Jormungandr
AcW LemoNade
Jormungandr
5,587
2,269
0
2,572
13,168
9,803
0
2,479
10,689
33,950
0
W
4,453
1,325
0
3,935
6,994
2,611
1,209
961
5,945
0
53,814
W
Baron Samedi
Bighuncho7931
Baron Samedi
5,235
421
197
2,481
6,460
2,793
0
2,986
3,174
60,232
0
W
4,594
505
503
3,946
12,547
10,810
710
2,924
9,623
22,619
0
L
Amaterasu
CE1896
Amaterasu
6,700
2,481
0
6,303
12,006
7,643
0
6,625
5,381
0
52,201
L
Medusa
Lyniis
Medusa
4,473
1,480
472
2,493
8,864
2,880
0
1,891
6,973
0
30,345
L
Thanatos
Shivee is mL
Thanatos
1,637
317
0
7,502
12,639
5,722
0
2,481
10,158
0
49,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,933
Gold Earned
41,472
379
Minions Killed
448
0
Camps Cleared
0
1,255,596
Distance Traveled
1,260,382
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,885
492
101
7
0
232,476
0
W
Jormungandr
8,519
609
130
9
0
265,127
0
W
Artemis
7,913
565
91
7
0
231,600
0
L
Jormungandr
6,327
452
39
3
0
250,933
0
W
Loki
9,028
645
90
6
0
248,630
1
W
Baron Samedi
8,480
606
110
8
0
241,341
3
W
Geb
7,532
538
27
2
0
273,684
3
L
Amaterasu
7,086
506
106
8
0
262,559
0
L
Medusa
5,430
388
50
4
0
218,556
0
L
Thanatos
6,205
443
83
6
0
291,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role