Player Matchup

Hel
Hel
Bayabobx
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Hacksor21
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,521 Elo+
Solo
Sol
Sol
Starsailervex
Sol
Level 107
God Stats
6W - 5L
1,591 SR
Queue Stats
378W - 363L
1,513 Elo+
Solo
Xing Tian
Xing Tian
TONAYYYYY
Xing Tian
Level 125
God Stats
1W - 6L
1,217 SR
Queue Stats
500W - 517L
1,433 Elo+
Party 2
Ne Zha
Ne Zha
kcabyats15
Ne Zha
Level 147
God Stats
16W - 10L
1,594 SR
Queue Stats
308W - 319L
1,455 Elo+
Party 2
Team Averages
Level 98
1,480 SR
1,484 Elo+

VS

Team Averages
Level 101
1,515 SR
1,544 Elo+
Odin
Odin
IIExalted
Odin
Level 113
God Stats
1W - 2L
1,188 SR
Queue Stats
55W - 46L
1,561 Elo+
Party 3
Merlin
Merlin
JurassicSteve16
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 109L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
Mato Vileblood
Jing Wei
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 19L
1,646 Elo+
Party 3
Aphrodite
Aphrodite
Sparkymow
Aphrodite
Level 88
God Stats
6W - 1L
1,627 SR
Queue Stats
272W - 210L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
WAR x UNDE4D
Zhong Kui
Level 128
God Stats
2W - 0L
1,760 SR
Queue Stats
108W - 65L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,402
560
2,977
17,774
10,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Hacksor21
Janus
18
3 / 4 / 1
10,509
701
18,571
16,776
8,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 8 / 3
10,386
692
17,726
21,350
9,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
TONAYYYYY
Xing Tian
15
0 / 4 / 2
9,178
612
6,626
31,996
27,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
kcabyats15
Ne Zha
17
4 / 6 / 2
10,325
688
18,679
18,194
10,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 2 / 13
10,169
678
12,910
17,588
18,007
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 2 / 14
11,073
738
14,455
9,913
6,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
19
7 / 3 / 14
11,810
787
24,714
16,908
9,855
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Sparkymow
Aphrodite
19
3 / 1 / 19
11,647
776
8,624
20,281
27,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
WAR x UNDE4D
Zhong Kui
20
8 / 3 / 13
11,927
795
38,287
20,911
19,899
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
99
9
Kills
26
26
Deaths
11
10
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Janus
Hacksor21
Janus
3
4
1
0.88
W
Odin
2
2
13
4.25
W
6
2
14
6.5
W
Jing Wei
7
3
14
4.67
W
Aphrodite
Sparkymow
Aphrodite
3
1
19
12.5
L
2
8
3
0.44
L
Xing Tian
TONAYYYYY
Xing Tian
0
4
2
0.25
W
Zhong Kui
WAR x UNDE4D
Zhong Kui
8
3
13
4.83
L
Ne Zha
kcabyats15
Ne Zha
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,579
Damage
98,990
106,090
Taken
85,601
67,271
Mitigated
80,820
53,023
Healing
52,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,977
953
19,211
9,600
17,774
10,912
0
11,787
5,987
7,085
0
L
Janus
Hacksor21
Janus
18,571
198
1,388
2,622
16,776
8,628
0
8,480
8,296
40,861
0
W
Odin
12,910
1,285
3,909
2,430
17,588
18,007
652
6,625
10,963
0
17,362
W
14,455
445
3,310
1,632
9,913
6,014
1,327
5,873
4,040
39,761
0
W
Jing Wei
24,714
19,778
3,629
2,790
16,908
9,855
2,496
10,518
6,390
0
49,169
W
Aphrodite
Sparkymow
Aphrodite
8,624
1,404
13,480
10,578
20,281
27,045
730
10,641
9,640
19,951
0
L
17,726
2,577
740
3,892
21,350
9,971
0
13,211
8,139
38,895
0
L
Xing Tian
TONAYYYYY
Xing Tian
6,626
342
2,054
10,312
31,996
27,546
0
17,928
14,068
11,344
0
W
Zhong Kui
WAR x UNDE4D
Zhong Kui
38,287
2,277
1,884
9,109
20,911
19,899
2,427
12,243
8,668
57,633
0
L
Ne Zha
kcabyats15
Ne Zha
18,679
2,048
470
2,734
18,194
10,214
0
9,960
8,234
0
33,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,800
Gold Earned
56,626
146
Minions Killed
169
0
Camps Cleared
0
1,329,872
Distance Traveled
1,484,716
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,402
560
16
1
0
282,908
0
L
Janus
10,509
701
62
4
0
246,892
0
W
Odin
10,169
678
8
1
0
302,087
0
W
Merlin
11,073
738
31
2
0
290,784
0
W
Jing Wei
11,810
787
50
3
0
297,252
0
W
Aphrodite
11,647
776
24
2
0
305,363
0
L
Sol
10,386
692
41
3
0
261,381
0
L
Xing Tian
9,178
612
12
1
0
277,351
3
W
Zhong Kui
11,927
795
56
4
0
289,230
1
L
Ne Zha
10,325
688
15
1
0
261,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role