Player Matchup

Chernobog
Chernobog
AdrianHdg
Chernobog
Level 48
God Stats
1W - 0L
1,472 SR
Queue Stats
1W - 1L
1,295 Elo+
Party 2
Maui
Maui
EtherealSky
Maui
Level 42
God Stats
1W - 1L
1,319 SR
Queue Stats
1W - 1L
1,295 Elo+
Party 2
Bakasura
Bakasura
Freemanator7
Bakasura
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,317 Elo+
Solo
Hel
Hel
Moonvaly
Hel
Level 98
God Stats
4W - 4L
1,330 SR
Queue Stats
205W - 198L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
YameteKudasail
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,558 Elo+
Party 1
Team Averages
Level 48
1,424 SR
1,392 Elo+

VS

Team Averages
Level 79
1,502 SR
1,439 Elo+
Achilles
Achilles
Alarick9
Achilles
Level 149
God Stats
1W - 2L
1,615 SR
Queue Stats
82W - 81L
1,528 Elo+
Party 3
Neith
Neith
Chubby_Bunny_xD
Neith
Level 94
God Stats
40W - 56L
1,401 SR
Queue Stats
287W - 400L
1,396 Elo+
Party 4
Merlin
Merlin
Lyra
Merlin
Level 18
God Stats
6W - 7L
1,560 SR
Queue Stats
7W - 10L
1,474 Elo+
Party 3
Thanatos
Thanatos
MDK-Galvao
Thanatos
Level 104
God Stats
22W - 25L
1,435 SR
Queue Stats
176W - 260L
1,383 Elo+
Party 4
Cerberus
Cerberus
shinyhobbit
Cerberus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AdrianHdg
Chernobog
11
4 / 0 / 2
7,006
539
8,730
5,600
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 0 / 4
7,278
560
4,140
9,335
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Freemanator7
Bakasura
14
3 / 0 / 4
7,894
607
6,377
11,751
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 0 / 2
7,859
605
6,583
4,485
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 0
7,579
583
4,748
9,199
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alarick9
Achilles
13
2 / 2 / 0
7,871
605
6,028
7,691
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
5,834
449
5,394
9,383
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Lyra
Merlin
11
0 / 2 / 0
6,677
514
2,641
6,734
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MDK-Galvao
Thanatos
10
0 / 3 / 0
6,111
470
1,939
10,965
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
shinyhobbit
Cerberus
10
0 / 3 / 0
6,340
488
2,254
10,856
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AdrianHdg
Chernobog
4
0
2
5
L
Achilles
Alarick9
Achilles
2
2
0
1
L
0
4
1
0.13
W
3
0
4
5
W
Bakasura
Freemanator7
Bakasura
3
0
4
5
L
Merlin
Lyra
Merlin
0
2
0
0
L
Thanatos
MDK-Galvao
Thanatos
0
3
0
0
W
2
0
2
3
W
2
2
0
1
L
Cerberus
shinyhobbit
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,578
Damage
18,256
40,370
Taken
45,629
20,839
Mitigated
23,092
15,883
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AdrianHdg
Chernobog
8,730
4,844
0
3,538
5,600
2,199
1,149
611
4,989
0
44,376
L
Achilles
Alarick9
Achilles
6,028
1,153
0
3,584
7,691
5,018
0
4,617
3,074
0
46,495
L
5,394
2,581
0
2,730
9,383
3,217
797
2,514
6,474
0
40,289
W
4,140
1,175
0
1,394
9,335
9,312
297
1,597
7,738
14,187
0
W
Bakasura
Freemanator7
Bakasura
6,377
3,796
0
2,991
11,751
4,981
0
1,206
10,545
0
68,691
L
Merlin
Lyra
Merlin
2,641
154
0
1,564
6,734
2,593
256
4,471
1,993
39,145
0
L
Thanatos
MDK-Galvao
Thanatos
1,939
368
0
8,105
10,965
5,040
0
2,591
8,115
0
42,027
W
6,583
1,017
1,642
2,537
4,485
1,652
967
2,008
2,477
63,271
0
W
4,748
1,017
0
3,781
9,199
2,695
0
0
8,526
44,002
0
L
Cerberus
shinyhobbit
Cerberus
2,254
335
0
1,460
10,856
7,224
367
1,278
9,498
21,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,616
Gold Earned
32,833
384
Minions Killed
354
0
Camps Cleared
0
1,361,740
Distance Traveled
1,227,940
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,006
539
59
5
0
249,394
2
L
Achilles
7,871
605
114
9
0
257,370
2
L
Neith
5,834
449
61
5
0
217,462
4
W
Maui
7,278
560
13
1
0
267,207
4
W
Bakasura
7,894
607
103
8
0
348,968
3
L
Merlin
6,677
514
76
6
0
258,221
1
L
Thanatos
6,111
470
69
5
0
259,163
0
W
Hel
7,859
605
115
9
0
246,492
1
W
Ah Puch
7,579
583
94
7
0
249,679
2
L
Cerberus
6,340
488
34
3
0
235,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role