Player Matchup

Izanami
Izanami
BoiBabixz
Izanami
Level 45
God Stats
4W - 4L
1,700 SR
Queue Stats
34W - 45L
1,481 Elo+
Solo
Atlas
Atlas
Celdrith
Atlas
Level 41
God Stats
1W - 2L
1,425 SR
Queue Stats
27W - 36L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
LamaDesTodes
Sun Wukong
Level 160
God Stats
11W - 9L
1,591 SR
Queue Stats
408W - 424L
1,492 Elo+
Solo
Pele
Pele
SCH0ØLSH0OT3R
Pele
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 20L
1,159 Elo+
Solo
Zeus
Zeus
scout926
Zeus
Level 102
God Stats
1W - 8L
1,347 SR
Queue Stats
163W - 177L
1,462 Elo+
Solo
Team Averages
Level 76
1,512 SR
1,407 Elo+

VS

Team Averages
Level 103
1,524 SR
1,510 Elo+
Kukulkan
Kukulkan
Opaasi
Kukulkan
Level 89
God Stats
11W - 14L
1,419 SR
Queue Stats
367W - 405L
1,410 Elo+
Solo
Yemoja
Yemoja
Ragnaröк
Yemoja
Level 159
God Stats
3W - 2L
1,594 SR
Queue Stats
40W - 18L
1,742 Elo+
Party 1
Erlang Shen
Erlang Shen
Sonosoiii
Erlang Shen
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,515 Elo+
Party 1
Achilles
Achilles
pJjohnny
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,279 Elo+
Party 1
Rama
Rama
υoyager
Rama
Level 122
God Stats
1W - 2L
1,609 SR
Queue Stats
29W - 25L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoiBabixz
Izanami
12
0 / 1 / 0
7,068
505
4,749
7,359
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Celdrith
Atlas
10
0 / 2 / 0
6,099
436
6,821
15,036
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
LamaDesTodes
Sun Wukong
13
0 / 0 / 0
7,722
552
5,315
12,240
7,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 8 / 0
6,090
435
5,686
15,999
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
11
1 / 3 / 0
6,637
474
6,258
7,261
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Opaasi
Kukulkan
13
2 / 1 / 4
7,848
561
6,670
7,259
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Ragnaröк
Yemoja
12
1 / 0 / 9
8,093
578
7,449
10,219
7,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Sonosoiii
Erlang Shen
12
5 / 0 / 3
8,137
581
8,045
13,012
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
pJjohnny
Achilles
12
0 / 0 / 1
6,860
490
5,776
7,661
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
14
6 / 0 / 3
8,793
628
10,701
14,214
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
14
14
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
BoiBabixz
Izanami
0
1
0
0
L
Atlas
Celdrith
Atlas
0
2
0
0
L
Sun Wukong
LamaDesTodes
Sun Wukong
0
0
0
0
W
Kukulkan
Opaasi
Kukulkan
2
1
4
4
W
Yemoja
Ragnaröк
Yemoja
1
0
9
5.5
L
0
8
0
0
W
Erlang Shen
Sonosoiii
Erlang Shen
5
0
3
6.5
W
Achilles
pJjohnny
Achilles
0
0
1
0.5
L
Zeus
1
3
0
0.33
W
Rama
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
38,641
57,895
Taken
52,365
28,001
Mitigated
30,814
15,007
Healing
25,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BoiBabixz
Izanami
4,749
3,089
0
3,222
7,359
2,413
124
1,036
6,323
0
63,693
L
Atlas
Celdrith
Atlas
6,821
3,433
0
3,464
15,036
10,003
0
5,513
9,523
26,261
2,756
L
Sun Wukong
LamaDesTodes
Sun Wukong
5,315
995
0
5,494
12,240
7,852
386
464
11,015
0
60,515
W
Kukulkan
Opaasi
Kukulkan
6,670
572
0
513
7,259
3,622
244
4,026
3,233
63,870
0
W
Yemoja
Ragnaröк
Yemoja
7,449
1,651
4,256
4,523
10,219
7,674
62
3,976
6,243
24,734
0
L
5,686
1,610
0
1,746
15,999
4,925
0
2,672
13,283
0
44,902
W
Erlang Shen
Sonosoiii
Erlang Shen
8,045
4,334
0
5,443
13,012
7,175
0
1,409
11,603
0
57,487
W
Achilles
pJjohnny
Achilles
5,776
809
0
1,589
7,661
6,826
0
278
7,383
0
38,882
L
Zeus
6,258
470
0
1,081
7,261
2,808
0
4,434
2,827
42,719
0
W
Rama
10,701
8,515
0
9,430
14,214
5,517
966
2,932
11,282
0
89,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
39,731
423
Minions Killed
430
0
Camps Cleared
0
1,314,548
Distance Traveled
1,488,068
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,068
505
123
9
0
256,798
2
L
Atlas
6,099
436
30
2
0
273,794
4
L
Sun Wukong
7,722
552
114
8
0
275,022
6
W
Kukulkan
7,848
561
115
8
0
283,939
8
W
Yemoja
8,093
578
34
2
0
275,105
5
L
Pele
6,090
435
77
6
0
259,361
2
W
Erlang Shen
8,137
581
85
6
0
345,558
4
W
Achilles
6,860
490
56
4
0
307,075
4
L
Zeus
6,637
474
79
6
0
249,573
5
W
Rama
8,793
628
140
10
0
276,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role