Player Matchup

Zeus
Zeus
MAdara5234
Zeus
Level 128
God Stats
25W - 25L
1,536 SR
Queue Stats
282W - 297L
1,456 Elo+
Solo
Charybdis
Charybdis
MaddahMoo
Charybdis
Level 39
God Stats
2W - 2L
1,206 SR
Queue Stats
4W - 9L
1,298 Elo+
Solo
Aphrodite
Aphrodite
Sanjis Socks
Aphrodite
Level 102
God Stats
23W - 12L
1,667 SR
Queue Stats
347W - 381L
1,520 Elo+
Party 3
Nemesis
Nemesis
acp45
Nemesis
Level 129
God Stats
3W - 1L
1,272 SR
Queue Stats
45W - 39L
1,523 Elo+
Solo
Serqet
Serqet
zippylizard
Serqet
Level 146
God Stats
12W - 18L
1,450 SR
Queue Stats
352W - 365L
1,532 Elo+
Party 3
Team Averages
Level 109
1,426 SR
1,466 Elo+

VS

Team Averages
Level 83
1,476 SR
1,449 Elo+
Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ChibiHai
Kuzenbo
Level 114
God Stats
0W - 1L
1,312 SR
Queue Stats
43W - 38L
1,546 Elo+
Solo
The Morrigan
The Morrigan
ImaNema
The Morrigan
Level 128
God Stats
7W - 6L
1,568 SR
Queue Stats
117W - 110L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
manmatnoti
Baron Samedi
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
roro51
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
8,729
794
15,440
5,400
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
MaddahMoo
Charybdis
15
4 / 4 / 10
8,297
754
8,008
11,762
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Sanjis Socks
Aphrodite
17
5 / 1 / 13
9,293
845
8,781
10,947
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
acp45
Nemesis
14
3 / 2 / 7
7,978
725
5,735
9,045
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
16
7 / 1 / 9
8,631
785
11,182
9,231
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 1 / 5
8,333
758
8,813
10,368
5,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
ChibiHai
Kuzenbo
13
1 / 3 / 5
7,958
723
7,042
14,327
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
ImaNema
The Morrigan
13
2 / 6 / 7
7,592
690
9,854
10,918
5,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
manmatnoti
Baron Samedi
13
1 / 9 / 3
7,651
696
3,773
13,625
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
roro51
Cernunnos
13
0 / 5 / 2
6,833
621
4,151
11,216
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
24
Kills
8
9
Deaths
24
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
1
5
6.5
L
Kuzenbo
ChibiHai
Kuzenbo
1
3
5
1.17
L
The Morrigan
ImaNema
The Morrigan
2
6
7
0.92
W
5
1
8
9
W
Charybdis
MaddahMoo
Charybdis
4
4
10
2.25
W
Aphrodite
Sanjis Socks
Aphrodite
5
1
13
11.5
W
Nemesis
acp45
Nemesis
3
2
7
3.25
L
Baron Samedi
manmatnoti
Baron Samedi
1
9
3
0.28
L
Cernunnos
roro51
Cernunnos
0
5
2
0.2
W
Serqet
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,146
Damage
33,633
46,385
Taken
60,454
23,839
Mitigated
37,970
15,726
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,813
1,616
0
1,829
10,368
5,000
0
3,034
7,199
0
31,155
L
Kuzenbo
ChibiHai
Kuzenbo
7,042
2,736
0
1,560
14,327
17,314
54
4,803
9,045
13,458
0
L
The Morrigan
ImaNema
The Morrigan
9,854
1,947
0
391
10,918
5,831
0
4,095
6,333
21,029
2,509
W
15,440
1,444
0
339
5,400
2,433
524
2,666
2,734
43,593
0
W
Charybdis
MaddahMoo
Charybdis
8,008
3,059
0
2,296
11,762
5,108
799
5,288
6,474
0
29,088
W
Aphrodite
Sanjis Socks
Aphrodite
8,781
730
3,929
6,437
10,947
5,928
0
4,022
6,925
35,041
0
W
Nemesis
acp45
Nemesis
5,735
1,384
0
1,442
9,045
4,281
464
3,321
5,724
0
19,925
L
Baron Samedi
manmatnoti
Baron Samedi
3,773
523
306
624
13,625
5,684
107
6,887
6,196
16,896
0
L
Cernunnos
roro51
Cernunnos
4,151
1,008
0
932
11,216
4,141
200
5,300
5,779
0
17,975
W
Serqet
11,182
2,595
0
1,283
9,231
6,089
0
3,141
6,090
0
29,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,928
Gold Earned
38,367
249
Minions Killed
153
0
Camps Cleared
0
1,133,752
Distance Traveled
1,000,714
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,333
758
41
4
0
231,142
4
L
Kuzenbo
7,958
723
17
2
0
213,390
2
L
The Morrigan
7,592
690
40
4
0
201,565
4
W
Zeus
8,729
794
60
5
0
196,302
3
W
Charybdis
8,297
754
56
5
0
204,836
0
W
Aphrodite
9,293
845
64
6
0
231,509
2
W
Nemesis
7,978
725
30
3
0
238,066
0
L
Baron Samedi
7,651
696
28
3
0
185,236
0
L
Cernunnos
6,833
621
27
2
0
169,381
0
W
Serqet
8,631
785
39
4
0
263,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role