Player Matchup

Ymir
Ymir
Silver I
KeonChris
Ymir
Silver I
Level 108
God Stats
1W - 3L
1,480 SR
Queue Stats
39W - 46L
1,422 MMR
Solo
Thanatos
Thanatos
Bronze V
Patrickzzoi
Thanatos
Bronze V
Level 122
God Stats
0W - 1L
1,341 SR
Queue Stats
2W - 3L
1,474 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
xLKB MADNESS
Ah Puch
Bronze III
Level 117
God Stats
1W - 1L
1,565 SR
Queue Stats
1W - 2L
1,471 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,462 SR
1,456 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,521 SR
1,420 MMR
Nike
Nike
Platinum III
OG_McCombz
Nike
Platinum III
Level 129
God Stats
1W - 0L
1,323 SR
Queue Stats
92W - 120L
1,558 MMR
Party 1
Poseidon
Poseidon
Gold IV
Str8420blazin
Poseidon
Gold IV
Level 160
God Stats
5W - 1L
1,724 SR
Queue Stats
110W - 114L
1,393 MMR
Party 1
Cerberus
Cerberus
Gold V
WreckedEM420
Cerberus
Gold V
Level 139
God Stats
32W - 31L
1,515 SR
Queue Stats
611W - 655L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 2 / 4
12,734
707
11,967
21,279
25,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
Patrickzzoi
Thanatos
16
1 / 6 / 5
11,025
613
9,467
15,458
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
xLKB MADNESS
Ah Puch
17
4 / 3 / 3
12,210
678
22,183
8,898
3,851
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BacchusShivaGaneshaAchillesKukulkan

VS

Bans
Ah Muzen CabDanzaburouArtioMedusaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 6
11,768
654
16,795
19,895
20,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Str8420blazin
Poseidon
17
4 / 6 / 5
12,270
682
9,530
15,294
6,281
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
WreckedEM420
Cerberus
18
3 / 0 / 7
13,100
728
9,972
25,362
33,607
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
11
11
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
2
4
2.5
W
4
2
6
3.5
L
Thanatos
Patrickzzoi
Thanatos
1
6
5
0.58
W
Poseidon
Str8420blazin
Poseidon
4
6
5
1.08
W
Cerberus
WreckedEM420
Cerberus
3
0
7
6.5
L
Ah Puch
xLKB MADNESS
Ah Puch
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,617
Damage
36,297
45,635
Taken
60,551
38,017
Mitigated
60,237
13,252
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,967
1,628
0
3,646
21,279
25,779
195
8,853
11,860
33,269
0
W
16,795
1,637
598
5,321
19,895
20,349
521
9,118
10,460
0
31,971
L
Thanatos
Patrickzzoi
Thanatos
9,467
618
0
7,571
15,458
8,387
0
7,474
7,452
0
37,946
W
Poseidon
Str8420blazin
Poseidon
9,530
790
0
879
15,294
6,281
1,092
10,424
4,791
64,124
0
W
Cerberus
WreckedEM420
Cerberus
9,972
497
655
10,217
25,362
33,607
466
15,066
9,701
60,424
0
L
Ah Puch
xLKB MADNESS
Ah Puch
22,183
575
0
2,035
8,898
3,851
166
3,276
5,303
62,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
37,138
182
Minions Killed
247
0
Camps Cleared
0
936,037
Distance Traveled
1,005,939
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,734
707
31
2
0
311,119
2
W
Nike
11,768
654
31
2
0
362,664
2
L
Thanatos
11,025
613
69
4
0
326,485
3
W
Poseidon
12,270
682
106
6
0
297,303
4
W
Cerberus
13,100
728
110
6
0
345,972
5
L
Ah Puch
12,210
678
82
5
0
298,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role