Player Matchup

Hades
Hades
Harlemboy78
Hades
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
nM Shifty
Erlang Shen
Level 118
God Stats
0W - 1L
1,808 SR
Queue Stats
4W - 3L
1,215 Elo+
Party 2
Ymir
Ymir
xTRiGGA FiNGAx
Ymir
Level 13
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 69
1,519 SR
1,378 Elo+

VS

Team Averages
Level 98
1,533 SR
1,396 Elo+
Sun Wukong
Sun Wukong
SIRSnipesalot57
Sun Wukong
Level 68
God Stats
3W - 0L
1,862 SR
Queue Stats
45W - 52L
1,392 Elo+
Party 1
Zeus
Zeus
benjaxd18t
Zeus
Level 120
God Stats
2W - 0L
1,436 SR
Queue Stats
3W - 2L
1,442 Elo+
Solo
Medusa
Medusa
ianbyrd9727
Medusa
Level 105
God Stats
6W - 8L
1,301 SR
Queue Stats
31W - 44L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 2
10,989
687
13,268
21,745
10,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
nM Shifty
Erlang Shen
16
2 / 4 / 3
10,497
656
8,555
19,056
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 4 / 6
10,310
644
4,711
20,328
19,064
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SIRSnipesalot57
Sun Wukong
18
4 / 3 / 8
12,160
760
11,985
16,261
12,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 0 / 5
13,846
865
33,600
9,980
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
16
1 / 4 / 8
11,049
691
7,276
10,034
4,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
15
15
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
Sun Wukong
SIRSnipesalot57
Sun Wukong
4
3
8
2.67
W
10
0
5
12.5
W
Medusa
1
4
8
1.25
L
Erlang Shen
nM Shifty
Erlang Shen
2
4
3
0.88
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
52,861
61,129
Taken
36,275
37,956
Mitigated
21,507
13,556
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,268
1,660
817
6,766
21,745
10,696
0
11,604
9,705
54,152
0
W
Sun Wukong
SIRSnipesalot57
Sun Wukong
11,985
2,709
178
5,334
16,261
12,956
603
9,273
6,988
178
43,786
W
33,600
3,831
373
5,426
9,980
4,389
660
5,395
4,585
88,005
0
W
Medusa
7,276
4,165
0
749
10,034
4,162
2,242
3,431
6,603
0
61,395
L
Erlang Shen
nM Shifty
Erlang Shen
8,555
4,461
0
4,035
19,056
8,196
0
9,806
8,883
0
45,900
L
4,711
591
0
1,938
20,328
19,064
0
12,318
7,775
27,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
37,055
188
Minions Killed
225
0
Camps Cleared
0
836,146
Distance Traveled
910,666
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,989
687
100
6
0
253,720
2
W
Sun Wukong
12,160
760
42
3
0
330,281
4
W
Zeus
13,846
865
113
7
0
295,148
3
W
Medusa
11,049
691
70
4
0
285,237
0
L
Erlang Shen
10,497
656
48
3
0
300,089
0
L
Ymir
10,310
644
40
3
0
282,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role