Player Matchup

Cthulhu
Cthulhu
Abhor Wretch
Cthulhu
Level 121
God Stats
1W - 3L
1,134 SR
Queue Stats
91W - 100L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
CAPRECKILLA420
Gilgamesh
Level 119
God Stats
2W - 2L
1,576 SR
Queue Stats
92W - 76L
1,519 Elo+
Party 1
Hera
Hera
Jord0man
Hera
Level 148
God Stats
11W - 7L
1,543 SR
Queue Stats
1,064W - 1,091L
1,486 Elo+
Solo
Cernunnos
Cernunnos
KwitHidinP0t
Cernunnos
Level 159
God Stats
3W - 2L
1,617 SR
Queue Stats
250W - 208L
1,479 Elo+
Party 1
Scylla
Scylla
KyleRussell19
Scylla
Level 160
God Stats
4W - 4L
1,355 SR
Queue Stats
195W - 189L
1,480 Elo+
Solo
Team Averages
Level 141
1,445 SR
1,491 Elo+

VS

Team Averages
Level 145
1,596 SR
1,516 Elo+
Persephone
Persephone
DirtyBird57
Persephone
Level 160
God Stats
1W - 1L
1,747 SR
Queue Stats
97W - 93L
1,531 Elo+
Party 2
Hades
Hades
Mad_Sorrow
Hades
Level 154
God Stats
5W - 2L
1,664 SR
Queue Stats
225W - 208L
1,539 Elo+
Solo
Ares
Ares
Matt Shads A7X
Ares
Level 126
God Stats
2W - 3L
1,494 SR
Queue Stats
163W - 173L
1,518 Elo+
Solo
Susano
Susano
Mo3Tit
Susano
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,473 Elo+
Party 2
Ratatoskr
Ratatoskr
TSM JerBear69
Ratatoskr
Level 158
God Stats
0W - 1L
1,576 SR
Queue Stats
33W - 32L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abhor Wretch
Cthulhu
19
1 / 5 / 20
13,185
659
22,902
25,476
34,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
CAPRECKILLA420
Gilgamesh
20
10 / 7 / 15
13,927
696
19,687
31,879
44,254
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
19
4 / 7 / 14
12,956
648
14,898
18,172
16,312
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
KwitHidinP0t
Cernunnos
20
17 / 5 / 11
17,552
878
36,653
25,537
13,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 8 / 13
12,843
642
15,236
17,410
7,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DirtyBird57
Persephone
20
5 / 3 / 21
13,510
676
24,244
21,222
12,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
20
6 / 7 / 14
12,820
641
20,312
25,036
30,247
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 8 / 16
12,920
646
12,491
30,534
48,555
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Mo3Tit
Susano
19
5 / 7 / 16
12,148
607
16,705
19,011
18,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
TSM JerBear69
Ratatoskr
19
10 / 10 / 10
12,696
635
19,654
25,040
31,402
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
109
35
Kills
32
32
Deaths
35
73
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abhor Wretch
Cthulhu
1
5
20
2.2
W
Gilgamesh
CAPRECKILLA420
Gilgamesh
10
7
15
2.5
L
Persephone
DirtyBird57
Persephone
5
3
21
5.17
W
Hera
4
7
14
1.57
W
Cernunnos
KwitHidinP0t
Cernunnos
17
5
11
4.5
W
3
8
13
1.19
L
Hades
6
7
14
1.86
L
6
8
16
1.75
L
Susano
Mo3Tit
Susano
5
7
16
1.86
L
Ratatoskr
TSM JerBear69
Ratatoskr
10
10
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,376
Damage
93,406
118,474
Taken
120,843
116,683
Mitigated
141,166
39,589
Healing
37,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abhor Wretch
Cthulhu
22,902
1,344
7,209
4,751
25,476
34,681
857
13,377
11,923
37,977
0
W
Gilgamesh
CAPRECKILLA420
Gilgamesh
19,687
4,070
1,749
6,302
31,879
44,254
706
12,814
16,981
0
30,616
L
Persephone
DirtyBird57
Persephone
24,244
2,289
3,260
8,771
21,222
12,956
0
8,370
12,636
63,713
0
W
Hera
14,898
4,292
3,848
1,704
18,172
16,312
509
8,403
9,532
30,518
0
W
Cernunnos
KwitHidinP0t
Cernunnos
36,653
18,360
2,206
10,480
25,537
13,913
5,102
14,174
11,161
0
68,740
W
15,236
1,233
0
1,340
17,410
7,523
1,580
8,279
8,849
36,336
0
L
Hades
20,312
636
2,835
8,116
25,036
30,247
378
14,552
10,126
43,256
0
L
12,491
180
2,192
4,566
30,534
48,555
237
13,229
16,736
21,550
0
L
Susano
Mo3Tit
Susano
16,705
2,672
1,242
1,793
19,011
18,006
262
6,869
11,829
0
27,338
L
Ratatoskr
TSM JerBear69
Ratatoskr
19,654
2,141
0
4,434
25,040
31,402
163
10,016
14,536
0
30,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,463
Gold Earned
64,094
190
Minions Killed
162
0
Camps Cleared
0
1,715,506
Distance Traveled
1,545,342
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,185
659
29
1
0
355,950
2
W
Gilgamesh
13,927
696
17
1
0
382,211
1
L
Persephone
13,510
676
82
4
0
346,503
2
W
Hera
12,956
648
19
1
0
314,910
0
W
Cernunnos
17,552
878
74
4
0
340,028
1
W
Scylla
12,843
642
51
3
0
322,407
0
L
Hades
12,820
641
39
2
0
268,540
0
L
Ares
12,920
646
14
1
0
320,200
0
L
Susano
12,148
607
9
0
0
305,406
0
L
Ratatoskr
12,696
635
18
1
0
304,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role