Player Matchup

Da Ji
Da Ji
Auroranknight
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
IIDredII
Jing Wei
Level 65
God Stats
0W - 1L
1,762 SR
Queue Stats
14W - 17L
1,442 Elo+
Party 1
Bacchus
Bacchus
killerskull1447
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,113 Elo+
Party 1
Team Averages
Level 37
1,587 SR
1,340 Elo+

VS

Team Averages
Level 100
1,514 SR
1,670 Elo+
Camazotz
Camazotz
AnimeIsForIncels
Camazotz
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,690 Elo+
Party 2
Yu Huang
Yu Huang
Kumbahjones
Yu Huang
Level 124
God Stats
1W - 1L
1,319 SR
Queue Stats
126W - 34L
1,775 Elo+
Party 2
Medusa
Medusa
SilverBlck
Medusa
Level 156
God Stats
2W - 2L
1,723 SR
Queue Stats
78W - 73L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,342
695
8,771
14,992
5,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
IIDredII
Jing Wei
14
2 / 6 / 2
8,729
727
8,505
13,738
4,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 8 / 1
7,529
627
4,970
17,827
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 12
9,913
826
11,574
17,306
15,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Kumbahjones
Yu Huang
15
9 / 1 / 10
10,466
872
17,733
6,684
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
SilverBlck
Medusa
14
3 / 1 / 14
9,190
766
9,473
10,888
5,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
20
20
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
2
12
7
L
1
6
2
0.33
L
Jing Wei
IIDredII
Jing Wei
2
6
2
0.5
W
Yu Huang
Kumbahjones
Yu Huang
9
1
10
14
W
Medusa
SilverBlck
Medusa
3
1
14
10
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,246
Damage
38,780
46,557
Taken
34,878
27,217
Mitigated
23,775
3,002
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,574
4,465
0
8,504
17,306
15,204
369
2,445
13,646
0
22,541
L
8,771
2,672
0
1,098
14,992
5,246
0
5,117
9,582
0
25,938
L
Jing Wei
IIDredII
Jing Wei
8,505
6,355
0
1,234
13,738
4,298
0
5,501
7,968
0
36,549
W
Yu Huang
Kumbahjones
Yu Huang
17,733
2,001
0
1,318
6,684
3,320
582
1,208
5,476
43,169
0
W
Medusa
SilverBlck
Medusa
9,473
4,979
0
2,085
10,888
5,251
1,974
1,364
9,524
0
38,221
L
4,970
851
0
670
17,827
17,673
0
7,168
10,387
16,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,600
Gold Earned
29,569
94
Minions Killed
137
0
Camps Cleared
0
602,943
Distance Traveled
663,028
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,913
826
22
2
0
214,061
2
L
Da Ji
8,342
695
28
2
0
182,311
1
L
Jing Wei
8,729
727
50
4
0
227,414
0
W
Yu Huang
10,466
872
57
5
0
226,331
1
W
Medusa
9,190
766
58
5
0
222,636
7
L
Bacchus
7,529
627
16
1
0
193,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role