Player Matchup

Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Airiolas
Hun Batz
Level 18
God Stats
1W - 3L
1,285 SR
Queue Stats
18W - 23L
1,465 Elo+
Solo
Athena
Athena
CanMan5O
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,416 Elo+
Solo
Hachiman
Hachiman
Myk3-n-1k3234
Hachiman
Level 45
God Stats
1W - 2L
1,524 SR
Queue Stats
123W - 117L
1,544 Elo+
Solo
Hera
Hera
YhefferSlayer
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 33L
1,679 Elo+
Solo
Team Averages
Level 55
1,462 SR
1,521 Elo+

VS

Team Averages
Level 76
1,440 SR
1,487 Elo+
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PenguinSuitSteve
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,328 Elo+
Solo
Vamana
Vamana
RatSizedBlueMan
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,729 Elo+
Party 1
Sol
Sol
SonWil915
Sol
Level 106
God Stats
11W - 9L
1,564 SR
Queue Stats
408W - 502L
1,431 Elo+
Party 2
Vulcan
Vulcan
The_BroccoliMan
Vulcan
Level 109
God Stats
1W - 3L
1,134 SR
Queue Stats
223W - 264L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
8 / 9 / 8
11,480
820
20,423
19,384
11,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Airiolas
Hun Batz
18
4 / 6 / 13
10,422
744
19,830
16,074
9,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
CanMan5O
Athena
17
4 / 6 / 14
11,465
819
7,073
21,144
26,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Myk3-n-1k3234
Hachiman
19
5 / 6 / 16
11,449
818
20,614
16,678
10,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 7 / 12
11,227
802
19,216
12,946
7,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
10 / 5 / 16
12,841
917
18,894
25,572
46,996
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
PenguinSuitSteve
Cu Chulainn
18
4 / 5 / 21
11,108
793
10,571
22,457
28,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
15 / 7 / 10
13,430
959
21,054
32,067
40,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 4 / 15
10,216
730
12,631
17,156
7,144
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 6 / 12
9,757
697
11,329
12,167
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
108
27
Kills
34
34
Deaths
27
63
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
9
8
1.33
W
Osiris
 
Osiris
10
5
16
3.6
L
Hun Batz
Airiolas
Hun Batz
4
6
13
1.75
L
Athena
CanMan5O
Athena
4
6
14
1.83
L
Hachiman
Myk3-n-1k3234
Hachiman
5
6
16
2.17
W
Cu Chulainn
PenguinSuitSteve
Cu Chulainn
4
5
21
2.9
W
15
7
10
2.86
W
3
4
15
2.63
W
2
6
12
1.33
L
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,156
Damage
74,479
86,226
Taken
109,419
64,655
Mitigated
128,733
18,562
Healing
34,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
20,423
3,342
2,663
2,633
19,384
11,281
153
5,032
14,352
0
27,160
W
Osiris
 
Osiris
18,894
9,920
6,068
6,569
25,572
46,996
311
5,567
20,005
0
29,728
L
Hun Batz
Airiolas
Hun Batz
19,830
4,667
678
1,034
16,074
9,277
783
5,334
10,740
0
35,639
L
Athena
CanMan5O
Athena
7,073
2,001
756
3,214
21,144
26,944
291
7,097
14,047
11,353
0
L
Hachiman
Myk3-n-1k3234
Hachiman
20,614
9,042
1,851
3,084
16,678
10,022
2,242
4,524
12,154
0
45,885
W
Cu Chulainn
PenguinSuitSteve
Cu Chulainn
10,571
2,637
1,351
757
22,457
28,084
830
6,752
15,705
0
26,550
W
21,054
9,678
3,456
7,650
32,067
40,764
2,649
6,340
25,727
3,721
37,796
W
12,631
4,337
1,111
5,748
17,156
7,144
2,020
4,243
12,913
32,892
0
W
11,329
4,731
788
1,337
12,167
5,745
1,894
3,387
8,780
26,963
0
L
19,216
4,626
1,822
827
12,946
7,131
1,123
4,127
8,819
32,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,043
Gold Earned
57,352
145
Minions Killed
135
0
Camps Cleared
0
1,210,334
Distance Traveled
1,336,569
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,480
820
13
1
0
230,910
1
W
Osiris
12,841
917
14
1
0
284,899
0
L
Hun Batz
10,422
744
39
3
0
250,118
0
L
Athena
11,465
819
7
1
0
254,937
0
L
Hachiman
11,449
818
57
4
0
237,867
3
W
Cu Chulainn
11,108
793
17
1
0
270,217
1
W
Vamana
13,430
959
38
3
0
276,216
1
W
Sol
10,216
730
25
2
0
252,670
0
W
Vulcan
9,757
697
41
3
0
252,567
0
L
Hera
11,227
802
29
2
0
236,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role