Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MKRadi03
Kali
Level 55
God Stats
4W - 3L
1,682 SR
Queue Stats
49W - 71L
1,284 Elo+
Solo
Cupid
Cupid
YTWolfGamerX
Cupid
Level 104
God Stats
1W - 2L
1,715 SR
Queue Stats
28W - 40L
1,289 Elo+
Solo
Nox
Nox
jeduardo_a12
Nox
Level 125
God Stats
6W - 9L
1,367 SR
Queue Stats
141W - 156L
1,324 Elo+
Solo
Khepri
Khepri
n0t souI
Khepri
Level 67
God Stats
1W - 2L
1,553 SR
Queue Stats
42W - 51L
1,415 Elo+
Solo
Team Averages
Level 100
1,564 SR
1,362 Elo+

VS

Team Averages
Level 66
1,423 SR
1,290 Elo+
Thanatos
Thanatos
Versace_Dae
Thanatos
Level 106
God Stats
2W - 4L
1,393 SR
Queue Stats
102W - 99L
1,351 Elo+
Solo
Nemesis
Nemesis
Wanted27Geoffrey
Nemesis
Level 103
God Stats
11W - 8L
1,367 SR
Queue Stats
537W - 549L
1,350 Elo+
Solo
Merlin
Merlin
XApocalypse43X
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,248 Elo+
Party 1
Medusa
Medusa
XMattyice13X681
Medusa
Level 22
God Stats
8W - 2L
1,460 SR
Queue Stats
19W - 22L
1,256 Elo+
Party 1
Cabrakan
Cabrakan
creepersarecool
Cabrakan
Level 33
God Stats
13W - 16L
1,393 SR
Queue Stats
32W - 39L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
6 / 1 / 3
9,260
487
20,837
18,122
16,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
14
4 / 4 / 2
8,762
461
8,293
20,463
9,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
3,578
188
0
0
0
13
0 / 3 / 4
8,028
423
5,872
11,338
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
n0t souI
Khepri
11
1 / 2 / 4
7,478
394
4,252
9,963
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Versace_Dae
Thanatos
14
3 / 3 / 3
9,108
479
8,737
13,108
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 2 / 3
8,049
424
5,015
15,111
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 1 / 1
8,396
442
7,545
11,666
4,979
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 3
7,730
407
11,890
12,071
4,681
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
12
1 / 0 / 6
8,795
463
4,722
10,073
13,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
11
Kills
9
10
Deaths
11
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
1
3
7.5
L
Kali
4
4
2
1.25
W
Thanatos
Versace_Dae
Thanatos
3
3
3
1.5
W
2
2
3
1.75
W
1
1
1
1.5
W
2
5
3
0.7
L
0
0
0
0
W
Cabrakan
1
0
6
4
L
0
3
4
0.67
L
Khepri
n0t souI
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,254
Damage
37,909
59,886
Taken
62,029
40,814
Mitigated
34,987
16,370
Healing
24,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
20,837
5,905
0
4,420
18,122
16,269
140
4,972
13,150
7,364
56,895
L
Kali
8,293
5,303
130
7,916
20,463
9,759
0
1,113
19,350
0
65,956
W
Thanatos
Versace_Dae
Thanatos
8,737
3,577
0
12,549
13,108
5,767
0
1,850
11,090
0
61,040
W
5,015
2,835
0
2,538
15,111
6,077
306
1,525
13,135
0
33,401
W
7,545
600
0
4,876
11,666
4,979
1,338
2,858
8,571
56,658
0
W
11,890
7,894
0
1,996
12,071
4,681
691
2,505
9,211
0
44,732
L
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
4,722
891
344
1,754
10,073
13,483
244
4,185
5,477
25,158
0
L
5,872
1,209
0
2,597
11,338
5,609
0
3,072
8,266
55,963
0
L
Khepri
n0t souI
Khepri
4,252
281
0
1,307
9,963
9,177
0
3,110
6,853
22,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
42,078
308
Minions Killed
349
0
Camps Cleared
0
1,281,517
Distance Traveled
1,812,816
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,260
487
110
6
0
368,943
0
L
Kali
8,762
461
87
5
0
292,888
0
W
Thanatos
9,108
479
97
5
0
404,083
0
W
Nemesis
8,049
424
57
3
0
396,957
0
W
Merlin
8,396
442
95
5
0
332,830
1
W
Medusa
7,730
407
65
3
0
332,904
0
L
Cupid
3,578
188
0
0
0
0
0
W
Cabrakan
8,795
463
35
2
0
346,042
0
L
Nox
8,028
423
96
5
0
285,725
3
L
Khepri
7,478
394
15
1
0
333,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role