Player Matchup

The Morrigan
The Morrigan
D4rkN0v4
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,445 Elo+
Party 2
Thoth
Thoth
Deadmage100
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,445 Elo+
Party 2
Nemesis
Nemesis
Noshadowtime
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,484 Elo+
Party 4
Tyr
Tyr
Paddock123
Tyr
Level 100
God Stats
0W - 2L
1,337 SR
Queue Stats
28W - 39L
1,389 Elo+
Party 2
Thanatos
Thanatos
petra12343
Thanatos
Level 136
God Stats
1W - 3L
1,269 SR
Queue Stats
97W - 99L
1,478 Elo+
Party 4
Team Averages
Level 76
1,421 SR
1,448 Elo+

VS

Team Averages
Level 80
1,619 SR
1,535 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Bakedinjn710
Zhong Kui
Level 106
God Stats
12W - 9L
1,592 SR
Queue Stats
313W - 307L
1,547 Elo+
Party 1
Poseidon
Poseidon
ManialK
Poseidon
Level 27
God Stats
2W - 0L
1,731 SR
Queue Stats
20W - 13L
1,536 Elo+
Party 3
Scylla
Scylla
bakedhippo420
Scylla
Level 89
God Stats
3W - 0L
1,775 SR
Queue Stats
68W - 54L
1,562 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
peterdinkler
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
D4rkN0v4
The Morrigan
12
0 / 8 / 3
6,998
583
2,856
9,722
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 8 / 6
9,106
759
8,598
11,495
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Noshadowtime
Nemesis
14
2 / 6 / 6
8,334
695
4,221
17,594
13,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 7 / 8
7,733
644
10,797
15,680
14,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
petra12343
Thanatos
14
6 / 8 / 2
9,088
757
9,442
14,769
6,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 1 / 26
10,034
836
19,353
11,452
4,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Bakedinjn710
Zhong Kui
16
4 / 3 / 25
9,673
806
9,458
11,395
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
ManialK
Poseidon
14
8 / 5 / 20
9,858
822
8,816
8,795
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 1 / 20
11,101
925
12,131
5,875
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
peterdinkler
Ah Muzen Cab
17
10 / 3 / 19
10,535
878
13,860
9,882
4,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
147
11
Kills
37
37
Deaths
13
25
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
26
18
W
Zhong Kui
Bakedinjn710
Zhong Kui
4
3
25
5.5
L
The Morrigan
D4rkN0v4
The Morrigan
0
8
3
0.19
L
2
8
6
0.63
W
Poseidon
ManialK
Poseidon
8
5
20
3.6
L
Nemesis
Noshadowtime
Nemesis
2
6
6
0.83
L
1
7
8
0.71
W
10
1
20
20
W
Ah Muzen Cab
peterdinkler
Ah Muzen Cab
10
3
19
6.5
L
Thanatos
petra12343
Thanatos
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,914
Damage
63,618
69,260
Taken
47,399
42,971
Mitigated
21,475
14,782
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,353
3,986
2,300
4,428
11,452
4,976
2,835
3,131
8,321
0
38,376
W
Zhong Kui
Bakedinjn710
Zhong Kui
9,458
126
2,168
3,095
11,395
6,728
2,050
2,207
9,188
16,307
0
L
The Morrigan
D4rkN0v4
The Morrigan
2,856
848
162
433
9,722
4,156
0
4,612
5,107
8,377
0
L
8,598
215
346
186
11,495
4,908
0
6,350
5,145
29,113
0
W
Poseidon
ManialK
Poseidon
8,816
806
1,954
1,042
8,795
2,896
1,068
1,319
7,476
19,523
0
L
Nemesis
Noshadowtime
Nemesis
4,221
917
1,810
4,969
17,594
13,116
0
6,251
11,343
0
10,890
L
10,797
1,094
0
788
15,680
14,704
0
6,504
9,176
0
12,929
W
12,131
608
1,839
1,201
5,875
2,415
1,445
2,006
3,869
34,236
0
W
Ah Muzen Cab
peterdinkler
Ah Muzen Cab
13,860
6,518
0
1,804
9,882
4,460
2,315
2,791
7,091
0
26,315
L
Thanatos
petra12343
Thanatos
9,442
1,024
255
5,833
14,769
6,087
0
6,685
8,084
0
15,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,259
Gold Earned
51,201
114
Minions Killed
142
0
Camps Cleared
0
1,000,104
Distance Traveled
1,156,786
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,034
836
35
3
0
254,370
4
W
Zhong Kui
9,673
806
22
2
0
219,740
0
L
The Morrigan
6,998
583
9
1
0
164,840
0
L
Thoth
9,106
759
57
5
0
175,224
0
W
Poseidon
9,858
822
20
2
0
214,458
0
L
Nemesis
8,334
695
14
1
0
249,064
0
L
Tyr
7,733
644
19
2
0
206,004
0
W
Scylla
11,101
925
41
3
0
245,955
0
W
Ah Muzen Cab
10,535
878
24
2
0
222,263
0
L
Thanatos
9,088
757
15
1
0
204,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role