Player Matchup

Fenrir
Fenrir
Silva20
Fenrir
Level 28
God Stats
1W - 1L
1,503 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Cthulhu
Cthulhu
Talkedhero
Cthulhu
Level 89
God Stats
0W - 1L
1,339 SR
Queue Stats
9W - 11L
1,464 Elo+
Party 1
Ra
Ra
llIWlll
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Team Averages
Level 39
1,447 SR
1,629 Elo+

VS

Team Averages
Level 89
1,667 SR
1,660 Elo+
Baron Samedi
Baron Samedi
KingShiloh
Baron Samedi
Level 125
God Stats
3W - 1L
1,778 SR
Queue Stats
18W - 6L
1,712 Elo+
Party 2
Ishtar
Ishtar
MamaLlama84
Ishtar
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 3L
1,585 Elo+
Party 2
Bellona
Bellona
jennway
Bellona
Level 129
God Stats
4W - 0L
1,725 SR
Queue Stats
15W - 5L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Silva20
Fenrir
15
4 / 2 / 5
11,348
757
12,212
15,301
15,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Talkedhero
Cthulhu
16
5 / 3 / 4
10,677
712
14,412
15,662
17,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 9 / 9
9,349
623
8,176
13,048
6,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingShiloh
Baron Samedi
17
8 / 5 / 4
11,057
737
14,119
16,624
8,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
14
0 / 3 / 7
9,366
624
5,653
7,705
3,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
jennway
Bellona
16
5 / 1 / 6
11,761
784
17,201
21,747
23,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
9
Kills
13
14
Deaths
9
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KingShiloh
Baron Samedi
8
5
4
2
W
Ishtar
0
3
7
1.17
L
Fenrir
Silva20
Fenrir
4
2
5
3.25
L
Cthulhu
Talkedhero
Cthulhu
5
3
4
2.33
W
Bellona
jennway
Bellona
5
1
6
8
L
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,800
Damage
36,973
44,011
Taken
46,076
40,422
Mitigated
35,682
5,422
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KingShiloh
Baron Samedi
14,119
962
1,585
4,702
16,624
8,996
960
7,871
8,753
45,263
0
W
Ishtar
5,653
2,879
0
1,087
7,705
3,083
1,447
4,279
3,426
0
37,502
L
Fenrir
Silva20
Fenrir
12,212
3,352
0
2,599
15,301
15,937
484
2,962
12,339
0
24,428
L
Cthulhu
Talkedhero
Cthulhu
14,412
1,973
459
0
15,662
17,992
320
5,646
10,016
32,164
0
W
Bellona
jennway
Bellona
17,201
8,203
1,515
3,902
21,747
23,603
106
10,957
10,790
1,667
49,638
L
8,176
859
1,158
1,206
13,048
6,493
0
6,016
7,032
34,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,374
Gold Earned
32,184
119
Minions Killed
163
0
Camps Cleared
0
784,381
Distance Traveled
827,868
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,057
737
49
3
0
244,381
4
W
Ishtar
9,366
624
54
4
0
268,074
4
L
Fenrir
11,348
757
30
2
0
270,736
4
L
Cthulhu
10,677
712
41
3
0
287,939
1
W
Bellona
11,761
784
60
4
0
315,413
3
L
Ra
9,349
623
48
3
0
225,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role