Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Babayagakw
Thanatos
Level 128
God Stats
14W - 16L
1,388 SR
Queue Stats
715W - 781L
1,503 Elo+
Party 1
Athena
Athena
PabIito
Athena
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 140L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
ferreusMorgoth
Amaterasu
Level 49
God Stats
2W - 2L
1,602 SR
Queue Stats
9W - 8L
1,461 Elo+
Solo
Chang'e
Chang'e
欧阳海晏
Chang'e
Level 61
God Stats
5W - 0L
1,606 SR
Queue Stats
61W - 85L
1,390 Elo+
Solo
Team Averages
Level 94
1,519 SR
1,451 Elo+

VS

Team Averages
Level 50
1,443 SR
1,370 Elo+
Raijin
Raijin
 
Raijin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DeltaK777
Sun Wukong
Level 36
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 2
Cernunnos
Cernunnos
DisruptTheKairos
Cernunnos
Level 80
God Stats
2W - 3L
1,179 SR
Queue Stats
63W - 67L
1,443 Elo+
Solo
Cthulhu
Cthulhu
OTPk6
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Kali
Kali
SCH0ØLSH0OT3R
Kali
Level 31
God Stats
0W - 1L
1,337 SR
Queue Stats
4W - 20L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 5 / 1
5,609
510
3,927
8,582
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Babayagakw
Thanatos
12
8 / 1 / 4
7,409
674
6,554
8,864
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
PabIito
Athena
10
2 / 0 / 5
6,172
561
5,034
7,156
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
ferreusMorgoth
Amaterasu
10
4 / 1 / 4
6,806
619
7,938
10,119
8,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
欧阳海晏
Chang'e
10
3 / 2 / 4
6,314
574
5,867
7,496
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 6 / 0
6,691
608
5,235
9,802
3,211
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DeltaK777
Sun Wukong
9
0 / 6 / 0
5,562
506
4,257
10,296
4,894
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
12
4 / 0 / 1
7,089
644
7,840
6,951
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
OTPk6
Cthulhu
7
0 / 3 / 3
5,172
470
3,610
9,985
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 5 / 0
5,817
529
2,827
11,610
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
9
9
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
5
1
0.5
L
Raijin
 
Raijin
3
6
0
0.5
W
Thanatos
Babayagakw
Thanatos
8
1
4
10
L
Sun Wukong
DeltaK777
Sun Wukong
0
6
0
0
L
Cernunnos
4
0
1
4.5
L
Cthulhu
OTPk6
Cthulhu
0
3
3
0.5
W
Athena
PabIito
Athena
2
0
5
4.5
L
2
5
0
0.4
W
Amaterasu
ferreusMorgoth
Amaterasu
4
1
4
6
W
Chang'e
欧阳海晏
Chang'e
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,320
Damage
23,769
42,217
Taken
48,644
23,069
Mitigated
21,957
17,666
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,927
1,609
119
1,603
8,582
2,194
300
528
8,054
0
30,655
L
Raijin
 
Raijin
5,235
870
0
1,406
9,802
3,211
0
3,779
6,023
36,621
0
W
Thanatos
Babayagakw
Thanatos
6,554
2,097
0
8,328
8,864
3,432
0
711
8,153
0
49,767
L
Sun Wukong
DeltaK777
Sun Wukong
4,257
1,617
0
1,323
10,296
4,894
406
269
10,027
0
32,000
L
Cernunnos
7,840
5,038
0
5,027
6,951
2,617
2,070
828
6,123
0
57,059
L
Cthulhu
OTPk6
Cthulhu
3,610
1,058
0
896
9,985
6,759
0
4,767
5,218
14,396
0
W
Athena
PabIito
Athena
5,034
1,238
0
1,347
7,156
5,153
0
2,432
4,724
18,198
0
L
2,827
1,375
0
2,081
11,610
4,476
0
1,258
10,352
0
29,720
W
Amaterasu
ferreusMorgoth
Amaterasu
7,938
4,365
0
3,393
10,119
8,793
700
268
9,851
0
33,208
W
Chang'e
欧阳海晏
Chang'e
5,867
539
375
2,501
7,496
3,497
0
4,906
2,590
37,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
30,331
287
Minions Killed
306
0
Camps Cleared
0
1,167,534
Distance Traveled
962,049
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,609
510
47
4
0
202,791
0
L
Raijin
6,691
608
77
7
0
180,038
0
W
Thanatos
7,409
674
75
7
0
269,537
0
L
Sun Wukong
5,562
506
60
5
0
191,518
1
L
Cernunnos
7,089
644
105
10
0
186,852
5
L
Cthulhu
5,172
470
11
1
0
207,366
1
W
Athena
6,172
561
24
2
0
248,490
2
L
Kali
5,817
529
53
5
0
196,275
2
W
Amaterasu
6,806
619
65
6
0
224,722
0
W
Chang'e
6,314
574
76
7
0
221,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role