Player Matchup

Agni
Agni
FizzytheOne
Agni
Level 103
God Stats
3W - 6L
1,359 SR
Queue Stats
423W - 470L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Overlord-Huchiwa
Cthulhu
Level 66
God Stats
7W - 8L
1,426 SR
Queue Stats
134W - 165L
1,370 Elo+
Party 3
Aphrodite
Aphrodite
alex68x2
Aphrodite
Level 54
God Stats
4W - 4L
1,465 SR
Queue Stats
73W - 108L
1,329 Elo+
Party 3
Sol
Sol
mathis690006
Sol
Level 42
God Stats
25W - 26L
1,397 SR
Queue Stats
50W - 66L
1,289 Elo+
Party 3
Da Ji
Da Ji
simye22
Da Ji
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 62L
1,304 Elo+
Party 3
Team Averages
Level 61
1,430 SR
1,336 Elo+

VS

Team Averages
Level 62
1,532 SR
1,343 Elo+
Cabrakan
Cabrakan
Leidydi1123
Cabrakan
Level 86
God Stats
12W - 11L
1,538 SR
Queue Stats
43W - 56L
1,339 Elo+
Party 1
Skadi
Skadi
MacFLYa420
Skadi
Level 99
God Stats
2W - 2L
1,637 SR
Queue Stats
50W - 55L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
bonsoir666
Sun Wukong
Level 43
God Stats
3W - 3L
1,685 SR
Queue Stats
28W - 49L
1,300 Elo+
Party 2
Fenrir
Fenrir
cozmic__one
Fenrir
Level 18
God Stats
2W - 5L
1,317 SR
Queue Stats
4W - 10L
1,245 Elo+
Party 2
Izanami
Izanami
criman_pn
Izanami
Level 63
God Stats
12W - 11L
1,481 SR
Queue Stats
12W - 12L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
9,064
504
11,803
10,493
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 2
9,923
551
15,911
20,191
18,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
alex68x2
Aphrodite
14
2 / 0 / 7
8,602
478
6,500
11,653
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 7
9,484
527
12,971
13,119
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
simye22
Da Ji
16
7 / 3 / 5
9,971
554
17,616
15,756
7,649
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Leidydi1123
Cabrakan
11
0 / 2 / 0
7,106
395
5,222
15,277
16,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
12
0 / 3 / 2
7,468
415
8,850
14,000
4,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
bonsoir666
Sun Wukong
15
5 / 3 / 0
9,379
521
16,013
21,142
19,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
11
0 / 4 / 1
6,956
386
4,961
16,876
7,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
criman_pn
Izanami
15
3 / 4 / 1
9,040
502
6,244
17,150
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
8
8
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Cabrakan
Leidydi1123
Cabrakan
0
2
0
0
L
Skadi
0
3
2
0.33
W
4
3
2
1.67
W
Aphrodite
alex68x2
Aphrodite
2
0
7
5.5
L
Sun Wukong
bonsoir666
Sun Wukong
5
3
0
1.67
L
Fenrir
0
4
1
0.13
L
Izanami
criman_pn
Izanami
3
4
1
0.88
W
3
0
7
6.5
W
Da Ji
simye22
Da Ji
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,801
Damage
41,290
71,212
Taken
84,445
39,719
Mitigated
54,453
35,563
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,803
518
0
2,681
10,493
4,222
234
297
10,093
84,611
0
L
Cabrakan
Leidydi1123
Cabrakan
5,222
705
0
1,234
15,277
16,612
0
7,098
7,629
20,695
0
L
Skadi
8,850
2,148
0
250
14,000
4,592
0
5,540
8,056
0
55,694
W
15,911
949
1,183
9,755
20,191
18,463
318
1,336
17,772
74,459
0
W
Aphrodite
alex68x2
Aphrodite
6,500
1,279
3,537
7,913
11,653
4,974
391
1,963
9,495
43,879
5,107
L
Sun Wukong
bonsoir666
Sun Wukong
16,013
3,279
0
7,946
21,142
19,173
11
13,553
6,402
8,033
56,877
L
Fenrir
4,961
863
0
1,998
16,876
7,323
0
8,677
8,071
0
45,577
L
Izanami
criman_pn
Izanami
6,244
4,594
0
4,419
17,150
6,753
1,554
8,875
8,127
0
66,746
W
12,971
3,582
0
6,752
13,119
4,411
3,785
2,338
10,781
61,293
2,217
W
Da Ji
simye22
Da Ji
17,616
3,765
163
3,579
15,756
7,649
681
2,020
13,640
0
67,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,044
Gold Earned
39,949
537
Minions Killed
404
0
Camps Cleared
0
1,781,278
Distance Traveled
1,699,298
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,064
504
133
7
0
336,420
2
L
Cabrakan
7,106
395
26
1
0
322,999
4
L
Skadi
7,468
415
91
5
0
346,017
4
W
Cthulhu
9,923
551
122
7
0
369,948
0
W
Aphrodite
8,602
478
71
4
0
352,909
0
L
Sun Wukong
9,379
521
108
6
0
317,881
4
L
Fenrir
6,956
386
72
4
0
381,377
1
L
Izanami
9,040
502
107
6
0
331,024
3
W
Sol
9,484
527
109
6
0
356,546
1
W
Da Ji
9,971
554
102
6
0
365,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role