Player Matchup

Chaac
Chaac
Hapake7
Chaac
Level 66
God Stats
8W - 7L
1,552 SR
Queue Stats
42W - 36L
1,467 Elo+
Party 1
Janus
Janus
Sp1t0n1t8138
Janus
Level 65
God Stats
4W - 5L
1,472 SR
Queue Stats
197W - 237L
1,332 Elo+
Party 1
Anhur
Anhur
Subzerothirty
Anhur
Level 125
God Stats
2W - 8L
1,225 SR
Queue Stats
184W - 215L
1,368 Elo+
Party 1
Team Averages
Level 85
1,416 SR
1,389 Elo+

VS

Team Averages
Level 103
1,508 SR
1,431 Elo+
Ravana
Ravana
MW Rush
Ravana
Level 102
God Stats
8W - 8L
1,399 SR
Queue Stats
127W - 157L
1,392 Elo+
Solo
Kukulkan
Kukulkan
Showtime_5702
Kukulkan
Level 108
God Stats
189W - 233L
1,492 SR
Queue Stats
457W - 555L
1,468 Elo+
Solo
Izanami
Izanami
redforce99
Izanami
Level 99
God Stats
20W - 10L
1,634 SR
Queue Stats
232W - 262L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hapake7
Chaac
15
0 / 3 / 4
10,108
632
14,907
23,681
27,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 1
9,142
571
9,042
17,695
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 6 / 0
10,670
667
9,134
17,491
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MW Rush
Ravana
18
7 / 1 / 6
11,838
740
21,894
12,151
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Showtime_5702
Kukulkan
18
3 / 2 / 9
11,657
729
16,143
11,360
5,403
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
redforce99
Izanami
17
4 / 1 / 6
10,872
680
14,249
16,564
7,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
14
14
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
Hapake7
Chaac
0
3
4
0.67
W
Ravana
MW Rush
Ravana
7
1
6
10
W
Kukulkan
Showtime_5702
Kukulkan
3
2
9
3.75
L
0
5
1
0.1
L
4
6
0
0.67
W
Izanami
redforce99
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,083
Damage
52,286
58,867
Taken
40,075
39,765
Mitigated
20,585
5,985
Healing
17,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Hapake7
Chaac
14,907
2,535
0
4,129
23,681
27,160
0
6,424
16,563
0
47,837
W
Ravana
MW Rush
Ravana
21,894
7,885
0
4,461
12,151
7,563
1,000
2,752
9,399
0
42,920
W
Kukulkan
Showtime_5702
Kukulkan
16,143
1,840
635
5,541
11,360
5,403
596
2,703
8,657
66,018
0
L
9,042
887
278
665
17,695
5,718
566
5,997
11,150
37,765
0
L
9,134
4,217
0
913
17,491
6,887
765
3,722
13,393
0
31,440
W
Izanami
redforce99
Izanami
14,249
8,574
0
6,552
16,564
7,619
1,914
3,646
12,918
0
56,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
34,367
165
Minions Killed
211
0
Camps Cleared
0
771,182
Distance Traveled
866,100
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,108
632
56
4
0
263,630
1
W
Ravana
11,838
740
31
2
0
304,101
0
W
Kukulkan
11,657
729
114
7
0
299,389
2
L
Janus
9,142
571
59
4
0
255,921
1
L
Anhur
10,670
667
50
3
0
251,631
2
W
Izanami
10,872
680
66
4
0
262,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role