Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
EternalPhoenix7Z
Horus
Level 159
God Stats
21W - 22L
1,632 SR
Queue Stats
323W - 330L
1,558 Elo+
Party 1
Freya
Freya
WokeFather
Freya
Level 52
God Stats
11W - 5L
1,621 SR
Queue Stats
108W - 105L
1,475 Elo+
Solo
Hades
Hades
friskyYoursenpai
Hades
Level 132
God Stats
131W - 68L
1,596 SR
Queue Stats
394W - 360L
1,537 Elo+
Solo
Tyr
Tyr
tekersito
Tyr
Level 120
God Stats
2W - 4L
1,379 SR
Queue Stats
51W - 42L
1,515 Elo+
Solo
Team Averages
Level 125
1,546 SR
1,517 Elo+

VS

Team Averages
Level 97
1,630 SR
1,537 Elo+
Maui
Maui
F12-Repent-_-
Maui
Level 65
God Stats
13W - 15L
1,484 SR
Queue Stats
154W - 142L
1,552 Elo+
Solo
Thanatos
Thanatos
GodsRyu-_-
Thanatos
Level 106
God Stats
4W - 3L
1,695 SR
Queue Stats
36W - 44L
1,529 Elo+
Solo
King Arthur
King Arthur
GoopdUp
King Arthur
Level 56
God Stats
2W - 2L
1,613 SR
Queue Stats
94W - 101L
1,511 Elo+
Solo
Artemis
Artemis
LiLNugNug_
Artemis
Level 105
God Stats
4W - 2L
1,887 SR
Queue Stats
158W - 147L
1,567 Elo+
Solo
Raijin
Raijin
tluc220
Raijin
Level 154
God Stats
2W - 2L
1,472 SR
Queue Stats
153W - 156L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 1 / 6
8,442
528
4,515
8,676
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 9
9,042
565
6,734
10,726
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
15
7 / 2 / 2
9,323
583
14,561
16,196
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 0 / 0
4,908
307
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 0 / 2
9,923
620
10,970
11,921
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,700
419
4,922
11,345
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
GodsRyu-_-
Thanatos
14
2 / 6 / 0
8,414
526
4,843
15,320
6,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
GoopdUp
King Arthur
1
0 / 0 / 0
2,883
180
0
0
0
Artemis
LiLNugNug_
Artemis
11
1 / 5 / 2
6,618
414
6,095
10,785
5,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
tluc220
Raijin
12
0 / 5 / 0
7,263
454
3,964
10,950
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
4
4
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
6
4
W
2
1
9
6.5
L
1
4
2
0.5
L
Thanatos
GodsRyu-_-
Thanatos
2
6
0
0.33
L
King Arthur
GoopdUp
King Arthur
0
0
0
0
L
Artemis
LiLNugNug_
Artemis
1
5
2
0.4
W
Freya
7
2
2
4
W
0
0
0
0
W
10
0
2
11
L
Raijin
tluc220
Raijin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,780
Damage
19,824
47,519
Taken
48,400
26,853
Mitigated
24,291
20,773
Healing
15,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,515
292
91
1,931
8,676
3,764
799
1,827
6,802
68,788
0
W
6,734
2,244
1,950
3,958
10,726
9,223
627
1,598
8,241
0
25,245
L
4,922
850
0
2,054
11,345
8,202
0
7,614
3,627
30,405
2,697
L
Thanatos
GodsRyu-_-
Thanatos
4,843
832
0
9,194
15,320
6,499
0
1,096
14,208
0
65,892
L
King Arthur
GoopdUp
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
LiLNugNug_
Artemis
6,095
2,537
0
2,664
10,785
5,477
0
7,125
3,660
0
31,019
W
Freya
14,561
5,166
0
8,490
16,196
7,266
327
2,623
13,108
83,550
0
W
0
0
0
0
0
0
0
0
0
0
0
W
10,970
1,743
0
4,353
11,921
6,600
0
1,768
10,111
0
65,977
L
Raijin
tluc220
Raijin
3,964
192
0
1,410
10,950
4,113
0
2,899
7,829
69,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,638
Gold Earned
31,878
378
Minions Killed
350
0
Camps Cleared
0
1,275,512
Distance Traveled
1,081,599
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,442
528
126
8
0
297,870
1
W
Horus
9,042
565
32
2
0
320,118
3
L
Maui
6,700
419
59
4
0
286,180
3
L
Thanatos
8,414
526
120
8
0
298,026
3
L
King Arthur
2,883
180
0
0
0
0
0
L
Artemis
6,618
414
54
3
0
253,805
3
W
Freya
9,323
583
109
7
0
285,249
1
W
Hades
4,908
307
0
0
0
10,662
0
W
Tyr
9,923
620
111
7
0
361,613
0
L
Raijin
7,263
454
117
7
0
243,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role