Player Matchup

Merlin
Merlin
Flagi890
Merlin
Level 42
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 11L
1,129 Elo+
Party 1
Baron Samedi
Baron Samedi
P3NN_94
Baron Samedi
Level 102
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 16L
1,083 Elo+
Party 1
Thanatos
Thanatos
bigolset-
Thanatos
Level 68
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 18L
1,075 Elo+
Party 1
Team Averages
Level 71
1,557 SR
1,096 Elo+

VS

Team Averages
Level 122
1,470 SR
1,371 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lackattack1
Ah Muzen Cab
Level 87
God Stats
2W - 3L
1,341 SR
Queue Stats
16W - 27L
1,272 Elo+
Solo
Kuzenbo
Kuzenbo
Skitz12120
Kuzenbo
Level 119
God Stats
7W - 6L
1,570 SR
Queue Stats
88W - 115L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flagi890
Merlin
10
0 / 5 / 1
5,962
596
1,578
8,066
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
P3NN_94
Baron Samedi
10
1 / 4 / 0
6,162
616
3,227
8,358
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
bigolset-
Thanatos
10
0 / 3 / 1
6,021
602
1,754
8,239
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 0 / 4
8,718
872
11,612
2,068
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Lackattack1
Ah Muzen Cab
11
0 / 1 / 5
6,718
672
3,916
4,703
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Skitz12120
Kuzenbo
13
5 / 0 / 7
8,658
866
4,918
7,576
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
12
12
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
4
9
L
Merlin
Flagi890
Merlin
0
5
1
0.1
W
Ah Muzen Cab
Lackattack1
Ah Muzen Cab
0
1
5
2.5
L
Baron Samedi
P3NN_94
Baron Samedi
1
4
0
0.25
W
Kuzenbo
Skitz12120
Kuzenbo
5
0
7
8.5
L
Thanatos
bigolset-
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,559
Damage
20,446
24,663
Taken
14,347
10,635
Mitigated
11,530
6,769
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,612
193
0
810
2,068
894
0
905
1,163
38,756
0
L
Merlin
Flagi890
Merlin
1,578
142
354
276
8,066
3,331
0
6,126
1,940
12,378
0
W
Ah Muzen Cab
Lackattack1
Ah Muzen Cab
3,916
1,038
0
2,499
4,703
2,023
492
1,769
2,934
0
26,742
L
Baron Samedi
P3NN_94
Baron Samedi
3,227
94
874
2,155
8,358
3,807
0
5,128
3,230
15,946
0
W
Kuzenbo
Skitz12120
Kuzenbo
4,918
1,946
0
1,765
7,576
8,613
52
2,257
5,319
11,876
0
L
Thanatos
bigolset-
Thanatos
1,754
382
156
2,954
8,239
3,497
0
5,301
2,938
0
12,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,145
Gold Earned
24,094
91
Minions Killed
120
0
Camps Cleared
0
428,369
Distance Traveled
529,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,718
872
65
7
0
141,526
0
L
Merlin
5,962
596
27
3
0
134,050
0
W
Ah Muzen Cab
6,718
672
36
4
0
201,835
0
L
Baron Samedi
6,162
616
33
3
0
131,331
0
W
Kuzenbo
8,658
866
19
2
0
185,938
0
L
Thanatos
6,021
602
31
3
0
162,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role