Player Matchup

Thor
Thor
JeffBezosTTV
Thor
Level 89
God Stats
6W - 4L
1,680 SR
Queue Stats
139W - 140L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Maxokiins
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 123L
1,525 Elo+
Party 4
Jormungandr
Jormungandr
NexusV200
Jormungandr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 103L
1,506 Elo+
Party 4
Fafnir
Fafnir
RTV Bamboozles
Fafnir
Level 157
God Stats
0W - 1L
1,873 SR
Queue Stats
47W - 53L
1,552 Elo+
Party 3
Tyr
Tyr
RTV Jethro
Tyr
Level 159
God Stats
0W - 2L
1,617 SR
Queue Stats
81W - 77L
1,564 Elo+
Party 3
Team Averages
Level 134
1,634 SR
1,534 Elo+

VS

Team Averages
Level 128
1,665 SR
1,601 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DeadlyMouse43
Shiva
Level 157
God Stats
1W - 0L
1,685 SR
Queue Stats
45W - 32L
1,607 Elo+
Party 1
Tiamat
Tiamat
PokeKNG
Tiamat
Level 125
God Stats
1W - 1L
1,629 SR
Queue Stats
50W - 33L
1,636 Elo+
Party 1
Heimdallr
Heimdallr
Revenant115
Heimdallr
Level 88
God Stats
6W - 0L
2,012 SR
Queue Stats
49W - 18L
1,698 Elo+
Party 1
Nemesis
Nemesis
Soufire
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
10,481
655
21,967
25,628
14,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Maxokiins
Baron Samedi
17
4 / 5 / 8
10,294
643
17,572
21,194
12,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
NexusV200
Jormungandr
20
4 / 5 / 12
12,816
801
19,097
27,055
44,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 4 / 11
10,565
660
11,731
25,404
45,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 4 / 6
10,304
644
12,941
27,405
35,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
3 / 2 / 13
12,293
768
13,895
23,309
37,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 4 / 20
12,769
798
28,692
31,885
53,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
PokeKNG
Tiamat
20
8 / 3 / 15
12,798
800
36,349
13,138
11,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Revenant115
Heimdallr
19
8 / 7 / 11
12,251
766
23,253
18,498
11,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Soufire
Nemesis
18
2 / 3 / 16
11,894
743
13,041
24,677
24,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
98
17
Kills
23
24
Deaths
19
43
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
13
4.75
W
2
4
20
3
L
4
6
6
1.17
L
Baron Samedi
Maxokiins
Baron Samedi
4
5
8
1.6
L
Jormungandr
NexusV200
Jormungandr
4
5
12
2
W
Tiamat
PokeKNG
Tiamat
8
3
15
5.17
L
1
4
11
1.63
L
4
4
6
1.75
W
Heimdallr
Revenant115
Heimdallr
8
7
11
1.93
W
Nemesis
Soufire
Nemesis
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,308
Damage
115,230
126,686
Taken
111,507
153,691
Mitigated
138,027
45,824
Healing
50,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,895
397
2,680
5,366
23,309
37,584
673
10,482
12,468
22,129
0
W
28,692
4,187
10,093
9,574
31,885
53,646
664
14,793
16,456
0
49,445
L
21,967
3,159
3,408
8,116
25,628
14,242
620
9,347
16,281
0
41,100
L
Baron Samedi
Maxokiins
Baron Samedi
17,572
1,886
11,683
5,747
21,194
12,969
441
10,764
10,430
27,834
0
L
Jormungandr
NexusV200
Jormungandr
19,097
5,170
1,123
2,235
27,055
44,719
508
9,524
17,531
45,016
0
W
Tiamat
PokeKNG
Tiamat
36,349
1,581
2,990
3,056
13,138
11,363
1,522
4,293
8,791
61,467
0
L
11,731
3,741
1,588
3,818
25,404
45,851
108
10,391
15,013
20,625
0
L
12,941
2,419
2,687
5,419
27,405
35,910
260
10,218
17,187
0
22,084
W
Heimdallr
Revenant115
Heimdallr
23,253
12,171
2,283
2,170
18,498
11,018
3,249
5,062
13,210
0
45,146
W
Nemesis
Soufire
Nemesis
13,041
2,852
5,209
6,617
24,677
24,416
1,737
12,214
12,182
0
24,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,460
Gold Earned
62,005
146
Minions Killed
160
0
Camps Cleared
0
1,458,895
Distance Traveled
1,543,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,293
768
15
1
0
321,801
0
W
Shiva
12,769
798
30
2
0
314,640
0
L
Thor
10,481
655
30
2
0
283,163
0
L
Baron Samedi
10,294
643
31
2
0
263,643
0
L
Jormungandr
12,816
801
38
2
0
270,118
0
W
Tiamat
12,798
800
53
3
0
324,057
0
L
Fafnir
10,565
660
24
2
0
311,245
0
L
Tyr
10,304
644
23
1
0
330,726
0
W
Heimdallr
12,251
766
43
3
0
246,101
0
W
Nemesis
11,894
743
19
1
0
337,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role